Player Matchup

Ra
Ra
CARLOMMM10
Ra
Level 6
God Stats
12W - 22L
1,486 SR
Queue Stats
53W - 61L
1,434 Elo+
Solo
Nemesis
Nemesis
N3RDSMASH
Nemesis
Level 18
God Stats
23W - 24L
1,479 SR
Queue Stats
49W - 63L
1,464 Elo+
Solo
Yemoja
Yemoja
PsyReaverX
Yemoja
Level 5
God Stats
4W - 7L
1,386 SR
Queue Stats
4W - 7L
1,318 Elo+
Solo
Freya
Freya
SweetCinnabar
Freya
Level 13
God Stats
1W - 2L
1,714 SR
Queue Stats
13W - 18L
1,380 Elo+
Solo
Jing Wei
Jing Wei
TadNewwin
Jing Wei
Level 5
God Stats
2W - 1L
1,853 SR
Queue Stats
3W - 8L
1,361 Elo+
Solo
Team Averages
Level 9
1,584 SR
1,391 Elo+

VS

Team Averages
Level 33
1,470 SR
1,432 Elo+
Chaac
Chaac
Bilbul101
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,328 Elo+
Party 1
Ymir
Ymir
Nexutrainer
Ymir
Level 110
God Stats
3W - 2L
1,648 SR
Queue Stats
75W - 53L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
RedOnion72
Nu Wa
Level 16
God Stats
2W - 1L
1,306 SR
Queue Stats
40W - 32L
1,526 Elo+
Party 1
Artemis
Artemis
Rhizomorph
Artemis
Level 15
God Stats
48W - 48L
1,442 SR
Queue Stats
65W - 70L
1,312 Elo+
Solo
Baron Samedi
Baron Samedi
TheNotEvilGinger
Baron Samedi
Level 17
God Stats
14W - 16L
1,453 SR
Queue Stats
38W - 36L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 9
12,299
946
16,727
19,985
8,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
N3RDSMASH
Nemesis
17
2 / 5 / 6
10,856
835
7,584
21,852
10,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
PsyReaverX
Yemoja
18
4 / 5 / 7
13,130
1,010
11,118
16,291
18,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
1 / 9 / 7
10,948
842
8,483
22,365
15,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
TadNewwin
Jing Wei
17
2 / 6 / 8
11,583
891
12,912
22,347
9,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

48

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bilbul101
Chaac
19
5 / 5 / 21
12,710
978
18,596
18,507
19,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 1 / 19
13,760
1,058
15,974
14,651
20,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
20
11 / 0 / 18
15,004
1,154
33,067
8,386
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Rhizomorph
Artemis
18
6 / 3 / 11
12,493
961
17,625
10,710
5,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
TheNotEvilGinger
Baron Samedi
19
5 / 3 / 11
13,021
1,002
11,691
11,694
9,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
113
12
Kills
33
33
Deaths
12
37
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bilbul101
Chaac
5
5
21
3.1
L
3
8
9
0.94
L
Nemesis
N3RDSMASH
Nemesis
2
5
6
1
W
6
1
19
15.5
L
Yemoja
PsyReaverX
Yemoja
4
5
7
1.5
W
Nu Wa
11
0
18
20
W
Artemis
Rhizomorph
Artemis
6
3
11
3.83
L
1
9
7
0.5
L
Jing Wei
TadNewwin
Jing Wei
2
6
8
1
W
Baron Samedi
TheNotEvilGinger
Baron Samedi
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,824
Damage
96,953
102,840
Taken
63,948
63,032
Mitigated
58,400
14,703
Healing
14,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bilbul101
Chaac
18,596
5,987
0
5,475
18,507
19,935
0
12,113
5,617
0
31,536
L
16,727
1,901
1,676
1,434
19,985
8,044
0
12,589
7,194
66,021
0
L
Nemesis
N3RDSMASH
Nemesis
7,584
3,470
0
1,162
21,852
10,970
0
12,939
8,788
0
19,408
W
15,974
1,823
0
1,212
14,651
20,278
0
8,142
6,442
35,297
0
L
Yemoja
PsyReaverX
Yemoja
11,118
1,736
4,443
1,058
16,291
18,714
0
8,315
7,776
36,380
0
W
Nu Wa
33,067
8,571
492
2,199
8,386
3,998
0
5,190
3,171
57,049
0
W
Artemis
Rhizomorph
Artemis
17,625
11,313
0
0
10,710
5,038
0
5,562
5,048
0
33,793
L
8,483
3,140
0
2,437
22,365
15,950
0
13,107
9,033
19,790
0
L
Jing Wei
TadNewwin
Jing Wei
12,912
9,775
0
2,493
22,347
9,354
0
13,782
8,440
0
36,006
W
Baron Samedi
TheNotEvilGinger
Baron Samedi
11,691
1,850
3,875
1,634
11,694
9,151
0
5,321
6,257
41,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,816
Gold Earned
66,988
243
Minions Killed
230
3
Camps Cleared
10
1,068,479
Distance Traveled
1,170,883
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,710
978
19
1
3
245,922
0
L
Ra
12,299
946
122
9
0
199,205
0
L
Nemesis
10,856
835
21
2
0
241,011
0
W
Ymir
13,760
1,058
52
4
1
236,985
0
L
Yemoja
13,130
1,010
45
3
0
222,645
1
W
Nu Wa
15,004
1,154
52
4
0
244,172
1
W
Artemis
12,493
961
37
3
0
217,738
0
L
Freya
10,948
842
19
1
0
195,890
0
L
Jing Wei
11,583
891
36
3
3
209,728
0
W
Baron Samedi
13,021
1,002
70
5
6
226,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role