Player Matchup

Tyr
Tyr
DankChiefOfBeeF
Tyr
Level 27
God Stats
14W - 6L
1,500 SR
Queue Stats
20W - 18L
1,276 Elo+
Solo
Erlang Shen
Erlang Shen
Skiiz_Yx
Erlang Shen
Level 25
God Stats
20W - 12L
1,774 SR
Queue Stats
101W - 103L
1,478 Elo+
Solo
Loki
Loki
TwinJupiter5350
Loki
Level 14
God Stats
15W - 23L
1,251 SR
Queue Stats
445W - 463L
1,275 Elo+
Solo
Cthulhu
Cthulhu
haveityourway91
Cthulhu
Level 24
God Stats
18W - 22L
1,551 SR
Queue Stats
32W - 42L
1,296 Elo+
Solo
Fafnir
Fafnir
leo_van1535
Fafnir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,515 SR
1,365 Elo+

VS

Team Averages
Level 4
1,446 SR
1,413 Elo+
Bastet
Bastet
CrimsonDemo
Bastet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DamuphinmanFYB
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
DjKhi13
Bacchus
Level 13
God Stats
0W - 2L
1,230 SR
Queue Stats
1W - 11L
1,067 Elo+
Solo
Kukulkan
Kukulkan
Phantom21771274
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
TH_Nuckles27
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 1
9,562
598
6,649
6,465
6,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Skiiz_Yx
Erlang Shen
15
10 / 0 / 7
9,629
602
11,182
7,406
5,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
13 / 0 / 6
9,086
568
6,728
7,157
2,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
10 / 2 / 4
8,905
557
6,618
9,253
6,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fafnir
5
0 / 5 / 4
5,722
358
66
4,239
2,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
8
2 / 7 / 0
5,933
371
4,789
14,376
4,285
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
9
3 / 7 / 0
6,269
392
2,796
9,686
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
DjKhi13
Bacchus
6
0 / 11 / 0
4,998
312
463
8,947
2,325
Kukulkan
5
0 / 10 / 0
4,819
301
338
5,950
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
6
0 / 11 / 2
5,365
335
1,596
9,527
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
40
Kills
5
7
Deaths
46
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bastet
2
7
0
0.29
L
Jing Wei
3
7
0
0.43
W
7
0
1
7.5
L
Bacchus
DjKhi13
Bacchus
0
11
0
0
L
Kukulkan
0
10
0
0
W
Erlang Shen
Skiiz_Yx
Erlang Shen
10
0
7
13.5
L
Apollo
0
11
2
0.09
W
13
0
6
16
W
10
2
4
6
W
Fafnir
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,243
Damage
9,982
34,520
Taken
48,486
23,078
Mitigated
12,193
7,901
Healing
3,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
4,789
2,194
0
1,329
14,376
4,285
0
3,664
10,712
0
18,836
L
Jing Wei
2,796
2,180
0
1,878
9,686
2,255
2,117
1,556
8,130
0
20,345
W
6,649
585
0
2,768
6,465
6,251
2,860
92
6,373
0
44,849
L
Bacchus
DjKhi13
Bacchus
463
208
0
0
8,947
2,325
152
856
8,091
3,788
0
L
Kukulkan
338
338
0
0
5,950
1,279
52
33
5,917
2,529
0
W
Erlang Shen
Skiiz_Yx
Erlang Shen
11,182
5,694
0
1,792
7,406
5,834
1,054
401
7,005
0
70,573
L
Apollo
1,596
680
0
36
9,527
2,049
54
575
8,952
0
14,500
W
6,728
1,986
0
2,801
7,157
2,533
3,220
251
6,906
0
26,081
W
6,618
603
0
360
9,253
6,423
2,468
0
9,228
35,653
0
W
Fafnir
66
66
0
180
4,239
2,037
35
57
4,182
799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,904
Gold Earned
27,384
311
Minions Killed
112
0
Camps Cleared
0
1,263,237
Distance Traveled
1,157,442
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,933
371
31
2
0
268,127
2
L
Jing Wei
6,269
392
44
3
0
254,149
3
W
Tyr
9,562
598
93
6
0
294,169
0
L
Bacchus
4,998
312
7
0
0
218,608
0
L
Kukulkan
4,819
301
7
0
0
161,010
0
W
Erlang Shen
9,629
602
116
7
0
317,198
0
L
Apollo
5,365
335
23
1
0
255,548
0
W
Loki
9,086
568
49
3
0
287,767
0
W
Cthulhu
8,905
557
53
3
0
255,634
5
W
Fafnir
5,722
358
0
0
0
108,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role