Player Matchup

Fenrir
Fenrir
ChavaPrime1215
Fenrir
Level 15
God Stats
3W - 6L
1,336 SR
Queue Stats
17W - 26L
1,229 Elo+
Solo
Poseidon
Poseidon
SharkBateWhoha
Poseidon
Level 16
God Stats
11W - 12L
1,409 SR
Queue Stats
18W - 19L
1,292 Elo+
Solo
Sun Wukong
Sun Wukong
VaFangul-
Sun Wukong
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,500 Elo+
Solo
Team Averages
Level 31
1,415 SR
1,340 Elo+

VS

Team Averages
Level 15
1,222 SR
1,031 Elo+
Rama
Rama
AdamB
Rama
Level 15
God Stats
0W - 2L
1,280 SR
Queue Stats
33W - 64L
1,013 Elo+
Solo
Bellona
Bellona
PlumpArtist8111
Bellona
Level 13
God Stats
3W - 13L
1,142 SR
Queue Stats
36W - 97L
1,018 Elo+
Party 1
Sun Wukong
Sun Wukong
vengeful-salt964
Sun Wukong
Level 18
God Stats
6W - 17L
1,244 SR
Queue Stats
30W - 84L
1,062 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 13 / 6
14,459
629
17,963
25,143
12,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
17
4 / 7 / 4
14,575
634
23,591
15,203
4,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
VaFangul-
Sun Wukong
20
6 / 1 / 6
16,361
711
15,535
17,697
20,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AdamB
Rama
16
1 / 6 / 12
13,235
575
8,943
25,485
12,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
8 / 5 / 11
14,540
632
13,949
21,188
14,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
vengeful-salt964
Sun Wukong
20
12 / 4 / 7
15,682
682
18,783
32,523
22,956
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
13
Kills
21
21
Deaths
15
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Rama
AdamB
Rama
1
6
12
1.17
W
3
13
6
0.46
L
8
5
11
2.7
W
Poseidon
4
7
4
0.86
W
Sun Wukong
VaFangul-
Sun Wukong
6
1
6
9
L
Sun Wukong
vengeful-salt964
Sun Wukong
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,089
Damage
41,675
58,043
Taken
79,196
38,421
Mitigated
50,106
9,413
Healing
19,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
AdamB
Rama
8,943
6,924
0
10,054
25,485
12,983
422
10,145
15,340
0
55,228
W
17,963
5,189
0
2,110
25,143
12,822
835
0
25,143
0
49,385
L
13,949
4,149
0
2,122
21,188
14,167
0
4,931
16,257
0
51,529
W
Poseidon
23,591
1,797
0
4,324
15,203
4,718
298
0
15,203
92,583
0
W
Sun Wukong
VaFangul-
Sun Wukong
15,535
2,095
852
2,127
17,697
20,881
1,296
28
17,669
2,700
77,057
L
Sun Wukong
vengeful-salt964
Sun Wukong
18,783
6,217
1,303
6,100
32,523
22,956
1,124
9,994
22,529
0
76,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,395
Gold Earned
43,457
249
Minions Killed
197
0
Camps Cleared
0
1,102,853
Distance Traveled
1,019,019
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,235
575
83
4
0
289,674
1
W
Fenrir
14,459
629
49
2
0
312,485
0
L
Bellona
14,540
632
44
2
0
372,314
2
W
Poseidon
14,575
634
114
5
0
352,170
1
W
Sun Wukong
16,361
711
86
4
0
438,198
0
L
Sun Wukong
15,682
682
70
3
0
357,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role