Player Matchup

Artio
Artio
Bauditz
Artio
Level 8
God Stats
1W - 2L
1,440 SR
Queue Stats
2W - 9L
1,284 Elo+
Solo
Camazotz
Camazotz
Cotocoquin
Camazotz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
360W - 370L
1,500 Elo+
Solo
Hercules
Hercules
GAMEFORGER777
Hercules
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 24L
1,514 Elo+
Solo
Thor
Thor
RodriHalo5
Thor
Level 3
God Stats
0W - 4L
1,201 SR
Queue Stats
1W - 4L
1,612 Elo+
Party 1
Scylla
Scylla
e132terminator
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,556 Elo+
Party 1
Team Averages
Level 11
1,428 SR
1,493 Elo+

VS

Team Averages
Level 19
1,566 SR
1,451 Elo+
Janus
Janus
OsmarHunter
Janus
Level 24
God Stats
24W - 20L
1,659 SR
Queue Stats
177W - 245L
1,418 Elo+
Solo
Ymir
Ymir
R1barQ
Ymir
Level 21
God Stats
4W - 1L
1,559 SR
Queue Stats
12W - 13L
1,386 Elo+
Party 2
Achilles
Achilles
Realizeable
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,658 Elo+
Party 2
Thor
Thor
ZAFRAMANUEL
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,375 Elo+
Solo
Medusa
Medusa
xXxNORVICxXx
Medusa
Level 21
God Stats
15W - 13L
1,611 SR
Queue Stats
26W - 26L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bauditz
Artio
9
3 / 2 / 5
6,632
510
6,054
10,128
5,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
Cotocoquin
Camazotz
9
0 / 6 / 1
5,342
411
2,186
10,963
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
GAMEFORGER777
Hercules
10
5 / 4 / 3
6,860
528
8,766
9,149
6,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 6 / 1
4,915
378
2,586
8,088
3,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

9
0 / 3 / 2
4,828
371
2,296
5,780
2,075
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 8
6,972
536
6,076
5,969
1,809
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
R1barQ
Ymir
6
0 / 1 / 5
5,684
437
1,811
4,854
1,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Realizeable
Achilles
13
4 / 0 / 5
7,725
594
6,245
6,285
5,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8
1 / 5 / 2
5,508
424
3,087
7,116
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
13
14 / 1 / 2
8,222
632
11,182
11,606
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
8
Kills
21
21
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artio
Bauditz
Artio
3
2
5
2.75
L
Camazotz
Cotocoquin
Camazotz
0
6
1
0.08
L
Hercules
GAMEFORGER777
Hercules
5
4
3
1.63
W
2
1
8
6
W
Ymir
R1barQ
Ymir
0
1
5
2.5
W
Achilles
Realizeable
Achilles
4
0
5
6.5
L
0
6
1
0.08
W
1
5
2
0.4
L
0
3
2
0.33
W
Medusa
14
1
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,888
Damage
28,401
44,108
Taken
35,830
20,825
Mitigated
15,193
10,626
Healing
9,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Bauditz
Artio
6,054
1,028
988
2,545
10,128
5,886
186
1,747
8,356
18,676
0
L
Camazotz
Cotocoquin
Camazotz
2,186
655
0
4,003
10,963
3,028
0
1,022
9,816
0
23,115
L
Hercules
GAMEFORGER777
Hercules
8,766
4,252
0
2,017
9,149
6,204
308
1,814
7,260
0
23,146
W
6,076
767
284
1,881
5,969
1,809
306
2,235
3,559
37,017
0
W
Ymir
R1barQ
Ymir
1,811
412
0
552
4,854
1,829
152
971
3,774
7,693
0
W
Achilles
Realizeable
Achilles
6,245
2,823
0
545
6,285
5,640
282
396
5,814
0
39,597
L
2,586
967
0
1,073
8,088
3,632
0
1,903
6,085
0
10,703
W
3,087
1,235
0
289
7,116
1,802
192
1,783
5,158
0
11,513
L
2,296
618
0
0
5,780
2,075
38
1,401
4,354
13,331
0
W
Medusa
11,182
6,132
0
6,056
11,606
4,113
416
2,965
8,420
0
41,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,577
Gold Earned
34,111
150
Minions Killed
229
0
Camps Cleared
0
1,110,325
Distance Traveled
1,012,831
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,632
510
23
2
0
282,590
7
L
Camazotz
5,342
411
51
4
0
214,714
1
L
Hercules
6,860
528
41
3
0
250,399
0
W
Janus
6,972
536
73
6
0
193,352
0
W
Ymir
5,684
437
8
1
0
150,900
1
W
Achilles
7,725
594
74
6
0
223,931
1
L
Thor
4,915
378
16
1
0
192,458
0
W
Thor
5,508
424
16
1
0
226,811
1
L
Scylla
4,828
371
19
1
0
170,164
1
W
Medusa
8,222
632
58
4
0
217,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role