Player Matchup

Ymir
Ymir
BifrostLord
Ymir
Level 18
God Stats
9W - 6L
1,654 SR
Queue Stats
20W - 19L
1,558 Elo+
Solo
Danzaburou
Danzaburou
Kautiouslly
Danzaburou
Level 6
God Stats
3W - 3L
1,501 SR
Queue Stats
9W - 8L
1,630 Elo+
Solo
Nu Wa
Nu Wa
NIDHOGG_JOKER
Nu Wa
Level 29
God Stats
12W - 12L
1,720 SR
Queue Stats
50W - 73L
1,584 Elo+
Solo
Chiron
Chiron
Wilbotz02
Chiron
Level 26
God Stats
3W - 0L
1,839 SR
Queue Stats
21W - 18L
1,790 Elo+
Solo
Arachne
Arachne
beastingflame
Arachne
Level 17
God Stats
25W - 10L
1,752 SR
Queue Stats
32W - 21L
1,551 Elo+
Solo
Team Averages
Level 19
1,693 SR
1,623 Elo+

VS

Team Averages
Level 20
1,404 SR
1,537 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MurKed-AgaINx
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,506 Elo+
Solo
Hou Yi
Hou Yi
The___OUTCAST___
Hou Yi
Level 8
God Stats
0W - 2L
1,335 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Bellona
Bellona
TrapLover48
Bellona
Level 16
God Stats
2W - 2L
1,503 SR
Queue Stats
135W - 127L
1,596 Elo+
Solo
Ravana
Ravana
xAshecrimsonx
Ravana
Level 29
God Stats
0W - 3L
1,181 SR
Queue Stats
443W - 453L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 7
5,908
591
2,285
6,201
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Kautiouslly
Danzaburou
10
9 / 1 / 4
6,596
660
6,772
4,903
1,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 4
5,793
579
3,625
2,164
512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Wilbotz02
Chiron
8
0 / 1 / 4
4,856
486
1,946
3,524
949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
10
5 / 2 / 0
5,838
584
4,056
6,609
1,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
8
2 / 2 / 0
5,355
536
4,504
5,134
1,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 5 / 0
4,219
422
2,563
5,203
956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 5 / 1
4,434
443
1,354
5,143
1,398
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
TrapLover48
Bellona
10
1 / 1 / 1
5,905
591
2,527
7,060
3,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
5,096
510
3,051
6,357
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
16
Kills
4
4
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
2
0
1
W
2
0
7
5.5
W
Danzaburou
Kautiouslly
Danzaburou
9
1
4
11
L
0
5
0
0
W
0
0
4
2
L
1
5
1
0.3
L
Bellona
TrapLover48
Bellona
1
1
1
1.5
W
Chiron
Wilbotz02
Chiron
0
1
4
2
W
Arachne
5
2
0
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,684
Damage
13,999
23,401
Taken
28,897
7,375
Mitigated
9,369
8,847
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,504
1,520
0
2,133
5,134
1,420
587
772
4,304
0
24,594
W
2,285
779
234
3,112
6,201
2,459
216
1,104
5,097
12,223
0
W
Danzaburou
Kautiouslly
Danzaburou
6,772
3,975
0
1,845
4,903
1,638
844
311
4,592
0
27,511
L
2,563
1,009
0
1,238
5,203
956
0
909
4,238
12,764
0
W
3,625
1,414
0
548
2,164
512
549
0
2,164
29,473
0
L
1,354
339
0
0
5,143
1,398
88
861
4,184
0
7,519
L
Bellona
TrapLover48
Bellona
2,527
374
0
2,028
7,060
3,716
69
2,047
4,865
0
35,814
W
Chiron
Wilbotz02
Chiron
1,946
581
140
886
3,524
949
144
511
3,013
0
15,497
W
Arachne
4,056
3,325
0
2,082
6,609
1,817
0
711
5,898
0
26,632
L
3,051
1,413
0
2,175
6,357
1,879
0
903
5,396
89
23,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,991
Gold Earned
25,009
211
Minions Killed
240
0
Camps Cleared
0
873,866
Distance Traveled
900,863
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,355
536
40
4
0
176,368
1
W
Ymir
5,908
591
18
2
0
183,572
2
W
Danzaburou
6,596
660
49
5
0
158,002
1
L
Sol
4,219
422
24
2
0
180,026
2
W
Nu Wa
5,793
579
61
6
0
132,955
3
L
Hou Yi
4,434
443
21
2
0
178,772
1
L
Bellona
5,905
591
91
9
0
181,910
0
W
Chiron
4,856
486
36
4
0
194,282
0
W
Arachne
5,838
584
47
5
0
205,055
0
L
Ravana
5,096
510
64
6
0
183,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role