Player Matchup

Kuzenbo
Kuzenbo
ColeTank
Kuzenbo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
IGiveEsex
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Agni
Agni
LoopinLupine
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,436 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,479 Elo+

VS

Team Averages
Level 14
1,427 SR
1,505 Elo+
Neith
Neith
Growlific
Neith
Level 23
God Stats
3W - 1L
1,281 SR
Queue Stats
33W - 32L
1,516 Elo+
Solo
Ra
Ra
TingGoesSkrrah
Ra
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 2
Ares
Ares
daddysboy95
Ares
Level 11
God Stats
6W - 1L
1,500 SR
Queue Stats
30W - 25L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ColeTank
Kuzenbo
10
1 / 5 / 0
7,652
547
3,193
9,933
9,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
IGiveEsex
Danzaburou
12
1 / 8 / 3
9,276
663
6,922
12,117
4,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 6 / 2
9,264
662
6,774
9,424
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Growlific
Neith
14
7 / 1 / 9
10,400
743
5,824
6,637
2,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 1 / 7
10,729
766
10,851
6,576
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 13
9,743
696
8,200
11,744
9,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
19
19
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ColeTank
Kuzenbo
1
5
0
0.2
W
Neith
Growlific
Neith
7
1
9
11.5
L
Danzaburou
IGiveEsex
Danzaburou
1
8
3
0.31
L
2
6
2
0.5
W
8
1
7
11.5
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,889
Damage
24,875
31,474
Taken
24,957
17,323
Mitigated
14,998
4,444
Healing
6,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ColeTank
Kuzenbo
3,193
1,281
0
1,205
9,933
9,503
91
5,576
4,154
6,125
0
W
Neith
Growlific
Neith
5,824
1,491
0
1,062
6,637
2,614
1,476
3,390
2,963
0
31,094
L
Danzaburou
IGiveEsex
Danzaburou
6,922
2,245
354
1,716
12,117
4,450
766
7,505
4,380
0
34,763
L
6,774
95
0
1,169
9,424
3,370
144
5,333
3,825
33,316
0
W
10,851
596
2,440
2,428
6,576
2,856
707
2,385
3,929
53,466
0
W
8,200
380
0
750
11,744
9,528
56
3,538
7,721
27,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,192
Gold Earned
30,872
105
Minions Killed
178
0
Camps Cleared
0
578,249
Distance Traveled
695,656
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,652
547
5
0
0
183,435
1
W
Neith
10,400
743
47
3
0
257,935
0
L
Danzaburou
9,276
663
47
3
0
210,923
1
L
Agni
9,264
662
53
4
0
183,891
0
W
Ra
10,729
766
109
8
0
216,647
2
W
Ares
9,743
696
22
2
0
221,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role