Player Matchup

Apollo
Apollo
 
Apollo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Cynecx
Raijin
Level 59
God Stats
21W - 14L
1,786 SR
Queue Stats
544W - 472L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
Str8bauss
Sylvanus
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 18L
1,628 Elo+
Solo
King Arthur
King Arthur
christjerky
King Arthur
Level 86
God Stats
18W - 16L
1,785 SR
Queue Stats
360W - 336L
1,488 Elo+
Party 1
Chaac
Chaac
jampool396
Chaac
Level 68
God Stats
2W - 6L
1,500 SR
Queue Stats
114W - 134L
1,447 Elo+
Solo
Team Averages
Level 88
1,614 SR
1,514 Elo+

VS

Team Averages
Level 97
1,637 SR
1,624 Elo+
The Morrigan
The Morrigan
DaisysToad
The Morrigan
Level 47
God Stats
1W - 3L
1,723 SR
Queue Stats
68W - 52L
1,568 Elo+
Solo
Artemis
Artemis
Jordanlking
Artemis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
THE GR8 TIGER
Cu Chulainn
Level 99
God Stats
11W - 10L
1,641 SR
Queue Stats
50W - 60L
1,555 Elo+
Solo
Sobek
Sobek
TekkanMaster
Sobek
Level 127
God Stats
0W - 2L
1,463 SR
Queue Stats
7W - 4L
1,645 Elo+
Party 2
Arachne
Arachne
Vicinical
Arachne
Level 116
God Stats
5W - 4L
1,858 SR
Queue Stats
6W - 4L
1,852 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 0 / 4
6,669
513
5,121
5,965
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Cynecx
Raijin
14
5 / 0 / 4
8,336
641
4,553
6,055
2,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
Str8bauss
Sylvanus
11
0 / 0 / 5
6,655
512
3,741
8,004
5,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
christjerky
King Arthur
14
6 / 1 / 5
8,143
626
7,146
7,961
3,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
14
4 / 2 / 3
7,779
598
5,720
10,236
10,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DaisysToad
The Morrigan
11
0 / 3 / 0
6,564
505
2,549
5,335
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Jordanlking
Artemis
9
0 / 5 / 1
5,665
436
4,296
8,284
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
THE GR8 TIGER
Cu Chulainn
12
1 / 5 / 1
7,060
543
7,520
11,001
7,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 2 / 1
6,108
470
4,131
8,185
5,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Vicinical
Arachne
12
2 / 2 / 1
7,451
573
3,125
8,175
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
17
Kills
3
3
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
0
4
4
W
Raijin
Cynecx
Raijin
5
0
4
7
L
The Morrigan
DaisysToad
The Morrigan
0
3
0
0
L
Artemis
Jordanlking
Artemis
0
5
1
0.1
W
Sylvanus
Str8bauss
Sylvanus
0
0
5
2.5
L
Cu Chulainn
THE GR8 TIGER
Cu Chulainn
1
5
1
0.3
L
0
2
1
0.25
L
Arachne
Vicinical
Arachne
2
2
1
1.25
W
King Arthur
christjerky
King Arthur
6
1
5
8.5
W
Chaac
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,281
Damage
21,621
38,221
Taken
40,980
23,761
Mitigated
18,900
18,373
Healing
13,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,121
3,815
0
3,699
5,965
2,088
631
1,853
4,070
0
41,515
W
Raijin
Cynecx
Raijin
4,553
121
0
2,562
6,055
2,628
0
1,136
4,809
54,232
0
L
The Morrigan
DaisysToad
The Morrigan
2,549
263
0
220
5,335
1,589
612
733
4,575
37,321
622
L
Artemis
Jordanlking
Artemis
4,296
1,687
0
2,270
8,284
1,923
0
2,495
5,789
0
29,959
W
Sylvanus
Str8bauss
Sylvanus
3,741
755
1,403
4,834
8,004
5,398
259
2,122
5,882
20,351
0
L
Cu Chulainn
THE GR8 TIGER
Cu Chulainn
7,520
2,530
0
2,460
11,001
7,317
365
1,441
9,560
0
35,432
L
4,131
490
0
4,676
8,185
5,487
0
2,840
5,345
20,836
0
L
Arachne
Vicinical
Arachne
3,125
1,926
0
3,616
8,175
2,584
843
758
7,417
0
30,286
W
King Arthur
christjerky
King Arthur
7,146
1,553
0
1,813
7,961
3,192
0
506
7,367
0
52,019
W
Chaac
5,720
1,150
0
4,062
10,236
10,455
550
744
9,023
0
36,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,582
Gold Earned
32,848
391
Minions Killed
310
0
Camps Cleared
0
1,236,973
Distance Traveled
1,212,843
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,669
513
88
7
0
231,164
4
W
Raijin
8,336
641
107
8
0
260,168
7
L
The Morrigan
6,564
505
89
7
0
236,197
4
L
Artemis
5,665
436
60
5
0
207,378
1
W
Sylvanus
6,655
512
23
2
0
238,992
3
L
Cu Chulainn
7,060
543
68
5
0
242,603
2
L
Sobek
6,108
470
25
2
0
248,213
1
L
Arachne
7,451
573
68
5
0
278,452
0
W
King Arthur
8,143
626
89
7
0
270,205
0
W
Chaac
7,779
598
84
6
0
236,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role