Player Matchup

Danzaburou
Danzaburou
Platinum V
BluexFlames
Danzaburou
Platinum V
Level 82
God Stats
4W - 5L
1,946 SR
Queue Stats
143W - 143L
1,714 MMR
Solo
Khepri
Khepri
Gold I
Donut4298
Khepri
Gold I
Level 141
God Stats
0W - 2L
1,266 SR
Queue Stats
48W - 45L
1,705 MMR
Solo
Sol
Sol
Gold I
KaleSoares
Sol
Gold I
Level 125
God Stats
0W - 1L
1,295 SR
Queue Stats
44W - 51L
1,700 MMR
Solo
Chaac
Chaac
Gold I
Memorlax
Chaac
Gold I
Level 160
God Stats
1W - 6L
1,224 SR
Queue Stats
116W - 96L
1,669 MMR
Party 1
Ratatoskr
Ratatoskr
Platinum V
OmarKray
Ratatoskr
Platinum V
Level 160
God Stats
0W - 1L
1,524 SR
Queue Stats
359W - 333L
1,714 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,451 SR
1,700 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,646 SR
1,664 MMR
Pele
Pele
Gold IV
BigMungus69
Pele
Gold IV
Level 129
God Stats
8W - 2L
1,737 SR
Queue Stats
93W - 81L
1,674 MMR
Party 3
Ares
Ares
Gold IV
Lancelot
Ares
Gold IV
Level 149
God Stats
29W - 11L
1,933 SR
Queue Stats
47W - 22L
1,692 MMR
Solo
Cupid
Cupid
Gold III
Lartar
Cupid
Gold III
Level 128
God Stats
1W - 1L
1,559 SR
Queue Stats
50W - 39L
1,722 MMR
Party 3
Scylla
Scylla
Gold II
Yaxael
Scylla
Gold II
Level 136
God Stats
5W - 4L
1,500 SR
Queue Stats
45W - 37L
1,733 MMR
Party 2
Achilles
Achilles
Platinum V
Еthan
Achilles
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BluexFlames
Danzaburou
19
6 / 5 / 3
12,396
563
16,892
16,148
7,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Donut4298
Khepri
12
0 / 10 / 7
8,693
395
5,220
23,913
16,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 8 / 5
12,031
547
12,749
20,503
7,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Memorlax
Chaac
17
1 / 7 / 6
10,537
479
13,794
23,696
23,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ratatoskr
OmarKray
Ratatoskr
18
6 / 9 / 7
11,710
532
15,208
25,290
9,343
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
PersephoneSetApolloNemesisYemoja

VS

Bans
Nu WaThe MorriganMercuryJanusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 13
13,788
627
18,389
19,836
10,905
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
18
6 / 4 / 22
13,223
601
16,304
31,297
36,165
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Lartar
Cupid
20
11 / 2 / 10
14,272
649
17,962
19,948
10,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Yaxael
Scylla
17
4 / 3 / 12
11,997
545
16,412
11,370
4,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Еthan
Achilles
20
7 / 5 / 17
13,971
635
20,650
28,097
36,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
113
18
Kills
39
39
Deaths
18
28
Assists
74
Player
Kills
Deaths
Assists
KDA
W
11
4
13
4.38
L
Danzaburou
BluexFlames
Danzaburou
6
5
3
1.5
L
Khepri
Donut4298
Khepri
0
10
7
0.35
L
5
8
5
0.94
W
Ares
6
4
22
4.25
W
Cupid
Lartar
Cupid
11
2
10
8
L
Chaac
Memorlax
Chaac
1
7
6
0.57
L
Ratatoskr
OmarKray
Ratatoskr
6
9
7
1.06
W
Scylla
Yaxael
Scylla
4
3
12
3.33
W
Achilles
Еthan
Achilles
7
5
17
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,863
Damage
89,717
109,550
Taken
110,548
64,251
Mitigated
98,741
26,384
Healing
40,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,389
3,886
0
4,555
19,836
10,905
1,465
3,029
16,807
0
93,664
L
Danzaburou
BluexFlames
Danzaburou
16,892
9,225
0
4,158
16,148
7,515
0
5,560
10,425
0
73,547
L
Khepri
Donut4298
Khepri
5,220
803
0
1,521
23,913
16,234
0
9,724
14,021
24,932
0
L
12,749
3,708
0
8,311
20,503
7,782
0
2,727
17,639
91,101
0
W
Ares
16,304
357
0
10,167
31,297
36,165
154
6,486
24,811
36,555
0
W
Cupid
Lartar
Cupid
17,962
12,869
1,514
11,285
19,948
10,253
7,470
3,733
16,215
0
106,804
L
Chaac
Memorlax
Chaac
13,794
1,825
0
8,374
23,696
23,377
0
7,836
15,339
6,074
69,506
L
Ratatoskr
OmarKray
Ratatoskr
15,208
3,818
0
4,020
25,290
9,343
0
8,960
16,009
0
69,650
W
Scylla
Yaxael
Scylla
16,412
2,518
0
2,832
11,370
4,915
2,994
1,548
9,822
93,374
0
W
Achilles
Еthan
Achilles
20,650
6,450
0
10,341
28,097
36,503
443
5,749
21,584
11,398
71,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,367
Gold Earned
67,251
563
Minions Killed
570
0
Camps Cleared
0
1,884,998
Distance Traveled
2,135,498
36
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,788
627
140
6
0
452,393
7
L
Danzaburou
12,396
563
149
7
0
368,207
11
L
Khepri
8,693
395
28
1
0
385,226
8
L
Sol
12,031
547
146
7
0
328,760
5
W
Ares
13,223
601
30
1
0
445,500
1
W
Cupid
14,272
649
133
6
0
412,820
6
L
Chaac
10,537
479
125
6
0
374,710
7
L
Ratatoskr
11,710
532
115
5
0
428,095
5
W
Scylla
11,997
545
142
6
0
397,726
10
W
Achilles
13,971
635
125
6
0
427,059
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role