Player Matchup

Da Ji
Da Ji
CodenameFluffy
Da Ji
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GAMEFORGER777
Ares
Level 28
God Stats
4W - 4L
1,555 SR
Queue Stats
29W - 24L
1,497 Elo+
Solo
Amaterasu
Amaterasu
Jufep
Amaterasu
Level 82
God Stats
10W - 13L
1,331 SR
Queue Stats
25W - 27L
1,395 Elo+
Party 1
Jing Wei
Jing Wei
KarnaUwU
Jing Wei
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Merxxie
Anubis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 28
1,477 SR
1,478 Elo+

VS

Team Averages
Level 6
1,506 SR
1,443 Elo+
Bellona
Bellona
AhmedLOL100
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ra
Ra
Alaoii
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,276 Elo+
Party 3
Ne Zha
Ne Zha
PotentPlant
Ne Zha
Level 17
God Stats
1W - 2L
1,532 SR
Queue Stats
7W - 12L
1,440 Elo+
Solo
Cerberus
Cerberus
Shadow6213
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
WantedOne420
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
7,206
601
2,391
5,086
1,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
8 / 1 / 5
7,233
603
8,214
7,915
6,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Jufep
Amaterasu
13
6 / 0 / 1
7,475
623
4,687
6,654
5,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
KarnaUwU
Jing Wei
11
6 / 1 / 7
6,927
577
8,192
6,637
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Merxxie
Anubis
13
9 / 3 / 1
7,719
643
6,822
6,996
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AhmedLOL100
Bellona
9
1 / 5 / 0
5,569
464
1,929
7,042
4,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
10
3 / 9 / 0
6,134
511
4,943
7,560
1,586
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
10
2 / 5 / 1
6,163
514
4,137
10,484
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cerberus
Shadow6213
Cerberus
8
0 / 6 / 1
5,164
430
4,732
8,641
4,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 8 / 0
4,724
394
2,336
12,986
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
31
Kills
6
6
Deaths
33
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
AhmedLOL100
Bellona
1
5
0
0.2
L
Ra
3
9
0
0.33
W
2
1
2
3
W
8
1
5
10.5
W
Amaterasu
Jufep
Amaterasu
6
0
1
6.5
W
Jing Wei
KarnaUwU
Jing Wei
6
1
7
9.5
W
Anubis
Merxxie
Anubis
9
3
1
3.17
L
Ne Zha
2
5
1
0.5
L
Cerberus
Shadow6213
Cerberus
0
6
1
0.08
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,306
Damage
18,077
33,288
Taken
46,713
18,311
Mitigated
20,071
9,878
Healing
5,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AhmedLOL100
Bellona
1,929
588
0
792
7,042
4,414
682
0
7,042
0
17,241
L
Ra
4,943
773
57
78
7,560
1,586
43
5,246
2,314
21,796
0
W
2,391
723
0
1,164
5,086
1,829
1,088
0
5,011
0
30,963
W
8,214
1,617
0
899
7,915
6,456
408
3,832
4,083
20,064
0
W
Amaterasu
Jufep
Amaterasu
4,687
2,365
0
1,723
6,654
5,148
0
1,482
5,150
0
49,417
W
Jing Wei
KarnaUwU
Jing Wei
8,192
7,623
0
2,888
6,637
2,325
1,148
3,236
3,401
0
33,929
W
Anubis
Merxxie
Anubis
6,822
227
0
3,204
6,996
2,553
288
3,350
3,535
38,006
0
L
Ne Zha
4,137
1,908
0
2,954
10,484
2,988
0
2,281
8,203
0
27,905
L
Cerberus
Shadow6213
Cerberus
4,732
862
0
1,298
8,641
4,819
0
3,425
5,216
19,730
0
L
2,336
412
0
165
12,986
6,264
177
4,084
8,902
10,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,560
Gold Earned
27,754
323
Minions Killed
191
0
Camps Cleared
0
1,040,203
Distance Traveled
876,371
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,569
464
35
3
0
137,267
1
L
Ra
6,134
511
40
3
0
169,900
2
W
Da Ji
7,206
601
82
7
0
227,800
1
W
Ares
7,233
603
20
2
0
230,351
1
W
Amaterasu
7,475
623
84
7
0
225,655
0
W
Jing Wei
6,927
577
65
5
0
167,489
0
W
Anubis
7,719
643
72
6
0
188,908
0
L
Ne Zha
6,163
514
53
4
0
195,153
1
L
Cerberus
5,164
430
55
5
0
184,603
3
L
Ares
4,724
394
8
1
0
189,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role