Player Matchup

Serqet
Serqet
Mega Arbok
Serqet
Level 144
God Stats
1W - 2L
1,851 SR
Queue Stats
75W - 56L
1,546 Elo+
Party 2
Set
Set
RandomCalf
Set
Level 138
God Stats
11W - 9L
1,580 SR
Queue Stats
236W - 214L
1,545 Elo+
Party 2
Pele
Pele
RandomNINJACAT
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,463 Elo+
Party 2
Team Averages
Level 104
1,644 SR
1,518 Elo+

VS

Team Averages
Level 59
1,487 SR
1,708 Elo+
Sol
Sol
CutLip
Sol
Level 139
God Stats
2W - 4L
1,580 SR
Queue Stats
91W - 74L
1,776 Elo+
Party 1
Bellona
Bellona
STOPGamerTime
Bellona
Level 17
God Stats
1W - 1L
1,322 SR
Queue Stats
9W - 2L
1,708 Elo+
Party 1
Chaac
Chaac
SniperBlack18
Chaac
Level 22
God Stats
10W - 3L
1,558 SR
Queue Stats
233W - 211L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Mega Arbok
Serqet
15
1 / 7 / 6
11,694
585
11,332
20,970
16,178
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 8 / 2
13,520
676
18,125
21,518
13,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 5 / 5
11,680
584
6,592
20,418
9,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
CutLip
Sol
20
7 / 1 / 10
14,993
750
22,919
17,044
8,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
15
2 / 4 / 9
12,638
632
10,390
16,173
15,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
11 / 2 / 6
14,303
715
19,066
14,412
20,811
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
7
Kills
20
20
Deaths
7
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
CutLip
Sol
7
1
10
12
L
Serqet
Mega Arbok
Serqet
1
7
6
0.57
L
5
8
2
0.75
L
1
5
5
0.7
W
Bellona
2
4
9
1.63
W
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,049
Damage
52,375
62,906
Taken
47,629
39,393
Mitigated
44,423
7,840
Healing
17,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
CutLip
Sol
22,919
5,759
0
10,136
17,044
8,527
3,189
28
16,601
118,389
3,825
L
Serqet
Mega Arbok
Serqet
11,332
2,330
0
653
20,970
16,178
0
6,258
14,712
0
35,361
L
18,125
8,068
0
2,133
21,518
13,544
0
9,451
12,067
0
71,965
L
6,592
1,021
679
4,375
20,418
9,671
0
7,292
13,126
0
61,123
W
Bellona
10,390
2,524
0
3,241
16,173
15,085
919
298
15,746
0
54,059
W
19,066
2,476
765
3,836
14,412
20,811
339
90
13,396
0
50,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,894
Gold Earned
41,934
216
Minions Killed
274
0
Camps Cleared
0
1,133,926
Distance Traveled
1,049,050
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,993
750
162
8
0
387,715
3
L
Serqet
11,694
585
46
2
0
380,112
2
L
Set
13,520
676
80
4
0
338,248
2
L
Pele
11,680
584
90
5
0
415,566
0
W
Bellona
12,638
632
60
3
0
385,014
0
W
Chaac
14,303
715
52
3
0
276,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role