Player Matchup

Neith
Neith
Achill3s9
Neith
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,364 Elo+
Party 2
Thanatos
Thanatos
FranklinTheChief
Thanatos
Level 27
God Stats
2W - 3L
1,860 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
SirRayFinkle
Cabrakan
Level 122
God Stats
2W - 4L
1,469 SR
Queue Stats
2W - 5L
1,364 Elo+
Party 2
Baron Samedi
Baron Samedi
oopsieubie
Baron Samedi
Level 29
God Stats
1W - 1L
1,583 SR
Queue Stats
2W - 2L
1,364 Elo+
Party 2
Nike
Nike
skittles15
Nike
Level 109
God Stats
10W - 1L
1,500 SR
Queue Stats
96W - 77L
1,364 Elo+
Party 2
Team Averages
Level 81
1,582 SR
1,392 Elo+

VS

Team Averages
Level 61
1,536 SR
1,553 Elo+
Chernobog
Chernobog
Djwehausen
Chernobog
Level 85
God Stats
2W - 1L
1,693 SR
Queue Stats
84W - 98L
1,560 Elo+
Party 1
The Morrigan
The Morrigan
DylanWehausen
The Morrigan
Level 103
God Stats
22W - 16L
1,257 SR
Queue Stats
256W - 258L
1,592 Elo+
Party 1
Ymir
Ymir
SnailKing18
Ymir
Level 24
God Stats
12W - 18L
1,535 SR
Queue Stats
21W - 38L
1,466 Elo+
Party 1
Serqet
Serqet
Vfeebas
Serqet
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 187L
1,557 Elo+
Party 1
Chaac
Chaac
kaiserschmid
Chaac
Level 29
God Stats
1W - 1L
1,693 SR
Queue Stats
45W - 56L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Achill3s9
Neith
13
3 / 1 / 7
7,950
530
9,051
8,550
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 1
8,381
559
3,129
8,313
2,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
SirRayFinkle
Cabrakan
12
2 / 1 / 7
7,837
522
6,551
8,911
8,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
oopsieubie
Baron Samedi
13
3 / 2 / 2
7,950
530
4,649
8,917
5,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 2 / 6
9,571
638
8,989
9,686
6,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Djwehausen
Chernobog
12
2 / 4 / 4
7,339
489
8,202
10,454
5,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
DylanWehausen
The Morrigan
13
4 / 2 / 2
8,115
541
6,993
5,385
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 3 / 5
6,666
444
2,744
10,851
8,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
Vfeebas
Serqet
11
1 / 5 / 1
6,826
455
2,686
9,789
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 0
6,752
450
3,375
9,371
8,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
18
Kills
8
8
Deaths
19
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
Achill3s9
Neith
3
1
7
6.5
L
Chernobog
Djwehausen
Chernobog
2
4
4
1
L
The Morrigan
DylanWehausen
The Morrigan
4
2
2
2.5
W
4
2
1
2.25
W
Cabrakan
SirRayFinkle
Cabrakan
2
1
7
5.5
L
0
3
5
0.83
L
Serqet
Vfeebas
Serqet
1
5
1
0.3
L
1
5
0
0.2
W
Baron Samedi
oopsieubie
Baron Samedi
3
2
2
2
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,369
Damage
24,000
44,377
Taken
45,850
25,218
Mitigated
27,149
23,810
Healing
10,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Achill3s9
Neith
9,051
3,557
405
4,999
8,550
2,357
899
966
7,262
0
51,677
L
Chernobog
Djwehausen
Chernobog
8,202
4,699
0
2,241
10,454
5,605
0
2,251
8,138
0
45,034
L
The Morrigan
DylanWehausen
The Morrigan
6,993
1,720
160
458
5,385
1,921
0
1,968
3,172
48,364
2,704
W
3,129
649
0
8,598
8,313
2,680
0
973
7,288
0
50,454
W
Cabrakan
SirRayFinkle
Cabrakan
6,551
620
460
2,648
8,911
8,024
589
2,079
6,628
27,226
0
L
2,744
1,323
0
1,541
10,851
8,484
0
4,025
6,751
13,761
0
L
Serqet
Vfeebas
Serqet
2,686
844
0
3,388
9,789
3,076
0
1,611
7,998
0
30,747
L
3,375
262
0
2,386
9,371
8,063
736
913
8,142
0
36,947
W
Baron Samedi
oopsieubie
Baron Samedi
4,649
647
305
4,055
8,917
5,919
138
2,711
5,992
49,848
0
W
8,989
1,672
0
2,340
9,686
6,238
757
891
8,218
0
57,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,689
Gold Earned
35,698
436
Minions Killed
343
0
Camps Cleared
0
1,403,818
Distance Traveled
1,369,800
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,950
530
89
6
0
252,932
3
L
Chernobog
7,339
489
78
5
0
267,259
4
L
The Morrigan
8,115
541
104
7
0
289,473
5
W
Thanatos
8,381
559
111
7
0
294,427
2
W
Cabrakan
7,837
522
45
3
0
262,140
1
L
Ymir
6,666
444
22
1
0
242,938
0
L
Serqet
6,826
455
70
5
0
294,943
1
L
Chaac
6,752
450
69
5
0
275,187
5
W
Baron Samedi
7,950
530
86
6
0
292,671
4
W
Nike
9,571
638
105
7
0
301,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role