Player Matchup

Scylla
Scylla
Platinum V
 
Scylla
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
ClapUrCheeks577
Sun Wukong
Gold IV
Level 93
God Stats
12W - 5L
1,500 SR
Queue Stats
186W - 170L
1,428 MMR
Party 2
Nox
Nox
Gold IV
Gauderio 7
Nox
Gold IV
Level 158
God Stats
2W - 4L
1,916 SR
Queue Stats
161W - 153L
1,492 MMR
Party 4
Bakasura
Bakasura
Gold II
PloxSage
Bakasura
Gold II
Level 123
God Stats
1W - 2L
1,743 SR
Queue Stats
284W - 277L
1,622 MMR
Solo
Heimdallr
Heimdallr
Platinum V
zRafa zZZ
Heimdallr
Platinum V
Level 160
God Stats
1W - 3L
1,695 SR
Queue Stats
96W - 94L
1,733 MMR
Party 4
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,671 SR
1,555 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,692 SR
1,616 MMR
Apollo
Apollo
Silver I
AtkDmgJerry
Apollo
Silver I
Level 58
God Stats
12W - 4L
1,731 SR
Queue Stats
58W - 31L
1,603 MMR
Party 3
Ra
Ra
Silver I
Ch4nnelHD
Ra
Silver I
Level 157
God Stats
4W - 1L
1,615 SR
Queue Stats
73W - 65L
1,617 MMR
Party 3
Jormungandr
Jormungandr
Gold IV
FYAHKID
Jormungandr
Gold IV
Level 108
God Stats
122W - 83L
1,721 SR
Queue Stats
300W - 281L
1,617 MMR
Solo
King Arthur
King Arthur
Gold III
Levi X125
King Arthur
Gold III
Level 158
God Stats
16W - 13L
1,656 SR
Queue Stats
70W - 58L
1,640 MMR
Party 1
Mercury
Mercury
Gold III
Magruver87
Mercury
Gold III
Level 150
God Stats
16W - 13L
1,734 SR
Queue Stats
114W - 113L
1,603 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
1 / 5 / 0
9,402
448
9,803
11,263
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
ClapUrCheeks577
Sun Wukong
16
3 / 4 / 2
10,301
491
13,065
20,158
13,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 4 / 2
7,936
378
7,511
13,029
6,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
PloxSage
Bakasura
16
1 / 6 / 1
9,540
454
7,468
18,464
10,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
zRafa zZZ
Heimdallr
14
0 / 6 / 2
8,322
396
9,799
14,783
5,375
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SetCthulhuNu WaNemesisDanzaburou

VS

Bans
Cu ChulainnBellonaSobekArachneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
7 / 1 / 10
13,685
652
20,577
19,628
8,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 1 / 9
12,198
581
10,942
9,821
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
FYAHKID
Jormungandr
15
5 / 0 / 13
11,578
551
8,863
18,032
17,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Levi X125
King Arthur
16
3 / 2 / 5
11,718
558
13,446
24,945
18,023
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
Magruver87
Mercury
18
3 / 1 / 7
12,184
580
7,742
15,202
6,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
5
Kills
25
25
Deaths
5
7
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
5
0
0.2
W
Apollo
7
1
10
12
W
7
1
9
11.5
L
Sun Wukong
ClapUrCheeks577
Sun Wukong
3
4
2
1
W
Jormungandr
FYAHKID
Jormungandr
5
0
13
11.5
L
0
4
2
0.25
W
King Arthur
Levi X125
King Arthur
3
2
5
2.75
W
Mercury
Magruver87
Mercury
3
1
7
6.5
L
Bakasura
PloxSage
Bakasura
1
6
1
0.25
L
Heimdallr
zRafa zZZ
Heimdallr
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,646
Damage
61,570
77,697
Taken
87,628
39,762
Mitigated
55,384
18,374
Healing
50,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,803
485
0
1,744
11,263
3,098
0
5,566
5,591
62,989
0
W
Apollo
20,577
13,976
0
10,167
19,628
8,458
11,457
4,641
14,714
0
102,508
W
10,942
1,110
9,186
5,702
9,821
4,222
1,966
3,203
6,418
83,420
0
L
Sun Wukong
ClapUrCheeks577
Sun Wukong
13,065
1,481
0
5,804
20,158
13,827
484
3,675
16,349
0
64,944
W
Jormungandr
FYAHKID
Jormungandr
8,863
1,390
0
8,006
18,032
17,842
441
5,033
12,543
44,033
0
L
7,511
453
82
3,620
13,029
6,755
0
2,342
10,622
28,457
0
W
King Arthur
Levi X125
King Arthur
13,446
649
0
10,757
24,945
18,023
642
2,331
21,926
0
54,995
W
Mercury
Magruver87
Mercury
7,742
4,032
0
6,695
15,202
6,839
3,920
2,162
12,692
0
78,204
L
Bakasura
PloxSage
Bakasura
7,468
4,681
0
3,691
18,464
10,707
0
4,240
14,138
0
65,285
L
Heimdallr
zRafa zZZ
Heimdallr
9,799
3,596
0
3,433
14,783
5,375
0
3,494
11,169
0
64,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,501
Gold Earned
61,363
521
Minions Killed
555
0
Camps Cleared
0
1,920,679
Distance Traveled
2,279,377
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,402
448
139
7
0
363,185
3
W
Apollo
13,685
652
154
7
0
434,633
5
W
Ra
12,198
581
128
6
0
444,264
4
L
Sun Wukong
10,301
491
124
6
0
393,619
1
W
Jormungandr
11,578
551
47
2
0
407,331
6
L
Nox
7,936
378
42
2
0
365,771
6
W
King Arthur
11,718
558
97
5
0
462,637
5
W
Mercury
12,184
580
129
6
0
530,512
6
L
Bakasura
9,540
454
119
6
0
449,654
3
L
Heimdallr
8,322
396
97
5
0
348,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role