Player Matchup

Ares
Ares
CNmR_elbugs23
Ares
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,530 Elo+
Party 2
Danzaburou
Danzaburou
CNmR_elvichox23
Danzaburou
Level 58
God Stats
7W - 10L
1,432 SR
Queue Stats
19W - 22L
1,338 Elo+
Party 2
Ravana
Ravana
Gabrinelson8625
Ravana
Level 44
God Stats
8W - 16L
1,704 SR
Queue Stats
210W - 261L
1,401 Elo+
Solo
Mulan
Mulan
KazzyDymoN
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Hades
Hades
TheGrawe
Hades
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,200 Elo+
Party 2
Team Averages
Level 52
1,527 SR
1,394 Elo+

VS

Team Averages
Level 60
1,485 SR
1,351 Elo+
Yemoja
Yemoja
MoccaMatsui
Yemoja
Level 50
God Stats
13W - 10L
1,671 SR
Queue Stats
63W - 81L
1,346 Elo+
Party 1
Nike
Nike
Skoll-and-hati--
Nike
Level 62
God Stats
24W - 19L
1,500 SR
Queue Stats
65W - 62L
1,383 Elo+
Solo
Raijin
Raijin
petterxx
Raijin
Level 48
God Stats
41W - 54L
1,395 SR
Queue Stats
90W - 120L
1,284 Elo+
Party 1
Awilix
Awilix
venderconta
Awilix
Level 58
God Stats
32W - 27L
1,127 SR
Queue Stats
73W - 73L
1,411 Elo+
Solo
Neith
Neith
xLeiteAzedo
Neith
Level 83
God Stats
2W - 0L
1,734 SR
Queue Stats
72W - 88L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
8,879
423
3,290
12,973
13,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
CNmR_elvichox23
Danzaburou
15
4 / 3 / 2
9,617
458
7,590
9,389
3,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 4 / 2
9,874
470
5,487
11,289
7,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
12
0 / 8 / 0
7,615
363
5,174
13,212
6,970
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
TheGrawe
Hades
15
4 / 7 / 4
9,808
467
13,363
17,060
7,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 3 / 7
9,975
475
2,496
9,873
8,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
10 / 0 / 8
11,146
531
11,490
14,692
16,193
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
petterxx
Raijin
19
3 / 3 / 10
11,984
571
13,933
12,090
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
19
8 / 1 / 7
11,505
548
7,261
14,276
6,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 3 / 6
10,595
505
11,671
13,987
5,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
10
Kills
24
24
Deaths
10
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Danzaburou
CNmR_elvichox23
Danzaburou
4
3
2
1.67
L
2
4
2
0.75
L
Mulan
0
8
0
0
W
Yemoja
0
3
7
1.17
W
10
0
8
14
L
Hades
TheGrawe
Hades
4
7
4
0.86
W
Raijin
petterxx
Raijin
3
3
10
2.67
W
Awilix
8
1
7
11.5
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,904
Damage
46,851
63,923
Taken
64,918
38,322
Mitigated
42,368
12,398
Healing
23,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,290
276
0
1,614
12,973
13,177
343
4,174
8,799
27,496
0
L
Danzaburou
CNmR_elvichox23
Danzaburou
7,590
2,576
0
2,051
9,389
3,462
600
2,685
6,704
0
62,304
L
5,487
1,168
0
2,318
11,289
7,063
0
2,380
8,909
65
66,801
L
Mulan
5,174
742
0
1,180
13,212
6,970
570
2,687
10,525
0
30,529
W
Yemoja
2,496
982
8,689
4,782
9,873
8,454
1,699
3,495
6,176
27,342
0
W
11,490
3,177
0
750
14,692
16,193
1,010
2,460
12,110
0
41,944
L
Hades
TheGrawe
Hades
13,363
275
501
4,734
17,060
7,650
234
4,503
12,557
51,632
0
W
Raijin
petterxx
Raijin
13,933
1,110
0
395
12,090
5,306
1,594
3,077
8,887
113,470
0
W
Awilix
7,261
2,473
0
4,048
14,276
6,627
1,765
3,066
11,120
0
69,890
W
11,671
5,216
0
4,347
13,987
5,788
6,019
3,856
9,907
0
82,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,793
Gold Earned
55,205
416
Minions Killed
609
0
Camps Cleared
0
1,690,582
Distance Traveled
1,784,792
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,879
423
41
2
0
355,052
2
L
Danzaburou
9,617
458
117
6
0
351,526
2
L
Ravana
9,874
470
114
5
0
376,387
0
L
Mulan
7,615
363
55
3
0
282,964
0
W
Yemoja
9,975
475
52
2
0
310,784
5
W
Nike
11,146
531
67
3
0
323,640
1
L
Hades
9,808
467
89
4
0
324,653
0
W
Raijin
11,984
571
188
9
0
372,958
5
W
Awilix
11,505
548
148
7
0
445,457
2
W
Neith
10,595
505
154
7
0
331,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role