Player Matchup

Ravana
Ravana
El_Viejito_2000
Ravana
Level 73
God Stats
2W - 8L
1,500 SR
Queue Stats
440W - 449L
1,424 Elo+
Solo
Nike
Nike
The_Lord_of_SUS
Nike
Level 97
God Stats
1W - 5L
1,478 SR
Queue Stats
34W - 41L
1,435 Elo+
Solo
Khepri
Khepri
Yung_wich_nigha
Khepri
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,393 Elo+
Solo
Anhur
Anhur
pageadrian029
Anhur
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 83L
1,424 Elo+
Solo
Hel
Hel
patoinku
Hel
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,241 Elo+
Solo
Team Averages
Level 76
1,496 SR
1,384 Elo+

VS

Team Averages
Level 76
1,425 SR
1,389 Elo+
Loki
Loki
ConjurationNite
Loki
Level 89
God Stats
10W - 3L
1,216 SR
Queue Stats
488W - 516L
1,382 Elo+
Solo
Hou Yi
Hou Yi
FireMandango
Hou Yi
Level 62
God Stats
13W - 15L
1,409 SR
Queue Stats
156W - 166L
1,357 Elo+
Solo
Ymir
Ymir
muffin slapper
Ymir
Level 87
God Stats
24W - 13L
1,500 SR
Queue Stats
1,018W - 954L
1,521 Elo+
Solo
Nu Wa
Nu Wa
oBIGTEXo
Nu Wa
Level 53
God Stats
29W - 23L
1,584 SR
Queue Stats
157W - 216L
1,302 Elo+
Solo
Arachne
Arachne
radtart
Arachne
Level 88
God Stats
89W - 72L
1,415 SR
Queue Stats
263W - 273L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,092
546
4,992
8,772
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 2 / 0
7,688
591
4,445
8,665
5,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
4 / 2 / 4
7,250
558
4,608
9,824
7,171
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
4 / 1 / 4
6,956
535
6,632
7,440
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 3 / 2
6,920
532
2,822
4,276
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
7,040
542
3,917
8,367
3,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
9
1 / 6 / 2
6,043
465
7,568
9,002
2,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 1
5,732
441
2,040
8,064
4,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
oBIGTEXo
Nu Wa
12
2 / 3 / 3
6,904
531
5,200
5,605
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
radtart
Arachne
13
7 / 0 / 1
7,832
602
5,157
7,930
2,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
14
Kills
10
11
Deaths
14
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
2
3
3
1.17
W
Hou Yi
1
6
2
0.33
L
2
2
0
1
L
4
2
4
3
W
0
3
1
0.17
W
Nu Wa
oBIGTEXo
Nu Wa
2
3
3
1.17
L
4
1
4
6
L
2
3
2
1
W
Arachne
radtart
Arachne
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,499
Damage
23,882
38,977
Taken
38,968
19,720
Mitigated
14,324
11,461
Healing
11,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,917
686
0
3,835
8,367
3,573
0
265
8,102
0
32,644
L
4,992
1,495
0
2,526
8,772
3,380
0
1,533
7,087
0
45,908
W
Hou Yi
7,568
3,396
0
1,484
9,002
2,246
0
3,016
5,986
0
22,390
L
4,445
975
0
3,507
8,665
5,290
460
193
7,979
0
40,947
L
4,608
933
588
1,562
9,824
7,171
0
2,065
7,639
21,589
0
W
2,040
492
0
1,588
8,064
4,587
0
1,851
6,213
17,957
0
W
Nu Wa
oBIGTEXo
Nu Wa
5,200
1,742
0
750
5,605
1,445
492
1,369
4,236
29,586
0
L
6,632
2,667
0
3,278
7,440
2,721
1,057
1,098
6,282
0
30,765
L
2,822
123
0
0
4,276
1,158
287
1,834
2,260
27,079
0
W
Arachne
radtart
Arachne
5,157
3,392
123
3,551
7,930
2,473
1,668
929
7,001
0
41,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,906
Gold Earned
33,551
337
Minions Killed
273
0
Camps Cleared
0
1,185,151
Distance Traveled
1,133,296
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,040
542
78
6
0
233,936
3
L
Ravana
7,092
546
82
6
0
271,012
3
W
Hou Yi
6,043
465
38
3
0
191,668
2
L
Nike
7,688
591
99
8
0
248,390
4
L
Khepri
7,250
558
27
2
0
211,886
2
W
Ymir
5,732
441
29
2
0
235,661
4
W
Nu Wa
6,904
531
43
3
0
223,193
2
L
Anhur
6,956
535
69
5
0
227,080
1
L
Hel
6,920
532
60
5
0
226,783
0
W
Arachne
7,832
602
85
7
0
248,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role