Player Matchup

Athena
Athena
G1_Wendigo
Athena
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 194L
1,435 Elo+
Party 2
Izanami
Izanami
TSM_JHONNY28
Izanami
Level 75
God Stats
2W - 5L
1,623 SR
Queue Stats
612W - 621L
1,448 Elo+
Party 2
Tyr
Tyr
TSM_Javi444107
Tyr
Level 44
God Stats
53W - 54L
1,532 SR
Queue Stats
144W - 180L
1,383 Elo+
Party 2
Bastet
Bastet
ferblazcar2710
Bastet
Level 28
God Stats
1W - 3L
1,725 SR
Queue Stats
104W - 123L
1,516 Elo+
Party 3
He Bo
He Bo
pedrodog5
He Bo
Level 43
God Stats
2W - 4L
1,233 SR
Queue Stats
38W - 45L
1,519 Elo+
Party 3
Team Averages
Level 52
1,523 SR
1,460 Elo+

VS

Team Averages
Level 80
1,560 SR
1,548 Elo+
Aphrodite
Aphrodite
I-screamIcecream
Aphrodite
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,524 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rodrigovieira200
Tsukuyomi
Level 16
God Stats
4W - 3L
1,669 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 4
Mercury
Mercury
manimaker2009
Mercury
Level 159
God Stats
52W - 35L
1,607 SR
Queue Stats
751W - 720L
1,616 Elo+
Party 1
Jormungandr
Jormungandr
nia21111
Jormungandr
Level 119
God Stats
13W - 9L
1,523 SR
Queue Stats
338W - 328L
1,600 Elo+
Party 1
Hou Yi
Hou Yi
quenbeatrice2009
Hou Yi
Level 81
God Stats
7W - 7L
1,500 SR
Queue Stats
188W - 222L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
G1_Wendigo
Athena
14
2 / 8 / 11
10,216
426
8,172
30,988
34,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
TSM_JHONNY28
Izanami
17
6 / 6 / 6
11,411
475
22,634
21,214
9,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 6 / 1
10,259
427
7,938
26,102
17,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 6 / 4
9,639
402
7,003
20,710
7,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
pedrodog5
He Bo
17
7 / 9 / 2
11,254
469
13,632
15,469
5,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
20
9 / 0 / 12
14,315
596
19,828
20,283
19,556
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
17
4 / 4 / 6
12,225
509
17,071
16,198
7,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
20
13 / 2 / 7
14,719
613
27,800
21,676
13,074
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
nia21111
Jormungandr
17
3 / 5 / 11
11,874
495
11,928
28,746
32,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
5 / 4 / 7
11,747
489
11,887
17,098
6,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
77
15
Kills
34
35
Deaths
15
24
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Athena
G1_Wendigo
Athena
2
8
11
0.94
W
Aphrodite
9
0
12
15
W
Tsukuyomi
4
4
6
1.75
L
Izanami
TSM_JHONNY28
Izanami
6
6
6
1.5
L
0
6
1
0.08
L
0
6
4
0.33
W
Mercury
13
2
7
8.25
W
Jormungandr
nia21111
Jormungandr
3
5
11
1.7
L
He Bo
pedrodog5
He Bo
7
9
2
0.89
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,379
Damage
88,514
114,483
Taken
104,001
75,422
Mitigated
79,033
28,729
Healing
54,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
G1_Wendigo
Athena
8,172
2,480
969
5,555
30,988
34,537
0
8,380
22,318
19,118
0
W
Aphrodite
19,828
1,206
8,139
17,175
20,283
19,556
408
5,098
15,119
84,954
0
W
Tsukuyomi
17,071
4,600
0
4,162
16,198
7,679
2,158
4,871
11,237
0
72,368
L
Izanami
TSM_JHONNY28
Izanami
22,634
16,575
0
6,786
21,214
9,558
0
6,277
14,781
0
85,898
L
7,938
599
0
7,272
26,102
17,706
384
10,152
15,422
0
68,128
L
7,003
1,583
0
5,827
20,710
7,960
0
3,158
17,458
0
65,403
W
Mercury
27,800
17,926
0
9,722
21,676
13,074
2,838
6,383
15,171
0
159,077
W
Jormungandr
nia21111
Jormungandr
11,928
3,290
0
7,335
28,746
32,382
751
6,667
21,967
47,945
0
L
He Bo
pedrodog5
He Bo
13,632
450
0
2,320
15,469
5,661
0
3,309
12,016
52,810
0
W
11,887
4,424
0
7,649
17,098
6,342
2,164
4,328
12,684
0
58,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,779
Gold Earned
64,880
509
Minions Killed
583
0
Camps Cleared
0
2,190,124
Distance Traveled
2,408,643
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,216
426
26
1
0
457,447
7
W
Aphrodite
14,315
596
155
6
0
453,799
2
W
Tsukuyomi
12,225
509
121
5
0
489,864
0
L
Izanami
11,411
475
146
6
0
406,702
4
L
Tyr
10,259
427
136
6
0
463,567
1
L
Bastet
9,639
402
117
5
0
473,548
1
W
Mercury
14,719
613
166
7
0
589,437
1
W
Jormungandr
11,874
495
55
2
0
442,613
4
L
He Bo
11,254
469
84
4
0
388,860
6
W
Hou Yi
11,747
489
86
4
0
432,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role