Player Matchup

Mercury
Mercury
Platinum III
DeDeDaReRe
Mercury
Platinum III
Level 102
God Stats
16W - 11L
1,500 SR
Queue Stats
232W - 205L
1,840 MMR
Solo
Bakasura
Bakasura
Gold I
ERNESTOANDRE
Bakasura
Gold I
Level 128
God Stats
7W - 2L
1,989 SR
Queue Stats
19W - 11L
1,856 MMR
Solo
Skadi
Skadi
Platinum II
Sahpyer
Skadi
Platinum II
Level 85
God Stats
14W - 12L
1,631 SR
Queue Stats
87W - 85L
1,844 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
chadtarheel
Kuzenbo
Platinum I
Level 127
God Stats
17W - 9L
1,500 SR
Queue Stats
525W - 505L
1,847 MMR
Solo
Scylla
Scylla
Platinum I
l This You l
Scylla
Platinum I
Level 158
God Stats
3W - 7L
1,258 SR
Queue Stats
476W - 438L
1,849 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,576 SR
1,847 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,612 SR
1,847 MMR
Janus
Janus
Platinum III
EMiTrK
Janus
Platinum III
Level 127
God Stats
4W - 3L
1,795 SR
Queue Stats
352W - 340L
1,861 MMR
Solo
Cthulhu
Cthulhu
Platinum II
EvansDanny
Cthulhu
Platinum II
Level 159
God Stats
3W - 4L
1,750 SR
Queue Stats
589W - 578L
1,861 MMR
Solo
Horus
Horus
Gold II
PelgoreS
Horus
Gold II
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 84L
1,827 MMR
Party 1
Anhur
Anhur
Platinum V
Samuuell4227
Anhur
Platinum V
Level 155
God Stats
6W - 5L
1,515 SR
Queue Stats
396W - 374L
1,859 MMR
Solo
Hun Batz
Hun Batz
Gold II
Soga
Hun Batz
Gold II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 96L
1,829 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DeDeDaReRe
Mercury
15
6 / 2 / 4
8,620
663
8,856
8,700
3,003
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
ERNESTOANDRE
Bakasura
13
3 / 1 / 2
7,856
604
2,098
8,268
4,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
Sahpyer
Skadi
14
3 / 0 / 2
8,380
645
4,584
5,316
1,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
chadtarheel
Kuzenbo
12
4 / 0 / 8
7,554
581
4,837
7,741
4,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
15
5 / 0 / 6
8,843
680
7,984
2,698
826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
NemesisDanzaburouKaliSetApollo

VS

Bans
Cu ChulainnCupidSusanoGaneshaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EMiTrK
Janus
10
0 / 6 / 0
6,007
462
1,545
6,246
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
EvansDanny
Cthulhu
12
1 / 4 / 0
6,662
512
5,479
10,993
7,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
PelgoreS
Horus
8
0 / 6 / 0
5,264
405
2,580
11,146
4,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 4 / 1
6,533
503
3,799
8,494
2,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Soga
Hun Batz
10
1 / 1 / 1
6,036
464
2,069
6,093
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
21
Kills
2
3
Deaths
21
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
DeDeDaReRe
Mercury
6
2
4
4
L
Janus
EMiTrK
Janus
0
6
0
0
W
Bakasura
ERNESTOANDRE
Bakasura
3
1
2
4
L
Cthulhu
EvansDanny
Cthulhu
1
4
0
0.25
L
Horus
PelgoreS
Horus
0
6
0
0
W
Skadi
Sahpyer
Skadi
3
0
2
4
L
0
4
1
0.13
L
Hun Batz
Soga
Hun Batz
1
1
1
1.5
W
Kuzenbo
chadtarheel
Kuzenbo
4
0
8
8
W
Scylla
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,359
Damage
15,472
32,723
Taken
42,972
14,212
Mitigated
18,161
10,492
Healing
11,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DeDeDaReRe
Mercury
8,856
4,147
0
3,151
8,700
3,003
630
4,438
3,821
0
51,422
L
Janus
EMiTrK
Janus
1,545
0
0
374
6,246
1,746
0
3,649
2,207
38,506
0
W
Bakasura
ERNESTOANDRE
Bakasura
2,098
1,382
0
2,455
8,268
4,547
124
0
8,268
0
48,146
L
Cthulhu
EvansDanny
Cthulhu
5,479
718
0
3,261
10,993
7,841
0
1,538
9,397
35,766
0
L
Horus
PelgoreS
Horus
2,580
1,044
510
2,696
11,146
4,649
0
4,808
6,222
0
10,756
W
Skadi
Sahpyer
Skadi
4,584
2,032
0
1,969
5,316
1,442
931
0
5,316
0
58,684
L
3,799
1,381
0
2,363
8,494
2,248
0
1,488
6,891
0
35,628
L
Hun Batz
Soga
Hun Batz
2,069
219
0
2,473
6,093
1,677
0
900
5,085
0
31,585
W
Kuzenbo
chadtarheel
Kuzenbo
4,837
1,774
0
1,802
7,741
4,394
18
1,295
6,386
18,477
0
W
Scylla
7,984
1,117
0
1,115
2,698
826
153
729
1,908
61,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,253
Gold Earned
30,502
479
Minions Killed
335
0
Camps Cleared
0
1,381,672
Distance Traveled
1,186,987
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,620
663
111
9
0
287,624
2
L
Janus
6,007
462
95
7
0
234,061
4
W
Bakasura
7,856
604
93
7
0
316,057
3
L
Cthulhu
6,662
512
66
5
0
210,599
2
L
Horus
5,264
405
18
1
0
247,139
5
W
Skadi
8,380
645
124
10
0
240,579
4
L
Anhur
6,533
503
86
7
0
187,956
4
L
Hun Batz
6,036
464
70
5
0
307,232
0
W
Kuzenbo
7,554
581
18
1
0
270,756
1
W
Scylla
8,843
680
133
10
0
266,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role