Player Matchup

Medusa
Medusa
Dragonslayr2655
Medusa
Level 13
God Stats
7W - 9L
1,474 SR
Queue Stats
22W - 27L
1,408 Elo+
Party 1
Bellona
Bellona
Just Arachna
Bellona
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
249W - 327L
1,393 Elo+
Solo
Ne Zha
Ne Zha
Thelightcoin
Ne Zha
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,510 Elo+
Party 1
Anubis
Anubis
blueobsidion
Anubis
Level 27
God Stats
5W - 9L
1,188 SR
Queue Stats
181W - 223L
1,369 Elo+
Solo
Ganesha
Ganesha
lamer-spamer88
Ganesha
Level 21
God Stats
57W - 53L
1,326 SR
Queue Stats
112W - 134L
1,400 Elo+
Solo
Team Averages
Level 26
1,398 SR
1,416 Elo+

VS

Team Averages
Level 20
1,498 SR
1,335 Elo+
Chaac
Chaac
Chi_Town_079
Chaac
Level 28
God Stats
6W - 9L
1,555 SR
Queue Stats
112W - 133L
1,383 Elo+
Solo
Osiris
Osiris
Gonzadiego08
Osiris
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
41W - 56L
1,429 Elo+
Solo
Medusa
Medusa
Kosmic Hype
Medusa
Level 26
God Stats
51W - 52L
1,421 SR
Queue Stats
237W - 263L
1,399 Elo+
Solo
Neith
Neith
sinoombre
Neith
Level 17
God Stats
32W - 27L
1,513 SR
Queue Stats
578W - 589L
1,333 Elo+
Solo
Ares
Ares
the2tels
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 1
9,361
551
6,085
9,470
3,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Just Arachna
Bellona
13
0 / 6 / 4
7,774
457
6,000
12,239
10,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
15
7 / 1 / 2
10,046
591
8,473
10,441
3,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
14
5 / 5 / 2
9,080
534
4,744
8,224
3,693
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
2 / 3 / 10
9,184
540
4,569
10,671
6,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
5,002
294
101
1,538
609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
17
7 / 1 / 0
9,612
565
10,937
15,577
11,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
15
6 / 4 / 1
9,209
542
9,428
9,384
3,880
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
sinoombre
Neith
12
2 / 6 / 3
7,955
468
8,639
11,561
4,184
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
5
0 / 7 / 2
5,686
334
193
7,689
2,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
19
Kills
15
17
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
5
2
1
2.75
L
Osiris
7
1
0
7
W
Bellona
Just Arachna
Bellona
0
6
4
0.33
L
Medusa
6
4
1
1.63
W
Ne Zha
7
1
2
8
W
Anubis
5
5
2
1.2
W
2
3
10
2.33
L
Neith
sinoombre
Neith
2
6
3
0.58
L
Ares
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,871
Damage
29,298
51,045
Taken
45,749
27,805
Mitigated
22,549
11,395
Healing
10,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
101
0
0
105
1,538
609
0
0
1,538
0
2,925
W
6,085
2,958
0
2,988
9,470
3,293
2,489
0
9,445
0
48,471
L
Osiris
10,937
4,036
0
7,529
15,577
11,541
547
683
14,435
0
66,240
W
Bellona
Just Arachna
Bellona
6,000
2,468
0
2,526
12,239
10,598
538
0
12,239
0
28,837
L
Medusa
9,428
2,622
0
0
9,384
3,880
507
4,110
5,249
0
51,002
W
Ne Zha
8,473
3,711
0
3,630
10,441
3,841
275
65
10,376
0
57,972
W
Anubis
4,744
657
0
978
8,224
3,693
2,376
72
8,152
34,931
0
W
4,569
693
0
1,273
10,671
6,380
1,673
56
10,615
23,006
0
L
Neith
sinoombre
Neith
8,639
3,111
0
2,220
11,561
4,184
590
2,043
9,518
0
38,307
L
Ares
193
193
0
288
7,689
2,335
0
2,477
5,187
2,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,445
Gold Earned
37,464
333
Minions Killed
286
0
Camps Cleared
0
1,491,723
Distance Traveled
999,968
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,002
294
6
0
0
35,625
0
W
Medusa
9,361
551
95
6
0
286,382
1
L
Osiris
9,612
565
129
8
0
312,875
3
W
Bellona
7,774
457
62
4
0
278,734
4
L
Medusa
9,209
542
90
5
0
263,251
0
W
Ne Zha
10,046
591
95
6
0
338,408
0
W
Anubis
9,080
534
71
4
0
236,642
1
W
Ganesha
9,184
540
10
1
0
351,557
0
L
Neith
7,955
468
60
4
0
240,194
0
L
Ares
5,686
334
1
0
0
148,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role