Player Matchup

Fenrir
Fenrir
DxnnisAtn
Fenrir
Level 11
God Stats
25W - 20L
1,398 SR
Queue Stats
39W - 37L
1,180 Elo+
Party 3
Apollo
Apollo
ItsSasukesan
Apollo
Level 18
God Stats
5W - 4L
1,568 SR
Queue Stats
82W - 71L
1,202 Elo+
Party 3
Kukulkan
Kukulkan
Methamphetameme
Kukulkan
Level 32
God Stats
213W - 159L
1,677 SR
Queue Stats
669W - 694L
1,526 Elo+
Party 1
Da Ji
Da Ji
Monke_D_Ruffy19
Da Ji
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,068 Elo+
Party 3
Olorun
Olorun
tvizzle
Olorun
Level 27
God Stats
3W - 1L
1,292 SR
Queue Stats
438W - 474L
1,410 Elo+
Party 1
Team Averages
Level 19
1,487 SR
1,277 Elo+

VS

Team Averages
Level 14
1,514 SR
1,435 Elo+
Artemis
Artemis
Dzonibrutalson
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Thor
Thor
IcoNHELL
Thor
Level 5
God Stats
2W - 2L
1,703 SR
Queue Stats
2W - 6L
1,372 Elo+
Party 2
Anubis
Anubis
Prciceq
Anubis
Level 29
God Stats
134W - 138L
1,601 SR
Queue Stats
175W - 194L
1,374 Elo+
Solo
Hou Yi
Hou Yi
ShreDBABA
Hou Yi
Level 6
God Stats
0W - 2L
1,266 SR
Queue Stats
6W - 16L
1,380 Elo+
Party 2
Danzaburou
Danzaburou
laiterus
Danzaburou
Level 28
God Stats
37W - 28L
1,500 SR
Queue Stats
59W - 45L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DxnnisAtn
Fenrir
20
24 / 6 / 16
18,069
1,390
25,647
19,850
13,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
20
9 / 2 / 18
14,702
1,131
13,286
14,300
6,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
20
10 / 4 / 27
16,434
1,264
49,614
14,315
6,360
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 16 / 14
11,689
899
2,613
23,312
8,258
Olorun
tvizzle
Olorun
20
1 / 7 / 18
12,400
954
10,603
23,386
15,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

49

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 9
12,076
929
8,679
12,155
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
20
12 / 12 / 15
14,634
1,126
20,538
25,813
9,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Prciceq
Anubis
20
4 / 7 / 22
13,907
1,070
15,804
19,934
9,372
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
ShreDBABA
Hou Yi
20
7 / 13 / 19
13,058
1,004
19,183
27,615
9,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
laiterus
Danzaburou
20
7 / 6 / 20
14,199
1,092
21,633
21,787
8,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
120
45
Kills
35
35
Deaths
45
93
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DxnnisAtn
Fenrir
24
6
16
5.33
L
5
7
9
1.36
L
Thor
12
12
15
1.63
W
Apollo
9
2
18
9
W
Kukulkan
10
4
27
5.88
W
1
16
14
0.5
L
Anubis
Prciceq
Anubis
4
7
22
2.14
L
Hou Yi
ShreDBABA
Hou Yi
7
13
19
1.27
L
Danzaburou
laiterus
Danzaburou
7
6
20
2.83
W
Olorun
tvizzle
Olorun
1
7
18
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,763
Damage
85,837
95,163
Taken
107,304
48,985
Mitigated
41,341
16,966
Healing
11,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DxnnisAtn
Fenrir
25,647
7,849
0
1,331
19,850
13,255
0
3,951
14,972
0
32,723
L
8,679
2,251
0
438
12,155
4,394
0
9,089
3,066
0
14,470
L
Thor
20,538
4,634
0
816
25,813
9,628
0
14,205
11,608
0
32,415
W
Apollo
13,286
7,116
747
753
14,300
6,095
0
1,315
12,985
0
43,410
W
Kukulkan
49,614
2,197
1,692
1,879
14,315
6,360
0
3,171
11,144
99,226
0
W
2,613
193
0
0
23,312
8,258
0
5,526
17,786
0
6,256
L
Anubis
Prciceq
Anubis
15,804
1,279
236
5,214
19,934
9,372
0
8,752
11,182
59,703
0
L
Hou Yi
ShreDBABA
Hou Yi
19,183
8,838
0
2,034
27,615
9,924
0
12,298
15,317
0
43,841
L
Danzaburou
laiterus
Danzaburou
21,633
13,155
0
3,132
21,787
8,023
0
15,873
5,914
0
49,770
W
Olorun
tvizzle
Olorun
10,603
5,885
3,671
6,893
23,386
15,017
0
1,841
21,545
35,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,294
Gold Earned
67,874
257
Minions Killed
241
6
Camps Cleared
2
1,087,926
Distance Traveled
984,711
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
18,069
1,390
20
2
1
245,823
4
L
Artemis
12,076
929
15
1
1
150,069
0
L
Thor
14,634
1,126
27
2
1
215,305
1
W
Apollo
14,702
1,131
64
5
0
238,964
0
W
Kukulkan
16,434
1,264
119
9
4
231,287
0
W
Da Ji
11,689
899
9
1
0
162,775
5
L
Anubis
13,907
1,070
101
8
0
201,134
6
L
Hou Yi
13,058
1,004
42
3
0
207,063
2
L
Danzaburou
14,199
1,092
56
4
0
211,140
0
W
Olorun
12,400
954
45
3
1
209,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role