Player Matchup

Ymir
Ymir
GoodGuyTyr
Ymir
Level 81
God Stats
3W - 2L
1,717 SR
Queue Stats
7W - 9L
1,709 Elo+
Solo
Kukulkan
Kukulkan
Jacob210-
Kukulkan
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 62L
1,456 Elo+
Solo
Danzaburou
Danzaburou
Rotcer
Danzaburou
Level 160
God Stats
14W - 21L
1,436 SR
Queue Stats
2,008W - 2,083L
1,481 Elo+
Solo
Scylla
Scylla
TheGoldenChewy
Scylla
Level 139
God Stats
5W - 3L
1,173 SR
Queue Stats
190W - 203L
1,477 Elo+
Solo
Tyr
Tyr
tracer6745321
Tyr
Level 84
God Stats
3W - 4L
1,532 SR
Queue Stats
77W - 61L
1,552 Elo+
Solo
Team Averages
Level 105
1,472 SR
1,535 Elo+

VS

Team Averages
Level 99
1,473 SR
1,503 Elo+
Kumbhakarna
Kumbhakarna
Edwin Wolff
Kumbhakarna
Level 68
God Stats
91W - 88L
1,323 SR
Queue Stats
439W - 411L
1,549 Elo+
Solo
Raijin
Raijin
JvoOfficial
Raijin
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
370W - 394L
1,527 Elo+
Party 1
Scylla
Scylla
TrojanJon
Scylla
Level 120
God Stats
32W - 28L
1,508 SR
Queue Stats
1,031W - 1,011L
1,445 Elo+
Solo
Kukulkan
Kukulkan
ghett0hBair
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
lordtonik_33
Danzaburou
Level 67
God Stats
143W - 133L
1,532 SR
Queue Stats
222W - 225L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 0
9,941
828
4,496
15,932
9,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Jacob210-
Kukulkan
17
2 / 3 / 0
11,543
962
19,062
12,301
5,291
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Rotcer
Danzaburou
15
0 / 1 / 0
9,432
786
5,275
5,481
2,057
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
0 / 0 / 0
9,658
805
4,171
1,154
356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 4 / 2
10,487
874
10,655
23,504
18,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

133

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Edwin Wolff
Kumbhakarna
17
0 / 0 / 11
11,345
945
8,369
16,118
14,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Raijin
17
4 / 0 / 7
11,206
934
10,502
6,597
2,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
TrojanJon
Scylla
17
3 / 1 / 7
10,953
913
8,152
6,883
2,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
ghett0hBair
Kukulkan
18
5 / 0 / 6
12,169
1,014
14,832
4,797
2,174
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
lordtonik_33
Danzaburou
17
1 / 1 / 8
11,348
946
12,031
13,671
5,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
2
Kills
13
13
Deaths
2
2
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Edwin Wolff
Kumbhakarna
0
0
11
5.5
L
0
5
0
0
L
Kukulkan
Jacob210-
Kukulkan
2
3
0
0.67
W
Raijin
4
0
7
7.5
L
Danzaburou
Rotcer
Danzaburou
0
1
0
0
L
0
0
0
0
W
Scylla
TrojanJon
Scylla
3
1
7
6.5
W
Kukulkan
ghett0hBair
Kukulkan
5
0
6
8
W
Danzaburou
lordtonik_33
Danzaburou
1
1
8
5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,659
Damage
53,886
58,372
Taken
48,066
35,842
Mitigated
27,797
7,194
Healing
6,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Edwin Wolff
Kumbhakarna
8,369
1,443
0
1,236
16,118
14,383
0
11,719
4,175
15,822
0
L
4,496
840
373
1,858
15,932
9,462
0
11,148
4,784
18,226
0
L
Kukulkan
Jacob210-
Kukulkan
19,062
1,079
0
0
12,301
5,291
0
8,063
4,238
64,109
0
W
Raijin
10,502
1,410
0
0
6,597
2,836
0
3,737
2,806
23,043
0
L
Danzaburou
Rotcer
Danzaburou
5,275
430
0
603
5,481
2,057
0
3,725
1,756
0
15,042
L
4,171
254
0
0
1,154
356
0
632
522
13,659
0
W
Scylla
TrojanJon
Scylla
8,152
746
0
692
6,883
2,596
0
3,679
3,093
24,356
0
W
Kukulkan
ghett0hBair
Kukulkan
14,832
276
0
0
4,797
2,174
0
1,717
3,002
56,974
0
W
Danzaburou
lordtonik_33
Danzaburou
12,031
4,995
1,029
3,568
13,671
5,808
0
6,581
6,819
0
34,477
L
10,655
374
626
3,734
23,504
18,676
0
18,287
5,217
0
21,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,061
Gold Earned
57,021
213
Minions Killed
256
5
Camps Cleared
11
778,374
Distance Traveled
1,174,942
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,345
945
12
1
1
255,823
1
L
Ymir
9,941
828
34
3
2
135,397
0
L
Kukulkan
11,543
962
108
9
0
181,010
0
W
Raijin
11,206
934
25
2
1
235,287
2
L
Danzaburou
9,432
786
19
2
2
140,097
0
L
Scylla
9,658
805
30
3
1
82,398
0
W
Scylla
10,953
913
29
2
0
230,786
0
W
Kukulkan
12,169
1,014
132
11
4
222,357
1
W
Danzaburou
11,348
946
58
5
5
230,689
1
L
Tyr
10,487
874
22
2
0
239,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role