Player Matchup

Heimdallr
Heimdallr
Aqcuiant
Heimdallr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,503 Elo+
Party 1
Chang'e
Chang'e
Awardments
Chang'e
Level 69
God Stats
3W - 0L
1,614 SR
Queue Stats
4W - 5L
1,632 Elo+
Party 1
Cthulhu
Cthulhu
Tauheed__Epps
Cthulhu
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 10L
1,672 Elo+
Party 1
Team Averages
Level 57
1,538 SR
1,602 Elo+

VS

Team Averages
Level 43
1,667 SR
1,421 Elo+
Bellona
Bellona
EffnStefan
Bellona
Level 86
God Stats
2W - 1L
1,847 SR
Queue Stats
29W - 27L
1,614 Elo+
Party 2
Discordia
Discordia
iWhite Kid
Discordia
Level 26
God Stats
4W - 2L
1,786 SR
Queue Stats
6W - 5L
1,506 Elo+
Party 2
Zeus
Zeus
whalester101143
Zeus
Level 16
God Stats
2W - 4L
1,369 SR
Queue Stats
3W - 13L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aqcuiant
Heimdallr
11
2 / 3 / 3
8,354
696
5,519
9,936
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Awardments
Chang'e
11
1 / 3 / 3
8,097
675
4,369
10,323
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
12
3 / 2 / 3
9,114
760
5,424
11,912
7,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EffnStefan
Bellona
12
4 / 2 / 3
8,232
686
7,737
10,258
6,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
iWhite Kid
Discordia
12
4 / 2 / 2
8,302
692
11,547
6,109
2,121
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 2 / 2
6,396
533
1,757
2,322
652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
6
Kills
8
8
Deaths
6
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Aqcuiant
Heimdallr
2
3
3
1.17
W
Chang'e
Awardments
Chang'e
1
3
3
0.83
L
Bellona
EffnStefan
Bellona
4
2
3
2.75
W
Cthulhu
3
2
3
2.25
L
Discordia
iWhite Kid
Discordia
4
2
2
2.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,312
Damage
21,041
32,171
Taken
18,689
15,993
Mitigated
9,645
10,916
Healing
1,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Aqcuiant
Heimdallr
5,519
1,395
680
1,020
9,936
5,117
1,681
3,790
6,058
0
28,923
W
Chang'e
Awardments
Chang'e
4,369
266
4,253
3,751
10,323
3,366
1,242
4,974
5,249
18,598
0
L
Bellona
EffnStefan
Bellona
7,737
1,761
0
622
10,258
6,872
0
5,755
4,215
0
24,559
W
Cthulhu
5,424
341
0
1,212
11,912
7,510
120
4,552
7,190
25,453
0
L
Discordia
iWhite Kid
Discordia
11,547
384
0
360
6,109
2,121
0
3,077
2,946
34,240
0
L
1,757
97
0
161
2,322
652
17
639
1,683
6,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,565
Gold Earned
22,930
132
Minions Killed
92
0
Camps Cleared
0
639,373
Distance Traveled
591,669
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,354
696
51
4
0
219,340
4
W
Chang'e
8,097
675
38
3
0
202,582
1
L
Bellona
8,232
686
41
3
0
257,747
3
W
Cthulhu
9,114
760
43
4
0
217,451
0
L
Discordia
8,302
692
43
4
0
233,745
1
L
Zeus
6,396
533
8
1
0
100,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role