Player Matchup

Fafnir
Fafnir
AintNoNextTime
Fafnir
Level 25
God Stats
11W - 8L
1,656 SR
Queue Stats
63W - 42L
1,562 Elo+
Party 1
Awilix
Awilix
IDrinkLiteBeer
Awilix
Level 25
God Stats
28W - 27L
1,729 SR
Queue Stats
135W - 139L
1,592 Elo+
Solo
Chaac
Chaac
Kinboi11
Chaac
Level 29
God Stats
7W - 6L
1,562 SR
Queue Stats
38W - 34L
1,576 Elo+
Solo
Agni
Agni
Martinartist
Agni
Level 29
God Stats
2W - 2L
1,510 SR
Queue Stats
316W - 369L
1,629 Elo+
Solo
Danzaburou
Danzaburou
WardNextTime
Danzaburou
Level 27
God Stats
4W - 3L
1,546 SR
Queue Stats
162W - 122L
1,504 Elo+
Party 1
Team Averages
Level 27
1,601 SR
1,572 Elo+

VS

Team Averages
Level 27
1,639 SR
1,672 Elo+
Bellona
Bellona
FiveJavitr
Bellona
Level 28
God Stats
11W - 9L
1,749 SR
Queue Stats
43W - 44L
1,617 Elo+
Party 2
Anubis
Anubis
OverlordCupcake
Anubis
Level 18
God Stats
2W - 2L
1,667 SR
Queue Stats
29W - 32L
1,591 Elo+
Solo
Neith
Neith
Saiyamander
Neith
Level 26
God Stats
26W - 22L
1,484 SR
Queue Stats
35W - 32L
1,630 Elo+
Party 2
Vamana
Vamana
Shouba
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,905 Elo+
Solo
Cu Chulainn
Cu Chulainn
iiBloodyDesire
Cu Chulainn
Level 37
God Stats
0W - 1L
1,794 SR
Queue Stats
29W - 30L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
7,421
495
4,847
7,188
5,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 1 / 2
8,151
543
5,305
9,287
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Kinboi11
Chaac
14
3 / 0 / 0
8,386
559
4,393
9,578
8,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 2
8,382
559
5,144
6,141
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
WardNextTime
Danzaburou
12
4 / 1 / 5
7,691
513
10,749
10,188
4,226
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FiveJavitr
Bellona
9
0 / 4 / 1
6,663
444
4,765
10,352
4,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 3 / 0
8,527
568
5,455
8,536
4,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 4 / 0
5,848
390
4,781
8,429
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Shouba
Vamana
12
0 / 2 / 1
7,067
471
2,333
11,627
6,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
iiBloodyDesire
Cu Chulainn
13
0 / 3 / 0
6,380
425
4,088
6,501
4,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
16
Kills
4
4
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
Bellona
FiveJavitr
Bellona
0
4
1
0.13
W
4
1
2
5
W
Chaac
Kinboi11
Chaac
3
0
0
3
W
2
2
2
1.5
L
4
3
0
1.33
L
0
4
0
0
L
Vamana
Shouba
Vamana
0
2
1
0.25
W
Danzaburou
WardNextTime
Danzaburou
4
1
5
6.5
L
Cu Chulainn
iiBloodyDesire
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,438
Damage
21,422
42,382
Taken
45,445
23,941
Mitigated
23,043
18,955
Healing
9,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,847
1,190
427
3,667
7,188
5,787
78
360
6,828
19,016
0
L
Bellona
FiveJavitr
Bellona
4,765
1,404
0
1,278
10,352
4,977
0
3,194
7,148
0
22,623
W
5,305
1,959
0
3,600
9,287
3,450
0
1,636
7,651
0
55,636
W
Chaac
Kinboi11
Chaac
4,393
1,476
0
4,861
9,578
8,893
532
0
9,578
0
47,077
W
5,144
358
0
890
6,141
1,585
0
3,076
3,065
44,422
0
L
5,455
317
0
3,471
8,536
4,428
0
3,110
5,174
54,031
0
L
4,781
2,289
0
1,911
8,429
2,214
0
929
7,500
0
26,841
L
Vamana
Shouba
Vamana
2,333
963
0
1,298
11,627
6,999
0
2,421
9,131
0
51,658
W
Danzaburou
WardNextTime
Danzaburou
10,749
5,679
0
5,510
10,188
4,226
554
383
9,805
0
49,518
L
Cu Chulainn
iiBloodyDesire
Cu Chulainn
4,088
885
0
1,394
6,501
4,425
0
0
6,237
0
29,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,031
Gold Earned
34,485
415
Minions Killed
369
0
Camps Cleared
0
1,416,455
Distance Traveled
1,385,383
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,421
495
18
1
0
278,759
0
L
Bellona
6,663
444
42
3
0
295,404
0
W
Awilix
8,151
543
105
7
0
329,699
6
W
Chaac
8,386
559
97
6
0
265,468
3
W
Agni
8,382
559
101
7
0
275,201
0
L
Anubis
8,527
568
118
8
0
246,680
4
L
Neith
5,848
390
51
3
0
273,312
0
L
Vamana
7,067
471
105
7
0
277,394
5
W
Danzaburou
7,691
513
94
6
0
267,328
6
L
Cu Chulainn
6,380
425
53
4
0
292,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role