Player Matchup

Kukulkan
Kukulkan
Glachuu
Kukulkan
Level 160
God Stats
2W - 0L
1,683 SR
Queue Stats
861W - 83L
2,368 Elo+
Party 1
Fafnir
Fafnir
Misanjo
Fafnir
Level 160
God Stats
25W - 2L
1,500 SR
Queue Stats
930W - 110L
2,368 Elo+
Party 1
Hou Yi
Hou Yi
SheerWind
Hou Yi
Level 156
God Stats
5W - 1L
1,500 SR
Queue Stats
411W - 142L
2,069 Elo+
Party 1
Team Averages
Level 159
1,561 SR
2,268 Elo+

VS

Team Averages
Level 141
1,581 SR
1,412 Elo+
Medusa
Medusa
Coldiffuse
Medusa
Level 128
God Stats
15W - 7L
1,742 SR
Queue Stats
261W - 207L
1,428 Elo+
Party 2
Hera
Hera
Kâirôs
Hera
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,527 Elo+
Solo
Cerberus
Cerberus
MrJoposranchik
Cerberus
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Glachuu
Kukulkan
18
6 / 1 / 8
12,893
758
19,765
8,516
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Misanjo
Fafnir
16
3 / 0 / 12
13,088
770
15,131
18,300
28,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
SheerWind
Hou Yi
13
6 / 4 / 6
11,321
666
9,143
10,198
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Coldiffuse
Medusa
15
3 / 3 / 1
10,433
614
13,735
17,033
6,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
13
1 / 7 / 3
9,986
587
10,148
13,362
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
12
1 / 5 / 2
10,390
611
4,502
19,881
18,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
5
5
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
Coldiffuse
Medusa
3
3
1
1.17
W
Kukulkan
Glachuu
Kukulkan
6
1
8
10
L
Hera
1
7
3
0.36
W
Fafnir
Misanjo
Fafnir
3
0
12
9
L
Cerberus
1
5
2
0.4
W
Hou Yi
SheerWind
Hou Yi
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,039
Damage
28,385
37,014
Taken
50,276
35,940
Mitigated
29,205
14,120
Healing
8,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Coldiffuse
Medusa
13,735
5,470
0
2,316
17,033
6,262
0
13,563
3,200
0
63,175
W
Kukulkan
Glachuu
Kukulkan
19,765
1,573
0
1,674
8,516
3,725
1,184
5,022
3,494
110,955
0
L
Hera
10,148
2,234
0
2,471
13,362
4,595
0
8,667
3,991
52,067
0
W
Fafnir
Misanjo
Fafnir
15,131
3,879
0
10,017
18,300
28,491
538
6,573
11,727
28,147
0
L
Cerberus
4,502
250
0
3,824
19,881
18,348
0
10,811
8,155
21,448
0
W
Hou Yi
SheerWind
Hou Yi
9,143
3,461
0
2,429
10,198
3,724
2,252
3,173
7,025
0
30,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,302
Gold Earned
30,809
243
Minions Killed
197
0
Camps Cleared
0
902,116
Distance Traveled
960,076
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,433
614
88
5
0
353,487
2
W
Kukulkan
12,893
758
172
10
0
339,005
3
L
Hera
9,986
587
80
5
0
293,196
2
W
Fafnir
13,088
770
22
1
0
335,215
4
L
Cerberus
10,390
611
29
2
0
313,393
4
W
Hou Yi
11,321
666
49
3
0
227,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role