Player Matchup

Fenrir
Fenrir
AIN_GUI
Fenrir
Level 17
God Stats
26W - 24L
1,479 SR
Queue Stats
778W - 784L
1,421 Elo+
Solo
Merlin
Merlin
GuinjaH
Merlin
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
honricke
Tsukuyomi
Level 8
God Stats
5W - 7L
1,397 SR
Queue Stats
11W - 17L
1,299 Elo+
Party 2
Neith
Neith
rayanguy
Neith
Level 28
God Stats
9W - 11L
1,319 SR
Queue Stats
116W - 139L
1,416 Elo+
Solo
Guan Yu
Guan Yu
ustanak31
Guan Yu
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 20L
1,702 Elo+
Solo
Team Averages
Level 19
1,439 SR
1,467 Elo+

VS

Team Averages
Level 13
1,372 SR
1,283 Elo+
Odin
Odin
 
Odin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GiuliV10
Fenrir
Level 8
God Stats
5W - 9L
1,227 SR
Queue Stats
189W - 292L
1,176 Elo+
Party 1
Nemesis
Nemesis
K1DTaitaN_z
Nemesis
Level 5
God Stats
11W - 14L
1,274 SR
Queue Stats
53W - 104L
967 Elo+
Party 1
Terra
Terra
KR0DR
Terra
Level 13
God Stats
3W - 7L
1,357 SR
Queue Stats
30W - 34L
1,238 Elo+
Solo
Da Ji
Da Ji
PanConDulce14
Da Ji
Level 24
God Stats
5W - 5L
1,500 SR
Queue Stats
96W - 71L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AIN_GUI
Fenrir
12
3 / 3 / 0
7,432
465
3,073
6,969
3,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
GuinjaH
Merlin
15
3 / 4 / 3
9,121
570
8,513
7,443
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
honricke
Tsukuyomi
15
7 / 3 / 7
9,985
624
5,043
9,562
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
rayanguy
Neith
15
11 / 3 / 7
9,654
603
12,489
10,594
3,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
ustanak31
Guan Yu
14
10 / 4 / 11
9,285
580
9,836
10,378
8,428
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 3 / 0
6,624
414
2,372
7,624
4,191
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
GiuliV10
Fenrir
9
1 / 7 / 3
6,402
400
2,957
11,815
3,317
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Nemesis
K1DTaitaN_z
Nemesis
8
2 / 14 / 4
6,267
392
4,033
14,918
3,502
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Terra
KR0DR
Terra
9
0 / 8 / 2
6,313
395
960
11,885
6,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
14 / 4 / 1
9,591
599
13,548
10,684
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
34
Kills
17
17
Deaths
36
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
3
0
0
W
Fenrir
AIN_GUI
Fenrir
3
3
0
1
L
Fenrir
GiuliV10
Fenrir
1
7
3
0.36
W
Merlin
GuinjaH
Merlin
3
4
3
1.13
L
Nemesis
K1DTaitaN_z
Nemesis
2
14
4
0.29
L
Terra
KR0DR
Terra
0
8
2
0.13
L
14
4
1
3.63
W
Tsukuyomi
honricke
Tsukuyomi
7
3
7
3.5
W
Neith
rayanguy
Neith
11
3
7
4.83
W
Guan Yu
ustanak31
Guan Yu
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,954
Damage
23,870
44,946
Taken
56,926
20,861
Mitigated
20,967
12,068
Healing
6,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,372
1,495
0
0
7,624
4,191
477
3,640
3,860
0
24,937
W
Fenrir
AIN_GUI
Fenrir
3,073
690
0
1,097
6,969
3,217
1,064
0
6,969
0
21,631
L
Fenrir
GiuliV10
Fenrir
2,957
913
0
1,000
11,815
3,317
23
0
11,790
0
11,875
W
Merlin
GuinjaH
Merlin
8,513
1,543
0
713
7,443
2,411
136
105
7,338
58,316
0
L
Nemesis
K1DTaitaN_z
Nemesis
4,033
1,859
0
1,439
14,918
3,502
109
0
14,893
0
9,384
L
Terra
KR0DR
Terra
960
229
521
1,433
11,885
6,147
287
3,700
8,185
11,725
0
L
13,548
3,139
0
2,338
10,684
3,810
0
1,173
9,461
0
46,587
W
Tsukuyomi
honricke
Tsukuyomi
5,043
999
0
3,749
9,562
3,260
0
276
9,286
0
50,372
W
Neith
rayanguy
Neith
12,489
5,714
0
5,288
10,594
3,545
1,991
106
10,488
0
45,535
W
Guan Yu
ustanak31
Guan Yu
9,836
2,965
85
1,136
10,378
8,428
194
473
9,905
0
27,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,477
Gold Earned
35,197
341
Minions Killed
173
0
Camps Cleared
0
1,454,729
Distance Traveled
1,470,911
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,624
414
61
4
0
332,021
0
W
Fenrir
7,432
465
42
3
0
322,040
3
L
Fenrir
6,402
400
12
1
0
308,675
0
W
Merlin
9,121
570
107
7
0
284,457
0
L
Nemesis
6,267
392
11
1
0
309,466
0
L
Terra
6,313
395
16
1
0
287,320
3
L
Da Ji
9,591
599
73
5
0
233,429
3
W
Tsukuyomi
9,985
624
88
6
0
297,005
0
W
Neith
9,654
603
71
4
0
235,637
0
W
Guan Yu
9,285
580
33
2
0
315,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role