Player Matchup

Fenrir
Fenrir
BernaWho
Fenrir
Level 152
God Stats
4W - 4L
1,540 SR
Queue Stats
51W - 40L
1,565 Elo+
Party 1
Zhong Kui
Zhong Kui
DahakaStrecht
Zhong Kui
Level 129
God Stats
4W - 5L
1,521 SR
Queue Stats
43W - 33L
1,679 Elo+
Party 1
Thoth
Thoth
Fortes20
Thoth
Level 143
God Stats
2W - 3L
1,508 SR
Queue Stats
51W - 41L
1,495 Elo+
Party 1
Ullr
Ullr
SESEMICH
Ullr
Level 106
God Stats
6W - 2L
1,487 SR
Queue Stats
225W - 252L
1,485 Elo+
Solo
Khepri
Khepri
Wirrzle
Khepri
Level 68
God Stats
10W - 7L
1,403 SR
Queue Stats
24W - 24L
1,467 Elo+
Solo
Team Averages
Level 120
1,492 SR
1,538 Elo+

VS

Team Averages
Level 89
1,508 SR
1,422 Elo+
Janus
Janus
IgorShak
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Tumay
Sylvanus
Level 101
God Stats
68W - 73L
1,479 SR
Queue Stats
75W - 88L
1,181 Elo+
Solo
Cabrakan
Cabrakan
cаХaр
Cabrakan
Level 69
God Stats
81W - 82L
1,423 SR
Queue Stats
108W - 121L
1,460 Elo+
Party 2
Cernunnos
Cernunnos
megadroch
Cernunnos
Level 81
God Stats
14W - 16L
1,549 SR
Queue Stats
461W - 437L
1,433 Elo+
Party 2
Thanatos
Thanatos
szajbaTHC
Thanatos
Level 66
God Stats
151W - 165L
1,591 SR
Queue Stats
446W - 482L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BernaWho
Fenrir
13
7 / 1 / 1
7,919
566
4,646
11,227
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
DahakaStrecht
Zhong Kui
14
3 / 0 / 7
8,412
601
13,462
11,656
8,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
Fortes20
Thoth
15
2 / 0 / 0
8,368
598
4,298
4,374
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
9
0 / 6 / 2
5,849
418
3,663
9,313
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
Wirrzle
Khepri
10
1 / 1 / 2
6,589
471
2,879
5,817
3,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IgorShak
Janus
12
0 / 4 / 1
7,319
523
5,516
8,539
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Tumay
Sylvanus
12
0 / 4 / 0
6,747
482
6,581
11,414
7,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
cаХaр
Cabrakan
9
0 / 1 / 4
5,808
415
3,369
5,852
3,540
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
megadroch
Cernunnos
12
5 / 1 / 1
7,619
544
8,283
9,513
3,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
szajbaTHC
Thanatos
12
3 / 3 / 0
7,203
515
3,175
11,875
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
13
Kills
8
8
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BernaWho
Fenrir
7
1
1
7.5
W
Zhong Kui
DahakaStrecht
Zhong Kui
3
0
7
6.5
W
Thoth
Fortes20
Thoth
2
0
0
2
L
Janus
IgorShak
Janus
0
4
1
0.13
W
Ullr
0
6
2
0.17
L
Sylvanus
Tumay
Sylvanus
0
4
0
0
W
Khepri
Wirrzle
Khepri
1
1
2
2
L
Cabrakan
cаХaр
Cabrakan
0
1
4
2
L
Cernunnos
megadroch
Cernunnos
5
1
1
5.5
L
Thanatos
szajbaTHC
Thanatos
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,948
Damage
26,924
42,387
Taken
47,193
19,002
Mitigated
20,986
18,775
Healing
20,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BernaWho
Fenrir
4,646
1,285
0
7,109
11,227
3,866
0
2,562
8,553
0
38,635
W
Zhong Kui
DahakaStrecht
Zhong Kui
13,462
4,562
0
7,654
11,656
8,428
993
6,849
4,707
51,157
0
W
Thoth
Fortes20
Thoth
4,298
256
0
1,463
4,374
1,324
394
2,091
2,177
60,162
0
L
Janus
IgorShak
Janus
5,516
195
0
990
8,539
2,760
0
4,199
4,208
47,340
0
W
Ullr
3,663
1,854
0
463
9,313
2,209
522
2,021
7,266
0
22,746
L
Sylvanus
Tumay
Sylvanus
6,581
1,973
0
4,468
11,414
7,707
602
7,792
3,587
33,048
4,619
W
Khepri
Wirrzle
Khepri
2,879
141
318
1,768
5,817
3,175
0
1,182
4,635
20,898
0
L
Cabrakan
cаХaр
Cabrakan
3,369
278
776
2,008
5,852
3,540
93
2,283
3,520
10,514
0
L
Cernunnos
megadroch
Cernunnos
8,283
3,030
0
3,630
9,513
3,186
907
3,378
6,107
0
55,964
L
Thanatos
szajbaTHC
Thanatos
3,175
1,010
197
8,380
11,875
3,793
0
2,679
9,132
0
34,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,137
Gold Earned
34,696
347
Minions Killed
380
0
Camps Cleared
0
1,380,545
Distance Traveled
1,156,117
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,919
566
62
4
0
289,441
1
W
Zhong Kui
8,412
601
98
7
0
244,709
1
W
Thoth
8,368
598
131
9
0
297,278
7
L
Janus
7,319
523
105
8
0
271,097
10
W
Ullr
5,849
418
30
2
0
243,536
1
L
Sylvanus
6,747
482
79
6
0
206,037
5
W
Khepri
6,589
471
26
2
0
305,581
3
L
Cabrakan
5,808
415
19
1
0
213,420
4
L
Cernunnos
7,619
544
101
7
0
211,828
7
L
Thanatos
7,203
515
76
5
0
253,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role