Player Matchup

Medusa
Medusa
Animefiend61546
Medusa
Level 68
God Stats
4W - 2L
1,779 SR
Queue Stats
82W - 66L
1,504 Elo+
Party 1
Hercules
Hercules
Killjoyolo-
Hercules
Level 124
God Stats
1W - 0L
1,315 SR
Queue Stats
11W - 12L
1,487 Elo+
Party 1
Kukulkan
Kukulkan
vandy121392
Kukulkan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,223 Elo+
Party 1
Team Averages
Level 80
1,531 SR
1,405 Elo+

VS

Team Averages
Level 77
1,635 SR
1,469 Elo+
Arachne
Arachne
DBZTIM1
Arachne
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 75L
1,474 Elo+
Party 2
Artio
Artio
Rezmend
Artio
Level 68
God Stats
9W - 10L
1,657 SR
Queue Stats
51W - 70L
1,467 Elo+
Party 2
Bacchus
Bacchus
Ricky2309
Bacchus
Level 19
God Stats
1W - 1L
1,747 SR
Queue Stats
4W - 5L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 0 / 4
10,871
836
12,428
5,370
2,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Killjoyolo-
Hercules
13
3 / 1 / 10
9,425
725
5,324
8,269
5,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
vandy121392
Kukulkan
12
1 / 0 / 14
9,238
711
6,567
3,161
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DBZTIM1
Arachne
10
0 / 6 / 0
7,525
579
4,529
11,177
4,041
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artio
Rezmend
Artio
10
1 / 3 / 0
8,137
626
1,859
9,634
5,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
Ricky2309
Bacchus
10
0 / 6 / 1
7,546
580
4,844
10,749
9,750
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
15
Kills
1
1
Deaths
15
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
11
0
4
13
L
Arachne
DBZTIM1
Arachne
0
6
0
0
W
Hercules
Killjoyolo-
Hercules
3
1
10
8
L
Artio
Rezmend
Artio
1
3
0
0.33
L
Bacchus
Ricky2309
Bacchus
0
6
1
0.08
W
Kukulkan
vandy121392
Kukulkan
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,319
Damage
11,232
16,800
Taken
31,560
8,871
Mitigated
19,066
5,062
Healing
3,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,428
6,875
0
1,992
5,370
2,043
1,598
2,402
2,968
0
44,547
L
Arachne
DBZTIM1
Arachne
4,529
1,791
0
1,702
11,177
4,041
0
2,686
8,112
0
25,950
W
Hercules
Killjoyolo-
Hercules
5,324
1,417
682
2,388
8,269
5,638
0
3,371
4,898
0
32,594
L
Artio
Rezmend
Artio
1,859
125
0
1,428
9,634
5,275
0
2,041
7,421
20,021
0
L
Bacchus
Ricky2309
Bacchus
4,844
292
0
700
10,749
9,750
0
1,499
8,948
18,961
0
W
Kukulkan
vandy121392
Kukulkan
6,567
1,053
0
0
3,161
1,190
183
956
2,205
34,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,534
Gold Earned
23,208
192
Minions Killed
98
0
Camps Cleared
0
780,343
Distance Traveled
595,845
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,871
836
73
6
0
251,454
2
L
Arachne
7,525
579
44
3
0
211,220
2
W
Hercules
9,425
725
51
4
0
269,925
2
L
Artio
8,137
626
32
2
0
179,751
1
L
Bacchus
7,546
580
22
2
0
204,874
2
W
Kukulkan
9,238
711
68
5
0
258,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role