Player Matchup

Nemesis
Nemesis
Joakillers
Nemesis
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
78W - 85L
1,560 Elo+
Solo
Osiris
Osiris
MattNeek
Osiris
Level 18
God Stats
6W - 5L
1,774 SR
Queue Stats
118W - 101L
1,720 Elo+
Solo
Cabrakan
Cabrakan
Naseweistobi
Cabrakan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Janus
Janus
Ryyoshi
Janus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 67L
1,454 Elo+
Solo
Jing Wei
Jing Wei
Sykehs
Jing Wei
Level 10
God Stats
2W - 1L
1,613 SR
Queue Stats
101W - 73L
1,733 Elo+
Solo
Team Averages
Level 21
1,577 SR
1,594 Elo+

VS

Team Averages
Level 31
1,467 SR
1,563 Elo+
Tsukuyomi
Tsukuyomi
CometHD76
Tsukuyomi
Level 27
God Stats
11W - 20L
1,518 SR
Queue Stats
38W - 41L
1,603 Elo+
Party 1
Cupid
Cupid
Fumblenumb
Cupid
Level 63
God Stats
3W - 6L
1,592 SR
Queue Stats
3W - 10L
1,537 Elo+
Party 1
Pele
Pele
Krak5
Pele
Level 39
God Stats
1W - 2L
1,507 SR
Queue Stats
7W - 12L
1,537 Elo+
Party 1
Anubis
Anubis
Sm0k5
Anubis
Level 14
God Stats
12W - 15L
1,330 SR
Queue Stats
348W - 397L
1,603 Elo+
Party 1
Sylvanus
Sylvanus
abs0loot
Sylvanus
Level 13
God Stats
3W - 5L
1,389 SR
Queue Stats
3W - 6L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Joakillers
Nemesis
17
3 / 0 / 3
10,225
568
5,604
13,522
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Osiris
MattNeek
Osiris
19
9 / 0 / 4
12,447
692
11,723
9,400
13,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
Naseweistobi
Cabrakan
16
8 / 2 / 10
11,493
639
11,440
13,325
17,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
Ryyoshi
Janus
16
8 / 4 / 2
11,114
617
9,652
9,682
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Sykehs
Jing Wei
17
8 / 2 / 9
11,368
632
21,627
18,456
6,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CometHD76
Tsukuyomi
13
3 / 7 / 1
8,564
476
6,813
13,357
4,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
12
1 / 8 / 4
7,391
411
10,071
16,329
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Krak5
Pele
13
1 / 8 / 0
7,929
441
7,303
15,301
6,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
Sm0k5
Anubis
12
1 / 8 / 2
7,776
432
6,846
15,534
7,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
abs0loot
Sylvanus
11
2 / 5 / 3
7,552
420
2,879
11,238
6,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
36
Kills
8
8
Deaths
36
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CometHD76
Tsukuyomi
3
7
1
0.5
L
Cupid
1
8
4
0.38
W
Nemesis
Joakillers
Nemesis
3
0
3
4.5
L
Pele
Krak5
Pele
1
8
0
0.13
W
Osiris
MattNeek
Osiris
9
0
4
11
W
Cabrakan
Naseweistobi
Cabrakan
8
2
10
6.5
W
Janus
Ryyoshi
Janus
8
4
2
2.25
L
Anubis
Sm0k5
Anubis
1
8
2
0.25
W
Jing Wei
Sykehs
Jing Wei
8
2
9
6.25
L
Sylvanus
abs0loot
Sylvanus
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,046
Damage
33,912
64,385
Taken
71,759
45,131
Mitigated
29,135
28,769
Healing
13,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CometHD76
Tsukuyomi
6,813
1,428
0
2,633
13,357
4,857
0
1,416
11,941
0
42,491
L
Cupid
10,071
5,623
378
4,629
16,329
4,313
170
3,106
13,223
0
33,944
W
Nemesis
Joakillers
Nemesis
5,604
1,905
0
8,880
13,522
4,327
0
660
12,862
0
76,335
L
Pele
Krak5
Pele
7,303
1,953
0
1,393
15,301
6,858
630
1,565
13,736
0
36,825
W
Osiris
MattNeek
Osiris
11,723
3,274
0
3,343
9,400
13,583
296
185
9,215
0
86,372
W
Cabrakan
Naseweistobi
Cabrakan
11,440
1,694
0
2,278
13,325
17,061
611
3,155
10,170
67,777
0
W
Janus
Ryyoshi
Janus
9,652
1,001
138
1,210
9,682
3,270
348
2,540
7,142
63,661
0
L
Anubis
Sm0k5
Anubis
6,846
451
0
4,148
15,534
7,045
250
10,122
5,412
37,867
0
W
Jing Wei
Sykehs
Jing Wei
21,627
19,357
0
12,920
18,456
6,890
4,883
3,185
15,271
0
73,429
L
Sylvanus
abs0loot
Sylvanus
2,879
1,084
196
598
11,238
6,062
180
4,883
6,355
21,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,647
Gold Earned
39,212
584
Minions Killed
280
0
Camps Cleared
0
1,604,906
Distance Traveled
1,588,926
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,564
476
73
4
0
350,649
9
L
Cupid
7,391
411
57
3
0
302,043
5
W
Nemesis
10,225
568
102
6
0
356,673
0
L
Pele
7,929
441
46
3
0
358,119
5
W
Osiris
12,447
692
169
9
0
356,591
1
W
Cabrakan
11,493
639
99
6
0
283,547
2
W
Janus
11,114
617
116
6
0
320,133
4
L
Anubis
7,776
432
72
4
0
258,104
1
W
Jing Wei
11,368
632
98
5
0
287,962
1
L
Sylvanus
7,552
420
32
2
0
320,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role