Player Matchup

Bellona
Bellona
Silver V
BagOfWetCats
Bellona
Silver V
Level 130
God Stats
10W - 10L
1,475 SR
Queue Stats
12W - 18L
903 MMR
Party 1
Cerberus
Cerberus
Bronze I
CODYDINATALE
Cerberus
Bronze I
Level 101
God Stats
4W - 8L
1,500 SR
Queue Stats
184W - 200L
871 MMR
Solo
Neith
Neith
Silver III
Dizq
Neith
Silver III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
Vikshan
Fenrir
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze I
firereaper22
Aphrodite
Bronze I
Level 67
God Stats
1W - 1L
1,733 SR
Queue Stats
159W - 176L
857 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 115
1,542 SR
1,126 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 152
1,470 SR
1,247 MMR
Cu Chulainn
Cu Chulainn
Silver II
ChaosNacho
Cu Chulainn
Silver II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver IV
DarkNyanko
Cupid
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver IV
Dexvin
Merlin
Silver IV
Level 160
God Stats
7W - 11L
1,300 SR
Queue Stats
307W - 318L
725 MMR
Solo
Sylvanus
Sylvanus
Silver II
angelitus
Sylvanus
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver II
veitals
Mercury
Silver II
Level 142
God Stats
48W - 33L
1,550 SR
Queue Stats
348W - 356L
1,008 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BagOfWetCats
Bellona
10
0 / 3 / 0
5,469
497
2,615
7,510
6,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
CODYDINATALE
Cerberus
11
1 / 0 / 1
6,558
596
3,544
7,465
4,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Dizq
Neith
12
0 / 2 / 0
6,261
569
1,326
5,876
1,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
Vikshan
Fenrir
10
2 / 4 / 0
5,818
529
3,566
8,858
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
firereaper22
Aphrodite
7
0 / 5 / 0
4,464
406
849
6,763
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
ApolloNu WaTsukuyomiDanzaburouSet

VS

Bans
CthulhuYmirYemojaScyllaChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChaosNacho
Cu Chulainn
12
4 / 0 / 1
7,396
672
6,762
7,203
4,764
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
11
1 / 0 / 2
6,395
581
3,586
5,674
1,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Dexvin
Merlin
12
1 / 0 / 4
7,057
642
3,182
3,887
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
angelitus
Sylvanus
10
2 / 2 / 2
5,811
528
3,768
5,123
2,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
veitals
Mercury
12
4 / 1 / 3
7,188
653
3,979
7,565
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
12
14
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
BagOfWetCats
Bellona
0
3
0
0
L
Cerberus
CODYDINATALE
Cerberus
1
0
1
1.5
W
Cu Chulainn
ChaosNacho
Cu Chulainn
4
0
1
4.5
W
Cupid
1
0
2
2
W
Merlin
Dexvin
Merlin
1
0
4
3
L
Neith
Dizq
Neith
0
2
0
0
L
Fenrir
Vikshan
Fenrir
2
4
0
0.5
W
Sylvanus
angelitus
Sylvanus
2
2
2
1.5
L
Aphrodite
firereaper22
Aphrodite
0
5
0
0
W
Mercury
veitals
Mercury
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,900
Damage
21,277
36,472
Taken
29,452
18,270
Mitigated
12,555
13,817
Healing
11,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BagOfWetCats
Bellona
2,615
1,256
0
1,978
7,510
6,802
0
288
7,222
0
27,002
L
Cerberus
CODYDINATALE
Cerberus
3,544
167
0
2,972
7,465
4,504
0
1,128
6,337
39,644
0
W
Cu Chulainn
ChaosNacho
Cu Chulainn
6,762
918
0
907
7,203
4,764
0
0
7,203
2,228
37,611
W
Cupid
3,586
1,844
165
3,423
5,674
1,426
0
1,225
4,449
0
32,553
W
Merlin
Dexvin
Merlin
3,182
322
0
1,680
3,887
1,211
0
249
3,638
46,476
0
L
Neith
Dizq
Neith
1,326
482
0
2,181
5,876
1,953
0
2,549
3,327
0
47,094
L
Fenrir
Vikshan
Fenrir
3,566
846
0
3,934
8,858
2,950
0
1,174
7,684
0
31,861
W
Sylvanus
angelitus
Sylvanus
3,768
1,498
355
1,774
5,123
2,924
222
1,738
3,385
14,884
3,929
L
Aphrodite
firereaper22
Aphrodite
849
321
934
1,818
6,763
2,061
0
1,847
4,916
14,373
0
W
Mercury
veitals
Mercury
3,979
1,440
0
3,488
7,565
2,230
893
1,181
6,384
0
40,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,570
Gold Earned
33,847
373
Minions Killed
392
0
Camps Cleared
0
1,064,958
Distance Traveled
1,138,164
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,469
497
67
6
0
194,585
1
L
Cerberus
6,558
596
105
10
0
219,711
5
W
Cu Chulainn
7,396
672
98
9
0
231,142
3
W
Cupid
6,395
581
84
8
0
197,481
2
W
Merlin
7,057
642
83
8
0
211,166
3
L
Neith
6,261
569
108
10
0
197,011
3
L
Fenrir
5,818
529
61
6
0
237,210
3
W
Sylvanus
5,811
528
28
3
0
223,630
2
L
Aphrodite
4,464
406
32
3
0
216,441
1
W
Mercury
7,188
653
99
9
0
274,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role