Player Matchup

Ymir
Ymir
Platinum II
 
Ymir
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum II
Fraserl17I
Ullr
Platinum II
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
167W - 161L
1,873 MMR
Party 3
Set
Set
Platinum V
K-joker12
Set
Platinum V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 27L
1,745 MMR
Party 3
Cu Chulainn
Cu Chulainn
Platinum II
KeAse212
Cu Chulainn
Platinum II
Level 129
God Stats
28W - 18L
1,366 SR
Queue Stats
231W - 234L
1,869 MMR
Party 4
Hel
Hel
Platinum I
ivan_smith-ESP
Hel
Platinum I
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 197L
1,862 MMR
Party 4
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,473 SR
1,770 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,577 SR
1,689 MMR
Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Platinum III
 
Sylvanus
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
Boratpoint2
Erlang Shen
Platinum I
Level 64
God Stats
4W - 1L
1,382 SR
Queue Stats
247W - 223L
1,998 MMR
Party 2
Ra
Ra
Gold II
METROxWAR
Ra
Gold II
Level 140
God Stats
40W - 15L
1,972 SR
Queue Stats
326W - 307L
1,867 MMR
Party 1
Achilles
Achilles
Gold V
TwoMode
Achilles
Gold V
Level 141
God Stats
14W - 8L
1,532 SR
Queue Stats
125W - 70L
1,580 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 2 / 0
6,092
469
5,579
8,305
4,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 1 / 1
6,764
520
4,064
5,832
1,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 0
6,429
495
5,297
11,254
5,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
KeAse212
Cu Chulainn
12
0 / 4 / 0
6,812
524
5,017
11,936
8,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 4 / 0
6,191
476
4,940
6,380
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
JanusScyllaDanzaburouFenrirNemesis

VS

Bans
Nu WaCupidGebKhepriCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 1 / 0
7,860
605
4,079
6,538
2,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
 
Sylvanus
11
0 / 0 / 4
6,803
523
1,720
8,526
4,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Boratpoint2
Erlang Shen
12
5 / 0 / 5
7,622
586
8,085
10,934
6,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 0 / 3
7,455
573
7,415
5,748
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TwoMode
Achilles
14
4 / 0 / 3
8,263
636
9,932
10,314
7,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
13
13
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
0
0.5
W
Apollo
 
Apollo
1
1
0
1
W
Sylvanus
 
Sylvanus
0
0
4
2
W
Erlang Shen
Boratpoint2
Erlang Shen
5
0
5
7.5
L
0
1
1
0.5
L
0
2
0
0
L
Cu Chulainn
KeAse212
Cu Chulainn
0
4
0
0
W
3
0
3
4.5
W
Achilles
TwoMode
Achilles
4
0
3
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,897
Damage
31,231
43,707
Taken
42,060
21,961
Mitigated
22,718
15,354
Healing
24,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,579
669
0
2,357
8,305
4,097
0
3,581
4,570
16,048
0
W
Apollo
 
Apollo
4,079
2,674
0
3,280
6,538
2,352
0
358
6,180
0
50,862
W
Sylvanus
 
Sylvanus
1,720
392
3,114
5,554
8,526
4,399
0
4,757
3,517
9,283
0
W
Erlang Shen
Boratpoint2
Erlang Shen
8,085
5,018
0
2,640
10,934
6,642
0
1,788
9,087
0
48,729
L
4,064
2,114
0
2,020
5,832
1,829
0
457
5,333
0
44,057
L
5,297
2,096
0
4,335
11,254
5,309
0
1,990
9,084
0
48,686
L
Cu Chulainn
KeAse212
Cu Chulainn
5,017
880
0
2,883
11,936
8,623
0
0
11,496
2,580
38,449
W
7,415
784
1,508
2,374
5,748
1,967
0
2,404
3,148
61,419
0
W
Achilles
TwoMode
Achilles
9,932
3,303
0
5,687
10,314
7,358
874
885
9,429
0
45,819
L
4,940
108
1,607
2,152
6,380
2,103
0
2,699
3,599
43,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,288
Gold Earned
38,003
399
Minions Killed
407
0
Camps Cleared
0
1,298,914
Distance Traveled
1,334,387
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,092
469
27
2
0
278,827
4
W
Apollo
7,860
605
92
7
0
227,185
2
W
Sylvanus
6,803
523
19
1
0
266,810
6
W
Erlang Shen
7,622
586
73
6
0
279,939
5
L
Ullr
6,764
520
102
8
0
245,914
4
L
Set
6,429
495
85
7
0
261,778
5
L
Cu Chulainn
6,812
524
83
6
0
250,762
3
W
Ra
7,455
573
130
10
0
286,607
1
W
Achilles
8,263
636
93
7
0
273,846
6
L
Hel
6,191
476
102
8
0
261,633
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role