Player Matchup

Danzaburou
Danzaburou
GoldenSoldier21
Danzaburou
Level 127
God Stats
8W - 1L
1,837 SR
Queue Stats
91W - 54L
1,889 Elo+
Party 2
Zhong Kui
Zhong Kui
RedRavager94
Zhong Kui
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,937 Elo+
Party 2
Sylvanus
Sylvanus
Toxic9001
Sylvanus
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 35L
1,463 Elo+
Solo
Team Averages
Level 112
1,612 SR
1,763 Elo+

VS

Team Averages
Level 117
1,449 SR
1,481 Elo+
Kukulkan
Kukulkan
Brooks1721
Kukulkan
Level 87
God Stats
62W - 60L
1,563 SR
Queue Stats
202W - 239L
1,420 Elo+
Party 1
Heimdallr
Heimdallr
carnage0321
Heimdallr
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 133L
1,355 Elo+
Party 1
Tsukuyomi
Tsukuyomi
keviinA
Tsukuyomi
Level 159
God Stats
23W - 17L
1,285 SR
Queue Stats
939W - 545L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoldenSoldier21
Danzaburou
10
5 / 2 / 3
7,796
780
7,985
5,732
1,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
RedRavager94
Zhong Kui
10
2 / 0 / 3
6,969
697
4,922
5,473
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Toxic9001
Sylvanus
11
1 / 2 / 4
6,905
691
5,449
5,372
2,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brooks1721
Kukulkan
9
0 / 3 / 3
6,588
659
2,689
8,413
2,512
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
carnage0321
Heimdallr
7
0 / 5 / 2
6,152
615
2,035
6,174
1,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tsukuyomi
keviinA
Tsukuyomi
13
4 / 0 / 0
7,955
796
7,207
6,561
3,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
4
4
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Brooks1721
Kukulkan
0
3
3
0.5
W
Danzaburou
GoldenSoldier21
Danzaburou
5
2
3
3.25
W
Zhong Kui
RedRavager94
Zhong Kui
2
0
3
3.5
W
Sylvanus
Toxic9001
Sylvanus
1
2
4
1.5
L
Heimdallr
carnage0321
Heimdallr
0
5
2
0.2
L
Tsukuyomi
keviinA
Tsukuyomi
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,356
Damage
11,931
16,577
Taken
21,148
8,208
Mitigated
7,660
7,150
Healing
3,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Brooks1721
Kukulkan
2,689
180
474
1,143
8,413
2,512
0
3,130
5,161
20,015
0
W
Danzaburou
GoldenSoldier21
Danzaburou
7,985
3,870
0
1,776
5,732
1,883
0
1,203
4,404
0
31,261
W
Zhong Kui
RedRavager94
Zhong Kui
4,922
319
0
2,901
5,473
3,401
0
1,101
4,197
18,805
0
W
Sylvanus
Toxic9001
Sylvanus
5,449
2,013
706
1,767
5,372
2,924
0
397
4,843
22,097
4,124
L
Heimdallr
carnage0321
Heimdallr
2,035
801
0
0
6,174
1,972
0
2,528
3,464
0
6,839
L
Tsukuyomi
keviinA
Tsukuyomi
7,207
2,025
0
1,892
6,561
3,176
0
3,935
2,464
0
42,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,670
Gold Earned
20,695
140
Minions Killed
129
0
Camps Cleared
0
589,147
Distance Traveled
553,196
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,588
659
36
4
0
191,299
2
W
Danzaburou
7,796
780
54
5
0
217,441
2
W
Zhong Kui
6,969
697
47
5
0
182,213
3
W
Sylvanus
6,905
691
39
4
0
189,493
3
L
Heimdallr
6,152
615
23
2
0
128,216
1
L
Tsukuyomi
7,955
796
70
7
0
233,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role