Player Matchup

Bacchus
Bacchus
AlzheimerD
Bacchus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,607 Elo+
Party 1
Neith
Neith
big_LOU74
Neith
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
charebears69
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,431 Elo+
Solo
Kukulkan
Kukulkan
red-cobra60
Kukulkan
Level 28
God Stats
64W - 59L
1,607 SR
Queue Stats
1,231W - 1,349L
1,499 Elo+
Solo
Cthulhu
Cthulhu
theoneghost
Cthulhu
Level 3
God Stats
1W - 2L
1,679 SR
Queue Stats
2W - 2L
1,780 Elo+
Party 1
Team Averages
Level 22
1,557 SR
1,563 Elo+

VS

Team Averages
Level 19
1,580 SR
1,582 Elo+
Heimdallr
Heimdallr
DripSumICE
Heimdallr
Level 24
God Stats
1W - 0L
1,681 SR
Queue Stats
129W - 119L
1,619 Elo+
Solo
Neith
Neith
Grizwntrgren403
Neith
Level 29
God Stats
5W - 1L
1,721 SR
Queue Stats
60W - 52L
1,548 Elo+
Solo
Guan Yu
Guan Yu
KENZO_EKMI
Guan Yu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Bellona
Bellona
PowerfulVicAvila
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,527 Elo+
Solo
Vulcan
Vulcan
WhirlwindNose98
Vulcan
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 21L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlzheimerD
Bacchus
20
4 / 3 / 14
16,182
952
18,153
22,975
31,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
big_LOU74
Neith
20
9 / 4 / 6
16,681
981
18,918
15,511
6,520
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
charebears69
Sun Wukong
20
1 / 8 / 12
14,499
853
14,506
31,750
40,194
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
red-cobra60
Kukulkan
20
5 / 3 / 4
15,713
924
20,366
11,006
4,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
theoneghost
Cthulhu
20
0 / 10 / 16
14,642
861
14,603
31,599
32,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DripSumICE
Heimdallr
20
13 / 2 / 10
18,838
1,108
34,871
21,899
9,280
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
2 / 4 / 15
15,081
887
18,427
19,623
8,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Guan Yu
KENZO_EKMI
Guan Yu
17
0 / 2 / 2
12,274
722
1,013
2,840
981
20
3 / 9 / 12
15,163
892
14,930
32,178
38,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 2 / 14
17,690
1,041
37,465
15,175
6,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
81
19
Kills
28
28
Deaths
19
52
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AlzheimerD
Bacchus
4
3
14
3.67
W
Heimdallr
DripSumICE
Heimdallr
13
2
10
9
W
2
4
15
2.38
W
Guan Yu
KENZO_EKMI
Guan Yu
0
2
2
0.5
W
3
9
12
1
W
10
2
14
8.5
L
Neith
big_LOU74
Neith
9
4
6
3
L
Sun Wukong
charebears69
Sun Wukong
1
8
12
0.88
L
Kukulkan
red-cobra60
Kukulkan
5
3
4
2.33
L
Cthulhu
theoneghost
Cthulhu
0
10
16
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,546
Damage
106,706
112,841
Taken
91,715
115,057
Mitigated
63,455
12,169
Healing
15,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AlzheimerD
Bacchus
18,153
1,698
986
1,287
22,975
31,067
0
5,076
17,077
39,396
0
W
Heimdallr
DripSumICE
Heimdallr
34,871
16,508
0
5,301
21,899
9,280
0
11,883
9,841
0
84,615
W
18,427
13,871
321
5,270
19,623
8,495
0
11,211
8,212
0
44,417
W
Guan Yu
KENZO_EKMI
Guan Yu
1,013
241
126
195
2,840
981
0
2,100
665
0
1,621
W
14,930
4,587
0
1,879
32,178
38,372
0
16,868
15,025
0
30,669
W
37,465
8,890
689
1,347
15,175
6,327
0
10,175
4,850
83,453
0
L
Neith
big_LOU74
Neith
18,918
9,821
0
3,757
15,511
6,520
0
3,362
12,099
0
37,486
L
Sun Wukong
charebears69
Sun Wukong
14,506
4,344
243
2,065
31,750
40,194
0
11,643
19,768
0
34,253
L
Kukulkan
red-cobra60
Kukulkan
20,366
1,085
0
0
11,006
4,824
0
2,525
8,406
81,413
0
L
Cthulhu
theoneghost
Cthulhu
14,603
940
255
3,576
31,599
32,452
0
14,859
16,345
38,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,717
Gold Earned
79,046
361
Minions Killed
337
9
Camps Cleared
10
1,549,874
Distance Traveled
1,244,035
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
16,182
952
54
3
3
323,741
0
W
Heimdallr
18,838
1,108
102
6
8
287,909
0
W
Neith
15,081
887
62
4
0
268,775
0
W
Guan Yu
12,274
722
4
0
0
38,556
0
W
Bellona
15,163
892
36
2
0
298,921
0
W
Vulcan
17,690
1,041
133
8
2
349,874
0
L
Neith
16,681
981
40
2
5
333,342
2
L
Sun Wukong
14,499
853
49
3
1
285,600
0
L
Kukulkan
15,713
924
157
9
0
293,985
0
L
Cthulhu
14,642
861
61
4
0
313,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role