Player Matchup

Poseidon
Poseidon
GOD Thanatos J
Poseidon
Level 28
God Stats
45W - 47L
1,562 SR
Queue Stats
181W - 201L
1,577 Elo+
Solo
Bellona
Bellona
KasaanCuhh-
Bellona
Level 17
God Stats
23W - 17L
1,584 SR
Queue Stats
27W - 22L
1,543 Elo+
Party 2
Anhur
Anhur
Toxic-Shidou
Anhur
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 33L
1,653 Elo+
Party 2
Team Averages
Level 64
1,549 SR
1,591 Elo+

VS

Team Averages
Level 13
1,338 SR
1,322 Elo+
Neith
Neith
TopTHETANK100
Neith
Level 28
God Stats
1W - 1L
1,253 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
USA_HighLife
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,233 Elo+
Party 1
Odin
Odin
dekontraice112
Odin
Level 4
God Stats
0W - 2L
1,260 SR
Queue Stats
1W - 8L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
5 / 2 / 8
9,174
765
9,740
5,684
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
KasaanCuhh-
Bellona
13
8 / 1 / 9
9,873
823
7,820
7,353
6,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 1 / 10
9,338
778
7,222
5,488
1,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 0
8,024
669
5,049
5,800
2,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 7 / 3
7,512
626
2,438
13,870
10,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 8 / 2
6,773
564
1,821
11,546
5,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
18
Kills
4
4
Deaths
18
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
5
2
8
4.5
W
Bellona
KasaanCuhh-
Bellona
8
1
9
12.5
L
4
3
0
1.33
W
5
1
10
10
L
0
7
3
0.21
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,782
Damage
9,308
18,525
Taken
31,216
9,586
Mitigated
19,130
2,833
Healing
674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
9,740
680
121
926
5,684
1,839
342
1,010
4,624
44,390
0
W
Bellona
KasaanCuhh-
Bellona
7,820
4,175
0
668
7,353
6,047
686
1,176
6,102
0
24,922
L
5,049
2,990
0
511
5,800
2,250
0
2,416
3,384
0
33,231
W
7,222
4,007
0
1,118
5,488
1,700
973
604
4,784
0
36,350
L
2,438
575
0
0
13,870
10,918
0
4,647
9,056
12,631
0
L
1,821
497
0
163
11,546
5,962
0
2,677
8,719
0
7,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,385
Gold Earned
22,309
151
Minions Killed
95
0
Camps Cleared
0
584,569
Distance Traveled
419,771
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,174
765
72
6
0
219,114
0
W
Bellona
9,873
823
29
2
0
206,763
1
L
Neith
8,024
669
52
4
0
157,611
0
W
Anhur
9,338
778
50
4
0
158,692
2
L
Ymir
7,512
626
24
2
0
126,859
3
L
Odin
6,773
564
19
2
0
135,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role