Player Matchup

Fenrir
Fenrir
Cãmazotz
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
FreeAschaps
The Morrigan
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,793 Elo+
Party 1
Olorun
Olorun
Tiger1king
Olorun
Level 88
God Stats
3W - 2L
1,813 SR
Queue Stats
62W - 54L
1,610 Elo+
Party 1
Mercury
Mercury
deathb4retreat
Mercury
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 132L
1,571 Elo+
Party 1
Loki
Loki
iiGoJambon
Loki
Level 149
God Stats
0W - 1L
1,311 SR
Queue Stats
87W - 96L
1,611 Elo+
Solo
Team Averages
Level 132
1,525 SR
1,617 Elo+

VS

Team Averages
Level 125
1,456 SR
1,556 Elo+
Nu Wa
Nu Wa
Fyld
Nu Wa
Level 86
God Stats
1W - 0L
1,278 SR
Queue Stats
12W - 5L
1,844 Elo+
Solo
Cthulhu
Cthulhu
K3NNEDY
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Mdaddy
Sobek
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
131W - 123L
1,505 Elo+
Solo
Osiris
Osiris
QACHA
Osiris
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
theindicted
Bastet
Level 149
God Stats
6W - 0L
1,500 SR
Queue Stats
126W - 129L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cãmazotz
Fenrir
16
6 / 7 / 6
9,682
807
10,667
18,423
7,297
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Morrigan
FreeAschaps
The Morrigan
10
0 / 7 / 4
6,981
582
4,486
8,912
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
Tiger1king
Olorun
17
4 / 7 / 10
9,488
791
10,270
17,317
6,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 8 / 8
9,714
810
10,844
15,323
6,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 6 / 8
8,745
729
6,325
14,325
10,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fyld
Nu Wa
17
8 / 4 / 15
10,547
879
19,745
9,585
4,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
K3NNEDY
Cthulhu
18
5 / 4 / 20
11,406
951
14,111
20,655
25,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
Mdaddy
Sobek
19
6 / 3 / 18
11,579
965
6,137
15,775
21,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
QACHA
Osiris
16
7 / 4 / 16
10,462
872
13,818
19,588
20,278
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
18
9 / 4 / 12
10,522
877
15,704
10,979
6,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
116
19
Kills
35
35
Deaths
19
36
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Cãmazotz
Fenrir
6
7
6
1.29
L
The Morrigan
FreeAschaps
The Morrigan
0
7
4
0.29
W
Nu Wa
Fyld
Nu Wa
8
4
15
3.88
W
Cthulhu
K3NNEDY
Cthulhu
5
4
20
3.75
W
Sobek
Mdaddy
Sobek
6
3
18
5
W
Osiris
QACHA
Osiris
7
4
16
3.75
L
Olorun
Tiger1king
Olorun
4
7
10
1.29
L
5
8
8
1.13
L
4
6
8
1.33
W
Bastet
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,592
Damage
69,515
74,300
Taken
76,582
33,140
Mitigated
77,702
17,777
Healing
23,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Cãmazotz
Fenrir
10,667
2,759
89
1,226
18,423
7,297
0
9,485
8,738
0
20,587
L
The Morrigan
FreeAschaps
The Morrigan
4,486
500
0
607
8,912
2,765
0
5,045
3,792
10,294
504
W
Nu Wa
Fyld
Nu Wa
19,745
3,992
960
1,707
9,585
4,574
864
2,314
7,221
36,494
0
W
Cthulhu
K3NNEDY
Cthulhu
14,111
821
1,828
4,630
20,655
25,163
716
4,052
16,413
39,396
0
W
Sobek
Mdaddy
Sobek
6,137
463
351
4,072
15,775
21,626
976
2,771
12,684
12,198
0
W
Osiris
QACHA
Osiris
13,818
2,577
1,659
6,083
19,588
20,278
1,079
3,125
16,229
0
20,605
L
Olorun
Tiger1king
Olorun
10,270
4,070
4,510
6,684
17,317
6,530
0
8,378
8,741
29,055
0
L
10,844
4,248
107
1,377
15,323
6,182
0
8,019
7,058
0
20,576
L
6,325
1,072
1,452
1,725
14,325
10,366
0
9,066
5,089
145
15,989
W
Bastet
15,704
3,701
463
1,376
10,979
6,061
807
2,097
8,682
0
22,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,610
Gold Earned
54,516
122
Minions Killed
117
0
Camps Cleared
0
914,807
Distance Traveled
1,209,798
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,682
807
30
3
0
204,424
1
L
The Morrigan
6,981
582
13
1
0
102,029
0
W
Nu Wa
10,547
879
22
2
0
232,477
0
W
Cthulhu
11,406
951
39
3
0
253,805
0
W
Sobek
11,579
965
13
1
0
214,776
0
W
Osiris
10,462
872
23
2
0
247,189
0
L
Olorun
9,488
791
41
3
0
181,993
4
L
Mercury
9,714
810
21
2
0
235,249
0
L
Loki
8,745
729
17
1
0
191,112
1
W
Bastet
10,522
877
20
2
0
261,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role