Player Matchup

Jormungandr
Jormungandr
Hate to run
Jormungandr
Level 28
God Stats
3W - 2L
1,597 SR
Queue Stats
3W - 4L
1,441 Elo+
Party 2
Nemesis
Nemesis
IVS Gammuhh
Nemesis
Level 85
God Stats
7W - 9L
1,465 SR
Queue Stats
135W - 168L
1,355 Elo+
Party 2
Poseidon
Poseidon
Sell Tears
Poseidon
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
60W - 71L
1,270 Elo+
Party 2
Cernunnos
Cernunnos
TH3MAN0FSTEEL3
Cernunnos
Level 28
God Stats
1W - 0L
1,836 SR
Queue Stats
11W - 22L
1,441 Elo+
Party 2
Cu Chulainn
Cu Chulainn
kennanevans
Cu Chulainn
Level 104
God Stats
6W - 16L
1,383 SR
Queue Stats
154W - 158L
1,331 Elo+
Party 2
Team Averages
Level 55
1,556 SR
1,368 Elo+

VS

Team Averages
Level 39
1,404 SR
1,317 Elo+
Mercury
Mercury
 
Mercury
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Spartanos290
He Bo
Level 67
God Stats
3W - 3L
1,609 SR
Queue Stats
53W - 43L
1,390 Elo+
Party 3
Cupid
Cupid
SupremePL70
Cupid
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
107W - 112L
1,336 Elo+
Party 3
Hera
Hera
XlippychickX
Hera
Level 28
God Stats
0W - 1L
1,022 SR
Queue Stats
33W - 87L
1,127 Elo+
Party 1
Artemis
Artemis
magikpotatoe7
Artemis
Level 24
God Stats
2W - 6L
1,388 SR
Queue Stats
7W - 15L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hate to run
Jormungandr
11
2 / 2 / 1
7,435
465
3,850
9,155
5,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
IVS Gammuhh
Nemesis
12
4 / 3 / 2
8,012
501
5,844
9,165
4,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
Sell Tears
Poseidon
14
2 / 0 / 3
8,362
523
3,309
4,378
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
TH3MAN0FSTEEL3
Cernunnos
12
0 / 5 / 2
7,501
469
4,524
11,297
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
kennanevans
Cu Chulainn
17
12 / 0 / 0
10,506
657
10,701
6,716
5,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 6 / 0
6,110
382
1,630
9,876
3,011
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 3 / 1
7,403
463
5,268
6,321
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 1 / 2
8,130
508
8,091
8,143
2,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 6 / 2
5,416
339
1,719
8,283
1,821
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
11
1 / 4 / 5
6,629
414
4,850
8,920
3,077
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
20
Kills
10
10
Deaths
20
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
6
0
0
W
Jormungandr
Hate to run
Jormungandr
2
2
1
1.25
W
Nemesis
IVS Gammuhh
Nemesis
4
3
2
1.67
W
Poseidon
Sell Tears
Poseidon
2
0
3
3.5
L
3
3
1
1.17
L
6
1
2
7
W
Cernunnos
TH3MAN0FSTEEL3
Cernunnos
0
5
2
0.2
L
0
6
2
0.17
W
Cu Chulainn
kennanevans
Cu Chulainn
12
0
0
12
L
Artemis
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,228
Damage
21,558
40,711
Taken
41,543
21,053
Mitigated
12,170
14,501
Healing
8,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,630
566
0
603
9,876
3,011
0
762
9,114
0
25,617
W
Jormungandr
Hate to run
Jormungandr
3,850
147
54
2,396
9,155
5,458
153
1,069
8,086
30,946
0
W
Nemesis
IVS Gammuhh
Nemesis
5,844
2,359
347
3,870
9,165
4,662
0
2,696
6,469
0
35,665
W
Poseidon
Sell Tears
Poseidon
3,309
447
0
1,441
4,378
1,536
504
1,111
3,267
44,105
0
L
5,268
59
0
1,457
6,321
2,005
0
1,179
5,142
33,449
0
L
8,091
4,267
508
3,023
8,143
2,256
0
1,425
6,718
0
39,359
W
Cernunnos
TH3MAN0FSTEEL3
Cernunnos
4,524
1,107
0
3,958
11,297
4,369
1,104
1,434
9,863
0
32,713
L
1,719
519
426
828
8,283
1,821
0
1,012
7,271
10,050
0
W
Cu Chulainn
kennanevans
Cu Chulainn
10,701
2,515
0
2,435
6,716
5,028
2,240
677
6,039
0
67,999
L
Artemis
4,850
2,160
39
1,770
8,920
3,077
1,113
2,781
6,139
0
32,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,816
Gold Earned
33,688
398
Minions Killed
255
0
Camps Cleared
0
1,513,869
Distance Traveled
1,448,994
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,110
382
48
3
0
345,778
0
W
Jormungandr
7,435
465
57
4
0
286,261
1
W
Nemesis
8,012
501
63
4
0
343,251
2
W
Poseidon
8,362
523
79
5
0
297,814
2
L
He Bo
7,403
463
57
4
0
296,564
7
L
Cupid
8,130
508
78
5
0
316,043
2
W
Cernunnos
7,501
469
65
4
0
242,331
0
L
Hera
5,416
339
15
1
0
251,311
1
W
Cu Chulainn
10,506
657
134
8
0
344,212
0
L
Artemis
6,629
414
57
4
0
239,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role