Player Matchup

Ra
Ra
AmanCtoss
Ra
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
SuperBonepunk
Ratatoskr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,109 Elo+
Solo
Neith
Neith
TheFihurer
Neith
Level 7
God Stats
9W - 12L
1,500 SR
Queue Stats
123W - 124L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
TinhornLyric363
Ao Kuang
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,455 Elo+
Solo
Cthulhu
Cthulhu
Yourmothasfave
Cthulhu
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 10
1,500 SR
1,413 Elo+

VS

Team Averages
Level 20
1,422 SR
1,321 Elo+
Yemoja
Yemoja
 
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Daddy_AA-RON
Nike
Level 14
God Stats
1W - 0L
1,305 SR
Queue Stats
2W - 6L
1,101 Elo+
Solo
Anhur
Anhur
Davioski10
Anhur
Level 6
God Stats
4W - 6L
1,500 SR
Queue Stats
7W - 14L
1,222 Elo+
Party 1
Rama
Rama
W3_are_Ven0m315
Rama
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
34W - 41L
1,500 Elo+
Solo
Skadi
Skadi
dilldog-gamingYT
Skadi
Level 26
God Stats
52W - 51L
1,306 SR
Queue Stats
68W - 64L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
5,876
294
228
3,193
925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ratatoskr
SuperBonepunk
Ratatoskr
12
0 / 9 / 2
7,266
363
4,575
16,716
7,682
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
17
11 / 5 / 0
9,960
498
16,710
16,105
6,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
7
0 / 5 / 1
6,255
313
784
8,579
1,984
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 5 / 4
9,581
479
7,339
10,979
7,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
2 / 2 / 5
9,739
487
4,816
10,007
5,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

18
3 / 0 / 1
11,784
589
3,512
8,739
4,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
15
2 / 6 / 7
10,261
513
6,691
11,346
4,912
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
10 / 0 / 4
12,686
634
11,687
14,576
5,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
9 / 7 / 0
10,042
502
11,912
11,656
4,151
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
15
Kills
26
27
Deaths
15
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
2
5
2.25
L
0
3
1
0.17
W
3
0
1
3.5
W
Anhur
2
6
7
0.92
L
Ratatoskr
SuperBonepunk
Ratatoskr
0
9
2
0.11
L
Neith
11
5
0
2.2
L
Ao Kuang
0
5
1
0.1
W
10
0
4
12
L
4
5
4
1.2
W
9
7
0
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,636
Damage
38,618
55,572
Taken
56,324
24,435
Mitigated
24,618
8,695
Healing
17,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,816
878
1,228
2,637
10,007
5,472
2,730
3,554
6,453
32,922
0
L
228
28
0
167
3,193
925
0
527
2,666
5,748
0
W
3,512
277
0
2,750
8,739
4,112
3,040
95
8,644
0
67,822
W
Anhur
6,691
2,297
294
177
11,346
4,912
2,244
2,225
9,121
0
36,218
L
Ratatoskr
SuperBonepunk
Ratatoskr
4,575
250
0
1,389
16,716
7,682
0
1,141
15,575
0
30,220
L
Neith
16,710
6,174
0
4,348
16,105
6,379
425
780
15,325
0
58,125
L
Ao Kuang
784
274
0
1,577
8,579
1,984
0
461
8,118
16,469
0
W
11,687
9,836
0
9,203
14,576
5,971
1,178
1,846
12,730
0
96,385
L
7,339
502
0
1,214
10,979
7,465
206
1,907
9,072
30,640
0
W
11,912
6,000
525
1,026
11,656
4,151
5,447
631
11,025
0
48,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,938
Gold Earned
54,512
211
Minions Killed
478
0
Camps Cleared
0
1,232,883
Distance Traveled
1,618,568
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,739
487
46
2
0
355,105
0
L
Ra
5,876
294
4
0
0
118,260
2
W
Nike
11,784
589
152
8
0
357,372
0
W
Anhur
10,261
513
63
3
0
305,466
0
L
Ratatoskr
7,266
363
50
3
0
364,204
0
L
Neith
9,960
498
76
4
0
309,804
1
L
Ao Kuang
6,255
313
33
2
0
162,812
0
W
Rama
12,686
634
143
7
0
293,980
1
L
Cthulhu
9,581
479
48
2
0
277,803
0
W
Skadi
10,042
502
74
4
0
306,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role