Player Matchup

Apollo
Apollo
Exyzn
Apollo
Level 132
God Stats
9W - 3L
1,794 SR
Queue Stats
79W - 53L
1,680 Elo+
Party 2
Baron Samedi
Baron Samedi
Uber Blvck
Baron Samedi
Level 136
God Stats
2W - 1L
1,512 SR
Queue Stats
91W - 82L
1,587 Elo+
Party 2
Bastet
Bastet
UnholyXScope
Bastet
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
165W - 155L
1,526 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Wpbc
Ah Muzen Cab
Level 14
God Stats
10W - 0L
1,904 SR
Queue Stats
51W - 9L
1,968 Elo+
Party 2
Fenrir
Fenrir
ZOlVlBIECRUSHER
Fenrir
Level 125
God Stats
6W - 4L
1,715 SR
Queue Stats
184W - 190L
1,673 Elo+
Party 2
Team Averages
Level 101
1,685 SR
1,687 Elo+

VS

Team Averages
Level 49
1,649 SR
1,352 Elo+
Nu Wa
Nu Wa
CrazyIrishMan94
Nu Wa
Level 63
God Stats
14W - 9L
1,511 SR
Queue Stats
50W - 47L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
GBR Pr3dator94
Cthulhu
Level 29
God Stats
1W - 3L
1,286 SR
Queue Stats
6W - 5L
1,216 Elo+
Party 1
Odin
Odin
LANDIKAN97
Odin
Level 38
God Stats
1W - 1L
1,803 SR
Queue Stats
13W - 21L
1,421 Elo+
Party 1
Medusa
Medusa
awesomehouse24
Medusa
Level 71
God Stats
1W - 1L
1,748 SR
Queue Stats
180W - 162L
1,304 Elo+
Party 1
Erlang Shen
Erlang Shen
blackkahn
Erlang Shen
Level 42
God Stats
4W - 2L
1,896 SR
Queue Stats
71W - 68L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Exyzn
Apollo
14
4 / 3 / 3
8,465
605
7,765
10,257
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Uber Blvck
Baron Samedi
14
5 / 0 / 3
8,665
619
7,806
7,864
4,346
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
13
5 / 1 / 3
8,123
580
5,990
8,088
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
Wpbc
Ah Muzen Cab
16
18 / 0 / 3
9,971
712
16,983
8,967
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 4 / 13
8,197
586
8,074
10,461
7,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 2
6,389
456
6,262
10,042
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 5
6,774
484
4,864
10,590
8,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 9 / 1
5,666
405
3,471
12,723
7,796
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 6 / 2
6,728
481
3,000
9,891
2,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
blackkahn
Erlang Shen
9
1 / 9 / 2
6,040
431
3,583
13,192
7,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
36
Kills
8
8
Deaths
36
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
Apollo
Exyzn
Apollo
4
3
3
1.83
L
2
3
5
1.5
L
1
9
1
0.17
W
Baron Samedi
Uber Blvck
Baron Samedi
5
0
3
6.5
W
Bastet
5
1
3
6.5
W
Ah Muzen Cab
Wpbc
Ah Muzen Cab
18
0
3
19.5
W
4
4
13
2.63
L
2
6
2
0.5
L
Erlang Shen
blackkahn
Erlang Shen
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,618
Damage
21,180
45,637
Taken
56,438
21,945
Mitigated
28,976
19,820
Healing
6,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,262
2,459
0
600
10,042
3,138
0
3,400
6,642
22,118
0
W
Apollo
Exyzn
Apollo
7,765
5,084
0
2,948
10,257
3,893
899
3,448
6,809
0
54,481
L
4,864
370
442
2,455
10,590
8,094
0
2,029
8,561
18,097
0
L
3,471
955
0
250
12,723
7,796
0
336
12,387
38
15,251
W
Baron Samedi
Uber Blvck
Baron Samedi
7,806
940
469
4,316
7,864
4,346
1,281
2,435
5,429
53,848
0
W
Bastet
5,990
961
0
4,292
8,088
2,566
0
1,001
7,087
0
42,886
W
Ah Muzen Cab
Wpbc
Ah Muzen Cab
16,983
11,637
0
5,382
8,967
3,846
5,699
1,444
7,523
0
68,748
W
8,074
1,349
0
2,413
10,461
7,294
175
2,823
7,638
0
26,192
L
3,000
1,403
0
1,830
9,891
2,722
0
624
9,267
0
31,372
L
Erlang Shen
blackkahn
Erlang Shen
3,583
1,464
0
776
13,192
7,226
0
1,417
11,775
0
26,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,421
Gold Earned
31,597
441
Minions Killed
204
0
Camps Cleared
0
1,251,625
Distance Traveled
1,135,694
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,389
456
20
1
0
205,727
0
W
Apollo
8,465
605
105
8
0
249,378
2
L
Cthulhu
6,774
484
24
2
0
237,580
1
L
Odin
5,666
405
35
3
0
222,706
0
W
Baron Samedi
8,665
619
96
7
0
254,974
0
W
Bastet
8,123
580
86
6
0
272,997
1
W
Ah Muzen Cab
9,971
712
127
9
0
228,330
1
W
Fenrir
8,197
586
27
2
0
245,946
0
L
Medusa
6,728
481
67
5
0
244,045
0
L
Erlang Shen
6,040
431
58
4
0
225,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role