Player Matchup

Hou Yi
Hou Yi
Haiico
Hou Yi
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 25L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Haiico94
Jormungandr
Level 27
God Stats
3W - 2L
1,845 SR
Queue Stats
93W - 98L
1,651 Elo+
Party 2
Kali
Kali
Jaimo
Kali
Level 28
God Stats
0W - 4L
1,155 SR
Queue Stats
96W - 132L
1,410 Elo+
Solo
Sol
Sol
PauloBiobomb
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 379L
1,521 Elo+
Solo
Pele
Pele
danifire
Pele
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 25
1,500 SR
1,516 Elo+

VS

Team Averages
Level 19
1,420 SR
1,464 Elo+
King Arthur
King Arthur
Blupa
King Arthur
Level 27
God Stats
1W - 0L
1,308 SR
Queue Stats
4W - 8L
1,286 Elo+
Party 1
Nemesis
Nemesis
Imnotmaxos
Nemesis
Level 8
God Stats
8W - 7L
1,402 SR
Queue Stats
52W - 47L
1,672 Elo+
Party 3
Horus
Horus
Seppukuu
Horus
Level 29
God Stats
1W - 1L
1,357 SR
Queue Stats
12W - 14L
1,515 Elo+
Party 1
Jing Wei
Jing Wei
Valkyrika
Jing Wei
Level 8
God Stats
5W - 5L
1,413 SR
Queue Stats
5W - 8L
1,315 Elo+
Party 1
Kukulkan
Kukulkan
luftwaffles8660
Kukulkan
Level 25
God Stats
27W - 19L
1,622 SR
Queue Stats
193W - 193L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Haiico
Hou Yi
7
0 / 6 / 0
4,940
329
659
5,222
1,216
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Haiico94
Jormungandr
10
0 / 3 / 2
5,574
372
4,727
11,062
10,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
Jaimo
Kali
12
2 / 2 / 3
7,357
490
4,517
9,594
5,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 1 / 0
7,517
501
3,954
7,330
2,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
11
0 / 2 / 3
6,807
454
5,048
7,464
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blupa
King Arthur
14
3 / 1 / 1
8,428
562
6,358
9,782
5,274
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Imnotmaxos
Nemesis
14
3 / 1 / 1
8,636
576
4,308
10,143
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Seppukuu
Horus
12
2 / 2 / 8
8,114
541
3,203
9,595
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Valkyrika
Jing Wei
13
6 / 1 / 3
8,658
577
10,862
6,575
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
14
0 / 1 / 0
8,401
560
2,888
4,188
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
14
14
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Blupa
King Arthur
3
1
1
3.5
L
Hou Yi
Haiico
Hou Yi
0
6
0
0
L
Jormungandr
Haiico94
Jormungandr
0
3
2
0.33
W
Nemesis
Imnotmaxos
Nemesis
3
1
1
3.5
L
Kali
Jaimo
Kali
2
2
3
1.75
L
4
1
0
4
W
Horus
Seppukuu
Horus
2
2
8
3
W
Jing Wei
Valkyrika
Jing Wei
6
1
3
7.5
L
Pele
0
2
3
0.75
W
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,905
Damage
27,619
40,672
Taken
40,283
22,539
Mitigated
17,550
8,043
Healing
13,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Blupa
King Arthur
6,358
347
0
2,350
9,782
5,274
390
1,130
8,652
0
36,623
L
Hou Yi
Haiico
Hou Yi
659
334
0
208
5,222
1,216
0
0
5,222
0
8,703
L
Jormungandr
Haiico94
Jormungandr
4,727
1,174
0
687
11,062
10,794
0
0
11,062
22,285
0
W
Nemesis
Imnotmaxos
Nemesis
4,308
1,356
0
4,644
10,143
3,303
331
788
9,355
0
63,717
L
Kali
Jaimo
Kali
4,517
2,289
0
2,617
9,594
5,556
0
319
9,248
0
45,035
L
3,954
1,031
0
2,170
7,330
2,270
539
2,178
4,942
32,197
0
W
Horus
Seppukuu
Horus
3,203
1,742
1,716
3,527
9,595
5,085
826
2,969
6,626
0
16,197
W
Jing Wei
Valkyrika
Jing Wei
10,862
9,233
0
428
6,575
2,429
1,782
2,507
4,068
0
54,969
L
Pele
5,048
1,286
0
2,361
7,464
2,703
0
114
7,310
0
31,492
W
Kukulkan
2,888
379
99
356
4,188
1,459
148
1,287
2,901
50,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,195
Gold Earned
42,237
255
Minions Killed
423
0
Camps Cleared
0
1,133,615
Distance Traveled
1,469,452
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,428
562
69
5
0
269,878
2
L
Hou Yi
4,940
329
29
2
0
110,821
2
L
Jormungandr
5,574
372
22
1
0
252,838
1
W
Nemesis
8,636
576
114
8
0
341,536
6
L
Kali
7,357
490
74
5
0
272,197
9
L
Sol
7,517
501
59
4
0
260,709
3
W
Horus
8,114
541
17
1
0
280,352
3
W
Jing Wei
8,658
577
102
7
0
277,920
2
L
Pele
6,807
454
71
5
0
237,050
5
W
Kukulkan
8,401
560
121
8
0
299,766
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role