Player Matchup

Ratatoskr
Ratatoskr
Bowbin
Ratatoskr
Level 75
God Stats
8W - 4L
1,499 SR
Queue Stats
174W - 145L
1,584 Elo+
Party 1
Cernunnos
Cernunnos
KingCrimson1225
Cernunnos
Level 68
God Stats
12W - 6L
1,793 SR
Queue Stats
279W - 257L
1,510 Elo+
Party 1
Jormungandr
Jormungandr
KrewBirdy
Jormungandr
Level 18
God Stats
77W - 47L
2,003 SR
Queue Stats
190W - 144L
1,673 Elo+
Party 1
Merlin
Merlin
LordLettuce
Merlin
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 97L
1,685 Elo+
Party 1
Cerberus
Cerberus
Smolzura
Cerberus
Level 68
God Stats
4W - 7L
1,500 SR
Queue Stats
438W - 397L
1,662 Elo+
Party 1
Team Averages
Level 68
1,659 SR
1,623 Elo+

VS

Team Averages
Level 52
1,468 SR
1,477 Elo+
Cthulhu
Cthulhu
Abisfadone
Cthulhu
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 21L
1,482 Elo+
Party 2
Chaac
Chaac
Gexogen
Chaac
Level 78
God Stats
1W - 3L
1,529 SR
Queue Stats
5W - 12L
1,585 Elo+
Party 2
Ullr
Ullr
PriltheJester
Ullr
Level 33
God Stats
0W - 2L
1,234 SR
Queue Stats
31W - 41L
1,367 Elo+
Solo
Nu Wa
Nu Wa
Zippman123
Nu Wa
Level 47
God Stats
82W - 62L
1,576 SR
Queue Stats
192W - 203L
1,467 Elo+
Solo
Jing Wei
Jing Wei
faertof
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bowbin
Ratatoskr
19
11 / 2 / 25
12,815
1,068
17,082
13,108
5,973
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
KingCrimson1225
Cernunnos
20
11 / 2 / 25
13,357
1,113
30,465
13,584
6,239
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
KrewBirdy
Jormungandr
19
4 / 1 / 32
11,982
999
11,346
13,530
16,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
20
9 / 0 / 33
13,486
1,124
34,624
10,591
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Smolzura
Cerberus
20
15 / 1 / 29
13,240
1,103
21,882
22,117
13,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abisfadone
Cthulhu
16
3 / 10 / 2
10,706
892
19,502
34,011
30,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Gexogen
Chaac
16
2 / 11 / 1
10,553
879
18,408
27,456
25,881
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 4 / 2
9,981
832
5,534
15,599
5,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
16
0 / 7 / 2
10,395
866
13,817
12,500
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
faertof
Jing Wei
16
1 / 18 / 4
10,458
872
9,623
31,884
8,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

194
Kill Participation
17
50
Kills
6
6
Deaths
50
144
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Abisfadone
Cthulhu
3
10
2
0.4
W
Ratatoskr
Bowbin
Ratatoskr
11
2
25
11.75
L
Chaac
Gexogen
Chaac
2
11
1
0.23
W
Cernunnos
KingCrimson1225
Cernunnos
11
2
25
11.75
W
Jormungandr
KrewBirdy
Jormungandr
4
1
32
20
W
Merlin
9
0
33
25.5
L
0
4
2
0.25
W
Cerberus
Smolzura
Cerberus
15
1
29
29.5
L
Nu Wa
0
7
2
0.14
L
Jing Wei
faertof
Jing Wei
1
18
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,399
Damage
66,884
72,930
Taken
121,450
47,006
Mitigated
74,190
15,961
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Abisfadone
Cthulhu
19,502
1,492
1,195
838
34,011
30,830
0
15,034
18,777
32,561
0
W
Ratatoskr
Bowbin
Ratatoskr
17,082
3,711
0
0
13,108
5,973
0
6,630
6,478
0
23,877
L
Chaac
Gexogen
Chaac
18,408
2,263
0
3,034
27,456
25,881
0
14,942
12,386
3,176
32,520
W
Cernunnos
KingCrimson1225
Cernunnos
30,465
20,857
0
2,426
13,584
6,239
0
6,297
7,287
0
57,817
W
Jormungandr
KrewBirdy
Jormungandr
11,346
1,821
768
2,748
13,530
16,734
0
5,423
8,107
22,919
0
W
Merlin
34,624
3,238
0
500
10,591
4,603
0
7,379
3,212
80,118
0
L
5,534
3,312
0
127
15,599
5,014
0
8,444
7,080
0
35,814
W
Cerberus
Smolzura
Cerberus
21,882
1,526
0
9,519
22,117
13,457
0
9,831
12,286
38,795
0
L
Nu Wa
13,817
2,586
0
489
12,500
3,848
0
9,359
3,066
44,391
0
L
Jing Wei
faertof
Jing Wei
9,623
5,752
0
1,137
31,884
8,617
0
19,395
12,289
0
17,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,880
Gold Earned
52,093
267
Minions Killed
202
5
Camps Cleared
3
1,185,290
Distance Traveled
1,088,921
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,706
892
36
3
1
211,911
0
W
Ratatoskr
12,815
1,068
21
2
0
252,553
0
L
Chaac
10,553
879
48
4
0
194,554
0
W
Cernunnos
13,357
1,113
70
6
4
214,236
0
W
Jormungandr
11,982
999
30
3
0
233,318
0
W
Merlin
13,486
1,124
100
8
0
228,259
0
L
Ullr
9,981
832
52
4
2
195,842
0
W
Cerberus
13,240
1,103
46
4
1
256,924
0
L
Nu Wa
10,395
866
59
5
0
218,273
0
L
Jing Wei
10,458
872
7
1
0
268,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role