Player Matchup

Set
Set
FlexyMic
Set
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 31L
1,466 Elo+
Solo
Hades
Hades
Gimblelittletoes
Hades
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 27L
1,562 Elo+
Party 1
Ao Kuang
Ao Kuang
SecretSilencer
Ao Kuang
Level 23
God Stats
1W - 3L
1,462 SR
Queue Stats
35W - 33L
1,486 Elo+
Party 1
Team Averages
Level 25
1,487 SR
1,505 Elo+

VS

Team Averages
Level 11
1,708 SR
1,608 Elo+
Scylla
Scylla
Lyfeguardiann
Scylla
Level 10
God Stats
7W - 0L
2,016 SR
Queue Stats
26W - 5L
1,827 Elo+
Party 2
Neith
Neith
ThunderKitties
Neith
Level 17
God Stats
7W - 4L
1,608 SR
Queue Stats
15W - 7L
1,761 Elo+
Party 2
Jormungandr
Jormungandr
ledoledole
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
7,628
763
5,251
9,119
5,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 5 / 2
6,272
627
1,910
8,582
5,042
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
9
3 / 1 / 1
6,692
669
3,188
7,129
1,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 4
8,566
857
10,547
5,251
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 1 / 6
7,865
787
6,723
4,218
1,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
ledoledole
Jormungandr
9
2 / 4 / 7
7,892
789
3,542
5,477
2,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
12
12
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
1
5
2
0.4
W
7
1
4
9
L
Ao Kuang
3
1
1
3.5
W
3
1
6
6
W
Jormungandr
ledoledole
Jormungandr
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,349
Damage
20,812
24,830
Taken
14,946
12,082
Mitigated
5,903
3,945
Healing
3,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,251
2,247
0
945
9,119
5,087
0
5,460
3,499
0
33,997
L
1,910
608
180
1,220
8,582
5,042
0
3,917
4,447
12,602
0
W
10,547
1,335
0
1,254
5,251
1,668
482
2,116
3,135
38,386
0
L
Ao Kuang
3,188
662
0
1,600
7,129
1,953
0
4,156
2,773
6,648
0
W
6,723
2,830
0
1,154
4,218
1,548
0
1,491
2,727
0
23,517
W
Jormungandr
ledoledole
Jormungandr
3,542
1,217
453
678
5,477
2,687
0
1,563
3,914
9,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,592
Gold Earned
24,323
88
Minions Killed
118
0
Camps Cleared
0
556,673
Distance Traveled
535,793
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,628
763
64
6
0
177,608
2
L
Hades
6,272
627
14
1
0
168,313
1
W
Scylla
8,566
857
67
7
0
197,068
2
L
Ao Kuang
6,692
669
10
1
0
210,752
0
W
Neith
7,865
787
45
5
0
186,617
0
W
Jormungandr
7,892
789
6
1
0
152,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role