Player Matchup

Bellona
Bellona
miyachi94
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,475 Elo+
Solo
Danzaburou
Danzaburou
nighttclaw
Danzaburou
Level 29
God Stats
5W - 6L
1,445 SR
Queue Stats
32W - 45L
1,286 Elo+
Solo
Cthulhu
Cthulhu
ostap497992
Cthulhu
Level 29
God Stats
2W - 0L
1,780 SR
Queue Stats
17W - 9L
1,409 Elo+
Solo
Artemis
Artemis
xRobik94x
Artemis
Level 10
God Stats
3W - 0L
1,739 SR
Queue Stats
107W - 112L
1,410 Elo+
Solo
Loki
Loki
xzjko
Loki
Level 28
God Stats
5W - 10L
1,333 SR
Queue Stats
98W - 110L
1,473 Elo+
Solo
Team Averages
Level 21
1,559 SR
1,411 Elo+

VS

Team Averages
Level 18
1,495 SR
1,480 Elo+
Medusa
Medusa
DiamaGr-
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,682 Elo+
Solo
Zeus
Zeus
JazzmanJ23
Zeus
Level 6
God Stats
7W - 10L
1,500 SR
Queue Stats
49W - 37L
1,416 Elo+
Solo
Neith
Neith
Sinkeenjitske
Neith
Level 25
God Stats
54W - 57L
1,435 SR
Queue Stats
83W - 103L
1,384 Elo+
Party 1
Loki
Loki
TerrorSol332211
Loki
Level 28
God Stats
28W - 23L
1,567 SR
Queue Stats
97W - 131L
1,458 Elo+
Party 1
Nu Wa
Nu Wa
misory42187
Nu Wa
Level 27
God Stats
13W - 8L
1,474 SR
Queue Stats
91W - 92L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
miyachi94
Bellona
10
0 / 3 / 5
6,617
414
3,870
11,683
6,592
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
nighttclaw
Danzaburou
16
5 / 2 / 3
10,238
640
7,989
10,601
4,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
ostap497992
Cthulhu
12
3 / 4 / 3
8,108
507
6,807
16,747
7,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
xRobik94x
Artemis
16
9 / 0 / 6
9,800
613
11,041
9,451
3,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
xzjko
Loki
14
9 / 0 / 5
8,861
554
5,870
9,031
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DiamaGr-
Medusa
11
3 / 4 / 3
7,064
442
9,831
11,584
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 8 / 3
6,935
433
6,642
10,663
3,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 0
7,118
445
4,410
8,107
2,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 6 / 2
7,874
492
5,963
10,891
3,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 3 / 1
8,397
525
8,723
6,992
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
26
Kills
9
9
Deaths
26
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
DiamaGr-
Medusa
3
4
3
1.13
L
1
8
3
0.31
L
0
5
0
0
L
0
6
2
0.17
L
5
3
1
1.83
W
Bellona
miyachi94
Bellona
0
3
5
0.83
W
Danzaburou
nighttclaw
Danzaburou
5
2
3
3.25
W
Cthulhu
ostap497992
Cthulhu
3
4
3
1.13
W
Artemis
xRobik94x
Artemis
9
0
6
12
W
Loki
xzjko
Loki
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,577
Damage
35,569
57,513
Taken
48,237
25,908
Mitigated
15,199
18,226
Healing
5,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DiamaGr-
Medusa
9,831
5,104
0
3,519
11,584
3,681
973
3,159
8,425
0
31,826
L
6,642
1,970
0
373
10,663
3,559
308
1,911
8,752
31,765
0
L
4,410
2,066
0
784
8,107
2,436
1,024
494
7,613
0
37,310
L
5,963
1,580
135
544
10,891
3,428
1,103
142
10,749
0
54,073
L
8,723
2,813
0
0
6,992
2,095
1,977
1,101
5,891
33,438
0
W
Bellona
miyachi94
Bellona
3,870
533
0
2,945
11,683
6,592
299
2,733
8,950
0
14,400
W
Danzaburou
nighttclaw
Danzaburou
7,989
4,074
0
4,403
10,601
4,838
2,747
2,843
7,758
0
65,420
W
Cthulhu
ostap497992
Cthulhu
6,807
507
708
5,133
16,747
7,701
473
5,063
11,684
32,818
0
W
Artemis
xRobik94x
Artemis
11,041
5,700
0
2,744
9,451
3,700
1,280
2,625
6,826
0
50,865
W
Loki
xzjko
Loki
5,870
1,130
0
2,293
9,031
3,077
141
2,101
6,930
0
41,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,624
Gold Earned
37,388
353
Minions Killed
339
0
Camps Cleared
0
1,485,726
Distance Traveled
1,391,902
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,064
442
46
3
0
289,874
0
L
Zeus
6,935
433
60
4
0
240,939
5
L
Neith
7,118
445
82
5
0
258,273
1
L
Loki
7,874
492
92
6
0
297,541
0
L
Nu Wa
8,397
525
59
4
0
305,275
0
W
Bellona
6,617
414
17
1
0
312,994
0
W
Danzaburou
10,238
640
128
8
0
260,412
1
W
Cthulhu
8,108
507
47
3
0
259,168
6
W
Artemis
9,800
613
83
5
0
287,261
5
W
Loki
8,861
554
78
5
0
365,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role