Player Matchup

Danzaburou
Danzaburou
Da_Real_Batman56
Danzaburou
Level 29
God Stats
27W - 19L
1,722 SR
Queue Stats
135W - 160L
1,548 Elo+
Solo
Cerberus
Cerberus
Worthless94
Cerberus
Level 24
God Stats
5W - 0L
1,833 SR
Queue Stats
87W - 71L
1,540 Elo+
Solo
Ymir
Ymir
adosagunshottt
Ymir
Level 26
God Stats
25W - 16L
1,621 SR
Queue Stats
118W - 98L
1,532 Elo+
Solo
Bellona
Bellona
autoselecthater
Bellona
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 62L
1,500 Elo+
Solo
Scylla
Scylla
zzVizzion
Scylla
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 8L
1,684 Elo+
Solo
Team Averages
Level 21
1,635 SR
1,561 Elo+

VS

Team Averages
Level 23
1,474 SR
1,567 Elo+
Nemesis
Nemesis
Crusher3636
Nemesis
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 240L
1,480 Elo+
Solo
Chiron
Chiron
LitPandaX
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,679 Elo+
Solo
Kumbhakarna
Kumbhakarna
SwiftAssaassiin
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,658 Elo+
Solo
Scylla
Scylla
Tazhold
Scylla
Level 26
God Stats
5W - 7L
1,368 SR
Queue Stats
297W - 366L
1,519 Elo+
Solo
Chaac
Chaac
iamliveD
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Da_Real_Batman56
Danzaburou
13
1 / 4 / 4
8,119
541
7,767
8,723
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Worthless94
Cerberus
15
4 / 0 / 0
9,023
602
8,386
11,207
11,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 3 / 2
8,440
563
4,885
9,860
6,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
4 / 2 / 3
8,900
593
4,282
10,672
6,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
zzVizzion
Scylla
16
7 / 1 / 4
10,226
682
11,972
7,917
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Crusher3636
Nemesis
9
0 / 7 / 1
6,059
404
4,178
12,503
4,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
LitPandaX
Chiron
12
7 / 6 / 3
8,063
538
10,670
14,165
4,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
SwiftAssaassiin
Kumbhakarna
11
2 / 2 / 5
7,398
493
4,576
14,505
9,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Tazhold
Scylla
4
0 / 3 / 0
4,808
321
551
2,543
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
iamliveD
Chaac
11
0 / 2 / 1
6,495
433
3,893
12,272
5,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
20
Kills
9
10
Deaths
20
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Crusher3636
Nemesis
0
7
1
0.07
W
Danzaburou
Da_Real_Batman56
Danzaburou
1
4
4
0.75
L
Chiron
LitPandaX
Chiron
7
6
3
1.42
L
Kumbhakarna
SwiftAssaassiin
Kumbhakarna
2
2
5
2.25
L
Scylla
Tazhold
Scylla
0
3
0
0
W
Cerberus
Worthless94
Cerberus
4
0
0
4
W
4
3
2
1.67
W
4
2
3
2.75
L
Chaac
iamliveD
Chaac
0
2
1
0.25
W
Scylla
zzVizzion
Scylla
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,292
Damage
23,868
48,379
Taken
55,988
30,355
Mitigated
25,199
12,582
Healing
17,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Crusher3636
Nemesis
4,178
2,164
0
3,022
12,503
4,728
0
4,180
8,323
0
31,325
W
Danzaburou
Da_Real_Batman56
Danzaburou
7,767
3,457
0
2,840
8,723
2,848
2,378
1,273
7,450
0
40,864
L
Chiron
LitPandaX
Chiron
10,670
4,877
984
4,536
14,165
4,323
262
6,061
8,043
0
41,181
L
Kumbhakarna
SwiftAssaassiin
Kumbhakarna
4,576
486
0
2,463
14,505
9,583
0
4,701
9,804
29,277
0
L
Scylla
Tazhold
Scylla
551
103
0
186
2,543
634
0
1,138
1,405
6,596
0
W
Cerberus
Worthless94
Cerberus
8,386
388
0
5,660
11,207
11,387
916
0
10,861
52,978
0
W
4,885
790
186
938
9,860
6,613
307
2,025
7,835
20,082
0
W
4,282
1,992
0
1,083
10,672
6,534
3,073
952
9,720
119
50,128
L
Chaac
iamliveD
Chaac
3,893
226
0
5,873
12,272
5,931
0
9,282
2,990
0
32,108
W
Scylla
zzVizzion
Scylla
11,972
1,277
0
1,875
7,917
2,973
4,409
877
6,990
66,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,708
Gold Earned
32,823
475
Minions Killed
241
0
Camps Cleared
0
1,419,797
Distance Traveled
1,112,703
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,059
404
64
4
0
254,416
0
W
Danzaburou
8,119
541
57
4
0
255,632
0
L
Chiron
8,063
538
67
4
0
213,061
1
L
Kumbhakarna
7,398
493
31
2
0
254,681
0
L
Scylla
4,808
321
13
1
0
83,885
0
W
Cerberus
9,023
602
158
11
0
282,410
1
W
Ymir
8,440
563
25
2
0
293,231
1
W
Bellona
8,900
593
101
7
0
325,168
0
L
Chaac
6,495
433
66
4
0
306,660
0
W
Scylla
10,226
682
134
9
0
263,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role