Player Matchup

Chaac
Chaac
SirBowmanDrew
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,526 Elo+
Party 1
Ymir
Ymir
SirLoDaddy
Ymir
Level 10
God Stats
4W - 2L
1,566 SR
Queue Stats
4W - 5L
1,895 Elo+
Party 1
Izanami
Izanami
SirPimpDaddy
Izanami
Level 47
God Stats
6W - 7L
1,388 SR
Queue Stats
28W - 29L
1,499 Elo+
Party 1
Sol
Sol
SirWhiteboysli
Sol
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 25L
1,448 Elo+
Party 1
Ravana
Ravana
Yahoutzin
Ravana
Level 20
God Stats
4W - 3L
1,500 SR
Queue Stats
302W - 272L
1,570 Elo+
Solo
Team Averages
Level 27
1,491 SR
1,588 Elo+

VS

Team Averages
Level 20
1,486 SR
1,627 Elo+
Hun Batz
Hun Batz
Ibanez701
Hun Batz
Level 26
God Stats
9W - 11L
1,294 SR
Queue Stats
294W - 291L
1,535 Elo+
Solo
Heimdallr
Heimdallr
JadeDragon0212
Heimdallr
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,536 Elo+
Party 2
Bacchus
Bacchus
Magyx69
Bacchus
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
469W - 436L
1,557 Elo+
Party 2
Hercules
Hercules
PurpleFizzySoda
Hercules
Level 16
God Stats
1W - 1L
1,435 SR
Queue Stats
33W - 23L
1,646 Elo+
Solo
Baron Samedi
Baron Samedi
alitos2025
Baron Samedi
Level 18
God Stats
2W - 0L
1,700 SR
Queue Stats
11W - 2L
1,862 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 2
8,104
540
11,653
17,843
14,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
1 / 4 / 2
6,366
424
3,687
10,069
4,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
SirPimpDaddy
Izanami
11
1 / 3 / 1
6,630
442
6,845
11,463
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 2
7,577
505
2,636
7,048
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ravana
Yahoutzin
Ravana
12
4 / 6 / 1
7,498
500
7,019
10,691
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ibanez701
Hun Batz
15
2 / 2 / 2
8,548
570
3,810
9,348
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
JadeDragon0212
Heimdallr
14
5 / 3 / 3
8,155
544
9,020
12,031
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Magyx69
Bacchus
14
3 / 2 / 6
7,893
526
7,566
9,998
5,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
15
5 / 4 / 5
9,103
607
12,941
16,456
19,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
alitos2025
Baron Samedi
16
9 / 0 / 3
9,841
656
10,165
4,104
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
11
Kills
24
24
Deaths
11
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Ibanez701
Hun Batz
2
2
2
1.5
W
Heimdallr
JadeDragon0212
Heimdallr
5
3
3
2.17
W
Bacchus
Magyx69
Bacchus
3
2
6
3
W
Hercules
5
4
5
1.88
L
3
7
2
0.57
L
1
4
2
0.5
L
Izanami
SirPimpDaddy
Izanami
1
3
1
0.5
L
2
4
2
0.75
L
Ravana
Yahoutzin
Ravana
4
6
1
0.75
W
Baron Samedi
alitos2025
Baron Samedi
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,840
Damage
43,502
57,114
Taken
51,937
29,414
Mitigated
33,951
17,864
Healing
25,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Ibanez701
Hun Batz
3,810
1,511
0
4,400
9,348
3,355
0
1,154
8,169
0
55,841
W
Heimdallr
JadeDragon0212
Heimdallr
9,020
4,067
374
6,157
12,031
3,620
1,855
1,888
10,143
0
44,435
W
Bacchus
Magyx69
Bacchus
7,566
1,224
728
3,288
9,998
5,669
409
2,263
7,735
30,951
0
W
Hercules
12,941
5,759
0
7,314
16,456
19,373
831
493
15,435
0
43,968
L
11,653
2,616
0
6,628
17,843
14,071
339
3,579
14,264
0
42,188
L
3,687
40
0
959
10,069
4,877
0
3,717
6,352
9,855
0
L
Izanami
SirPimpDaddy
Izanami
6,845
4,343
393
4,162
11,463
3,212
0
3,661
7,799
0
45,337
L
2,636
367
0
2,250
7,048
2,310
118
3,502
3,546
29,666
0
L
Ravana
Yahoutzin
Ravana
7,019
1,895
0
3,472
10,691
4,944
0
3,272
7,419
0
37,378
W
Baron Samedi
alitos2025
Baron Samedi
10,165
1,925
978
2,226
4,104
1,934
2,256
525
3,579
54,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,175
Gold Earned
43,540
312
Minions Killed
395
0
Camps Cleared
0
1,415,640
Distance Traveled
1,443,191
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,548
570
106
7
0
301,023
4
W
Heimdallr
8,155
544
61
4
0
248,421
0
W
Bacchus
7,893
526
52
3
0
294,185
1
W
Hercules
9,103
607
78
5
0
305,470
2
L
Chaac
8,104
540
85
6
0
255,961
2
L
Ymir
6,366
424
10
1
0
308,281
1
L
Izanami
6,630
442
75
5
0
291,807
1
L
Sol
7,577
505
63
4
0
271,389
0
L
Ravana
7,498
500
79
5
0
288,202
1
W
Baron Samedi
9,841
656
98
7
0
294,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role