Player Matchup

Danzaburou
Danzaburou
Crims0nCthulhu
Danzaburou
Level 47
God Stats
4W - 3L
1,543 SR
Queue Stats
9W - 9L
1,445 Elo+
Party 1
Neith
Neith
Crims0nCyclone
Neith
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
Crims0nHoodlum
Baron Samedi
Level 58
God Stats
1W - 2L
1,140 SR
Queue Stats
9W - 10L
1,405 Elo+
Party 1
Kukulkan
Kukulkan
LeadPyro
Kukulkan
Level 104
God Stats
1W - 1L
1,662 SR
Queue Stats
8W - 10L
1,401 Elo+
Party 1
Team Averages
Level 69
1,461 SR
1,448 Elo+

VS

Team Averages
Level 41
1,628 SR
1,500 Elo+
Olorun
Olorun
AresYato313
Olorun
Level 22
God Stats
0W - 1L
1,511 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
Chew527
Osiris
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Kevin_Styles136
Danzaburou
Level 43
God Stats
0W - 1L
1,803 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
XFishLipsX7787
Cerberus
Level 29
God Stats
0W - 1L
1,697 SR
Queue Stats
13W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crims0nCthulhu
Danzaburou
20
6 / 1 / 3
13,743
764
14,790
13,402
8,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 2 / 5
12,183
677
10,818
9,705
4,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Crims0nHoodlum
Baron Samedi
19
3 / 0 / 8
13,327
740
14,042
10,818
6,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
LeadPyro
Kukulkan
19
6 / 0 / 2
13,641
758
17,021
7,336
4,103
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
0 / 4 / 0
9,688
538
2,200
7,286
2,864
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Chew527
Osiris
20
3 / 2 / 0
12,576
699
13,942
20,968
28,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Kevin_Styles136
Danzaburou
17
0 / 5 / 0
11,311
628
9,199
15,689
6,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
16
0 / 6 / 0
10,115
562
1,468
22,864
14,639
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
17
Kills
3
3
Deaths
17
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
4
0
0
L
Osiris
Chew527
Osiris
3
2
0
1.5
W
Danzaburou
Crims0nCthulhu
Danzaburou
6
1
3
7.5
W
2
2
5
2.25
W
Baron Samedi
Crims0nHoodlum
Baron Samedi
3
0
8
7
L
Danzaburou
Kevin_Styles136
Danzaburou
0
5
0
0
W
Kukulkan
LeadPyro
Kukulkan
6
0
2
7
L
Cerberus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,671
Damage
26,809
41,261
Taken
66,807
24,125
Mitigated
52,243
11,432
Healing
11,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
2,200
362
457
1,507
7,286
2,864
0
260
6,826
17,749
0
L
Osiris
Chew527
Osiris
13,942
3,455
0
3,840
20,968
28,636
45
1,850
18,748
9,757
58,865
W
Danzaburou
Crims0nCthulhu
Danzaburou
14,790
6,826
0
4,050
13,402
8,610
2,888
2,169
11,233
0
67,709
W
10,818
3,785
0
2,133
9,705
4,643
2,841
1,908
7,797
0
38,171
W
Baron Samedi
Crims0nHoodlum
Baron Samedi
14,042
1,001
936
4,183
10,818
6,769
1,180
1,400
9,418
54,729
0
L
Danzaburou
Kevin_Styles136
Danzaburou
9,199
2,049
231
2,853
15,689
6,104
35
13,832
1,857
0
68,688
W
Kukulkan
LeadPyro
Kukulkan
17,021
1,006
0
130
7,336
4,103
2,706
652
6,684
60,193
0
L
Cerberus
1,468
59
245
2,648
22,864
14,639
0
15,573
7,216
17,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,894
Gold Earned
43,690
350
Minions Killed
301
8
Camps Cleared
8
1,232,932
Distance Traveled
988,633
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,688
538
33
2
0
125,054
0
L
Osiris
12,576
699
114
6
3
332,414
2
W
Danzaburou
13,743
764
98
5
0
348,465
0
W
Neith
12,183
677
64
4
1
297,913
1
W
Baron Samedi
13,327
740
79
4
5
312,911
1
L
Danzaburou
11,311
628
119
7
4
269,744
0
W
Kukulkan
13,641
758
109
6
2
273,643
3
L
Cerberus
10,115
562
35
2
1
261,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role