Player Matchup

Jormungandr
Jormungandr
MaxwellsDemonEX
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 142L
1,548 Elo+
Party 1
Medusa
Medusa
Skiv1888
Medusa
Level 15
God Stats
6W - 3L
1,738 SR
Queue Stats
11W - 8L
1,643 Elo+
Party 1
Kukulkan
Kukulkan
bawiee
Kukulkan
Level 29
God Stats
28W - 31L
1,772 SR
Queue Stats
106W - 111L
1,609 Elo+
Party 1
Ratatoskr
Ratatoskr
inn
Ratatoskr
Level 6
God Stats
13W - 6L
1,634 SR
Queue Stats
14W - 10L
1,577 Elo+
Party 1
Thor
Thor
juanmarin267
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,629 SR
1,575 Elo+

VS

Team Averages
Level 23
1,631 SR
1,533 Elo+
Bakasura
Bakasura
MR GodAim
Bakasura
Level 16
God Stats
1W - 1L
1,756 SR
Queue Stats
5W - 6L
1,719 Elo+
Solo
Cerberus
Cerberus
PilasFrescas
Cerberus
Level 25
God Stats
2W - 3L
1,764 SR
Queue Stats
3W - 7L
1,360 Elo+
Solo
Sun Wukong
Sun Wukong
ZecO0
Sun Wukong
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 109L
1,487 Elo+
Solo
Ra
Ra
avepasy
Ra
Level 29
God Stats
3W - 2L
1,634 SR
Queue Stats
168W - 217L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
de-h4rd3r
Ao Kuang
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 72L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MaxwellsDemonEX
Jormungandr
20
11 / 4 / 28
16,292
1,253
29,465
26,429
19,692
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
Skiv1888
Medusa
20
11 / 8 / 17
14,782
1,137
28,963
25,468
8,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
bawiee
Kukulkan
20
7 / 1 / 29
15,211
1,170
34,201
14,531
5,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
inn
Ratatoskr
20
17 / 3 / 15
15,824
1,217
25,119
20,158
6,495
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 13 / 26
12,734
980
10,892
21,166
7,085
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MR GodAim
Bakasura
20
7 / 17 / 14
14,279
1,098
24,916
33,208
14,856
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
PilasFrescas
Cerberus
20
5 / 9 / 17
13,989
1,076
17,046
34,463
41,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
ZecO0
Sun Wukong
20
7 / 9 / 11
13,579
1,045
16,522
30,356
26,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 4 / 17
15,405
1,185
30,988
20,517
9,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
de-h4rd3r
Ao Kuang
18
2 / 8 / 9
12,028
925
9,999
23,662
10,315
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
97
47
Kills
29
29
Deaths
47
115
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Bakasura
MR GodAim
Bakasura
7
17
14
0.82
W
Jormungandr
MaxwellsDemonEX
Jormungandr
11
4
28
6.25
L
Cerberus
PilasFrescas
Cerberus
5
9
17
1.5
W
Medusa
Skiv1888
Medusa
11
8
17
2.44
L
Sun Wukong
ZecO0
Sun Wukong
7
9
11
1.39
L
8
4
17
4.13
W
Kukulkan
bawiee
Kukulkan
7
1
29
21.5
L
Ao Kuang
de-h4rd3r
Ao Kuang
2
8
9
0.81
W
Ratatoskr
inn
Ratatoskr
17
3
15
8.17
W
1
13
26
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,640
Damage
99,471
107,752
Taken
142,206
46,882
Mitigated
102,044
6,564
Healing
26,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
MR GodAim
Bakasura
24,916
18,832
0
1,528
33,208
14,856
0
13,511
19,697
0
36,332
W
Jormungandr
MaxwellsDemonEX
Jormungandr
29,465
6,745
0
607
26,429
19,692
0
11,492
12,793
64,682
0
L
Cerberus
PilasFrescas
Cerberus
17,046
1,001
510
3,010
34,463
41,500
0
15,862
18,601
34,991
0
W
Medusa
Skiv1888
Medusa
28,963
18,309
536
4,629
25,468
8,491
0
14,891
9,235
0
55,640
L
Sun Wukong
ZecO0
Sun Wukong
16,522
2,067
0
3,414
30,356
26,191
0
15,487
14,869
0
30,028
L
30,988
2,930
7,290
7,893
20,517
9,182
0
9,477
11,040
83,341
0
W
Kukulkan
bawiee
Kukulkan
34,201
4,713
0
0
14,531
5,119
0
8,050
6,092
61,096
0
L
Ao Kuang
de-h4rd3r
Ao Kuang
9,999
2,798
645
2,185
23,662
10,315
0
9,329
14,333
26,962
0
W
Ratatoskr
inn
Ratatoskr
25,119
5,466
0
444
20,158
6,495
0
10,539
8,567
0
40,324
W
10,892
1,814
0
348
21,166
7,085
0
11,960
7,988
0
20,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,843
Gold Earned
69,280
244
Minions Killed
251
7
Camps Cleared
7
1,192,197
Distance Traveled
1,212,694
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
14,279
1,098
33
3
6
224,839
1
W
Jormungandr
16,292
1,253
75
6
1
228,808
1
L
Cerberus
13,989
1,076
39
3
1
241,095
1
W
Medusa
14,782
1,137
68
5
3
213,166
1
L
Sun Wukong
13,579
1,045
33
3
0
273,260
0
L
Ra
15,405
1,185
122
9
0
246,788
2
W
Kukulkan
15,211
1,170
48
4
3
268,501
0
L
Ao Kuang
12,028
925
24
2
0
226,712
3
W
Ratatoskr
15,824
1,217
18
1
0
306,956
1
W
Thor
12,734
980
35
3
0
174,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role