Player Matchup

King Arthur
King Arthur
FlahertyClan
King Arthur
Level 14
God Stats
1W - 1L
1,752 SR
Queue Stats
12W - 7L
1,626 Elo+
Solo
Hel
Hel
ManuKing973
Hel
Level 18
God Stats
15W - 13L
1,470 SR
Queue Stats
25W - 19L
1,436 Elo+
Solo
Fenrir
Fenrir
PansarSlag
Fenrir
Level 6
God Stats
0W - 2L
1,290 SR
Queue Stats
2W - 9L
982 Elo+
Party 2
Neith
Neith
Thildusarien
Neith
Level 7
God Stats
1W - 4L
1,273 SR
Queue Stats
6W - 13L
1,271 Elo+
Party 2
Cupid
Cupid
bloodsuckingdude
Cupid
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,187 Elo+
Party 2
Team Averages
Level 16
1,457 SR
1,300 Elo+

VS

Team Averages
Level 16
1,374 SR
1,268 Elo+
Neith
Neith
Miwkee
Neith
Level 10
God Stats
1W - 10L
970 SR
Queue Stats
1W - 12L
947 Elo+
Solo
Ah Puch
Ah Puch
NoPainNoGame07
Ah Puch
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 7L
1,144 Elo+
Party 1
Chaac
Chaac
RisePL
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,354 Elo+
Party 1
Aphrodite
Aphrodite
xCalico
Aphrodite
Level 18
God Stats
12W - 19L
1,400 SR
Queue Stats
35W - 44L
1,394 Elo+
Party 3
King Arthur
King Arthur
xDarkNinjax
King Arthur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FlahertyClan
King Arthur
18
1 / 7 / 8
11,707
901
21,125
44,189
53,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 4 / 7
11,286
868
9,579
13,999
10,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
PansarSlag
Fenrir
17
0 / 12 / 4
10,763
828
6,891
20,612
13,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 6 / 4
13,101
1,008
22,346
20,642
10,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 9 / 6
12,335
949
24,974
23,140
12,487
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Miwkee
Neith
20
11 / 1 / 23
14,324
1,102
31,804
12,515
6,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 2 / 20
13,032
1,002
23,509
12,418
10,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
RisePL
Chaac
19
3 / 5 / 29
12,490
961
11,923
18,405
20,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
xCalico
Aphrodite
20
6 / 0 / 28
13,544
1,042
24,921
14,484
18,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
xDarkNinjax
King Arthur
20
10 / 1 / 25
13,964
1,074
24,059
34,387
45,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
163
9
Kills
38
38
Deaths
9
29
Assists
125
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FlahertyClan
King Arthur
1
7
8
0.71
L
1
4
7
1.13
W
Neith
Miwkee
Neith
11
1
23
22.5
W
8
2
20
9
L
Fenrir
PansarSlag
Fenrir
0
12
4
0.17
W
Chaac
RisePL
Chaac
3
5
29
3.5
L
5
6
4
1.17
L
2
9
6
0.56
W
Aphrodite
xCalico
Aphrodite
6
0
28
20
W
King Arthur
xDarkNinjax
King Arthur
10
1
25
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,915
Damage
116,216
122,582
Taken
92,209
100,608
Mitigated
102,165
29,727
Healing
47,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FlahertyClan
King Arthur
21,125
1,540
259
7,500
44,189
53,423
0
16,140
26,954
0
44,714
L
9,579
681
11,651
4,163
13,999
10,636
0
7,304
6,492
19,998
0
W
Neith
Miwkee
Neith
31,804
26,572
0
590
12,515
6,754
0
1,287
11,128
0
58,120
W
23,509
2,497
2,096
3,443
12,418
10,851
0
2,732
9,465
40,172
0
L
Fenrir
PansarSlag
Fenrir
6,891
2,201
0
482
20,612
13,338
0
6,563
13,774
404
19,740
W
Chaac
RisePL
Chaac
11,923
1,835
2,250
5,129
18,405
20,475
0
493
17,837
0
24,741
L
22,346
12,987
0
3,913
20,642
10,724
0
8,945
11,541
0
49,111
L
24,974
11,031
678
1,081
23,140
12,487
0
10,086
12,770
0
59,357
W
Aphrodite
xCalico
Aphrodite
24,921
2,735
15,614
10,610
14,484
18,675
0
1,992
12,292
59,677
0
W
King Arthur
xDarkNinjax
King Arthur
24,059
5,543
0
7,390
34,387
45,410
0
3,443
30,204
626
37,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,192
Gold Earned
67,354
287
Minions Killed
268
4
Camps Cleared
3
1,006,002
Distance Traveled
1,184,565
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,707
901
50
4
0
264,412
0
L
Hel
11,286
868
31
2
0
187,371
0
W
Neith
14,324
1,102
79
6
0
215,973
3
W
Ah Puch
13,032
1,002
37
3
1
217,025
1
L
Fenrir
10,763
828
36
3
1
174,108
0
W
Chaac
12,490
961
35
3
1
210,717
0
L
Neith
13,101
1,008
63
5
2
176,068
0
L
Cupid
12,335
949
107
8
1
204,043
1
W
Aphrodite
13,544
1,042
97
7
1
271,275
2
W
King Arthur
13,964
1,074
20
2
0
269,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role