Player Matchup

Scylla
Scylla
Angmar248
Scylla
Level 106
God Stats
16W - 18L
1,422 SR
Queue Stats
189W - 207L
1,423 Elo+
Solo
Chronos
Chronos
DemigodAzazel
Chronos
Level 88
God Stats
10W - 9L
1,535 SR
Queue Stats
42W - 37L
1,440 Elo+
Solo
Jing Wei
Jing Wei
darkeside
Jing Wei
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,463 Elo+
Party 1
Ares
Ares
fakerRayen
Ares
Level 157
God Stats
2W - 2L
1,604 SR
Queue Stats
476W - 416L
1,616 Elo+
Party 1
Camazotz
Camazotz
tinkashi
Camazotz
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 76L
1,423 Elo+
Party 1
Team Averages
Level 120
1,512 SR
1,473 Elo+

VS

Team Averages
Level 101
1,666 SR
1,499 Elo+
Heimdallr
Heimdallr
ElxTa
Heimdallr
Level 91
God Stats
10W - 6L
1,698 SR
Queue Stats
85W - 100L
1,510 Elo+
Party 2
Discordia
Discordia
Suga095
Discordia
Level 140
God Stats
14W - 7L
1,869 SR
Queue Stats
56W - 54L
1,565 Elo+
Solo
Eset
Eset
TimmyTwoStep11
Eset
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 53L
1,529 Elo+
Party 2
King Arthur
King Arthur
deanin
King Arthur
Level 99
God Stats
11W - 11L
1,725 SR
Queue Stats
107W - 108L
1,435 Elo+
Solo
Awilix
Awilix
nicola0005
Awilix
Level 69
God Stats
5W - 3L
1,536 SR
Queue Stats
33W - 40L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Angmar248
Scylla
12
0 / 5 / 2
7,965
379
5,159
12,463
3,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
15
1 / 7 / 1
9,504
453
6,410
20,550
10,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
darkeside
Jing Wei
15
2 / 4 / 0
9,739
464
8,973
13,770
4,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 5 / 1
8,188
390
4,217
19,661
12,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Camazotz
tinkashi
Camazotz
18
2 / 5 / 1
11,003
524
8,781
22,151
15,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ElxTa
Heimdallr
17
9 / 0 / 5
12,087
576
17,047
9,585
4,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
Suga095
Discordia
18
2 / 1 / 9
11,603
553
20,599
10,548
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 2 / 7
11,514
548
5,380
13,714
8,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
deanin
King Arthur
16
3 / 3 / 7
10,947
521
11,067
15,628
15,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Awilix
nicola0005
Awilix
18
6 / 0 / 6
11,764
560
10,014
14,147
6,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
6
Kills
26
26
Deaths
6
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Scylla
Angmar248
Scylla
0
5
2
0.2
L
Chronos
1
7
1
0.21
W
Heimdallr
ElxTa
Heimdallr
9
0
5
11.5
W
Discordia
Suga095
Discordia
2
1
9
6.5
W
6
2
7
4.75
L
Jing Wei
darkeside
Jing Wei
2
4
0
0.5
W
King Arthur
deanin
King Arthur
3
3
7
2.17
L
1
5
1
0.3
W
Awilix
nicola0005
Awilix
6
0
6
9
L
Camazotz
tinkashi
Camazotz
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,540
Damage
64,107
88,595
Taken
63,622
46,108
Mitigated
38,652
22,595
Healing
21,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Angmar248
Scylla
5,159
403
0
909
12,463
3,995
0
6,071
6,367
46,887
0
L
Chronos
6,410
1,151
0
3,212
20,550
10,107
980
7,851
12,588
60,539
2,901
W
Heimdallr
ElxTa
Heimdallr
17,047
7,073
0
3,318
9,585
4,222
6,345
3,369
6,216
0
81,370
W
Discordia
Suga095
Discordia
20,599
779
0
4,258
10,548
4,241
1,681
3,219
7,329
88,336
0
W
5,380
690
1,170
2,833
13,714
8,110
177
3,144
10,570
29,866
0
L
Jing Wei
darkeside
Jing Wei
8,973
5,785
0
5,153
13,770
4,341
57
4,195
9,500
0
63,251
W
King Arthur
deanin
King Arthur
11,067
2,007
0
5,011
15,628
15,931
400
6,106
9,522
0
57,214
L
4,217
173
0
4,414
19,661
12,654
0
4,563
15,073
29,532
0
W
Awilix
nicola0005
Awilix
10,014
3,789
0
4,563
14,147
6,148
209
4,389
9,758
0
76,815
L
Camazotz
tinkashi
Camazotz
8,781
2,537
0
8,907
22,151
15,011
634
3,299
18,477
0
80,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,399
Gold Earned
57,915
510
Minions Killed
519
0
Camps Cleared
0
2,028,613
Distance Traveled
2,152,471
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,965
379
71
3
0
354,073
4
L
Chronos
9,504
453
124
6
0
385,544
2
W
Heimdallr
12,087
576
125
6
0
402,099
6
W
Discordia
11,603
553
143
7
0
410,645
12
W
Eset
11,514
548
43
2
0
384,254
9
L
Jing Wei
9,739
464
134
6
0
461,808
2
W
King Arthur
10,947
521
91
4
0
438,029
3
L
Ares
8,188
390
33
2
0
447,478
10
W
Awilix
11,764
560
117
6
0
517,444
1
L
Camazotz
11,003
524
148
7
0
379,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role