Player Matchup

Thor
Thor
Mr_Chimney420
Thor
Level 105
God Stats
10W - 23L
1,457 SR
Queue Stats
190W - 206L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ScubaTurks
Ah Muzen Cab
Level 45
God Stats
4W - 2L
1,653 SR
Queue Stats
18W - 13L
1,526 Elo+
Party 3
Ymir
Ymir
SnoKitty
Ymir
Level 119
God Stats
0W - 1L
1,563 SR
Queue Stats
38W - 21L
1,690 Elo+
Solo
Kukulkan
Kukulkan
StopBanningMe73
Kukulkan
Level 64
God Stats
1W - 1L
1,856 SR
Queue Stats
18W - 12L
1,541 Elo+
Party 3
Bellona
Bellona
YoungSavvy18
Bellona
Level 109
God Stats
9W - 9L
1,265 SR
Queue Stats
88W - 75L
1,457 Elo+
Party 3
Team Averages
Level 88
1,559 SR
1,540 Elo+

VS

Team Averages
Level 92
1,601 SR
1,473 Elo+
Horus
Horus
D1amondDude7
Horus
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
206W - 202L
1,479 Elo+
Party 2
Janus
Janus
I-_MrBurgers_-I
Janus
Level 89
God Stats
10W - 5L
1,657 SR
Queue Stats
68W - 54L
1,510 Elo+
Solo
Olorun
Olorun
The_Rookin
Olorun
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
175W - 188L
1,528 Elo+
Party 2
Vamana
Vamana
UnicornpoonPUNCH
Vamana
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
291W - 262L
1,433 Elo+
Party 1
Arachne
Arachne
UnsafeDonkey
Arachne
Level 106
God Stats
30W - 18L
1,847 SR
Queue Stats
476W - 491L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
7,071
416
2,514
11,806
3,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
ScubaTurks
Ah Muzen Cab
11
3 / 4 / 1
7,298
429
11,666
11,402
3,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
11
1 / 2 / 3
6,964
410
5,512
12,736
6,984
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
13
2 / 5 / 3
8,025
472
8,230
10,002
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
YoungSavvy18
Bellona
14
5 / 4 / 1
8,887
523
9,510
14,456
11,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 7
7,702
453
3,929
17,024
15,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 4 / 6
9,157
539
13,750
8,607
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
The_Rookin
Olorun
13
2 / 2 / 6
7,979
469
9,727
11,731
6,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
3 / 2 / 3
9,182
540
10,018
13,312
8,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
UnsafeDonkey
Arachne
15
4 / 1 / 5
9,323
548
4,773
13,004
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
11
Kills
17
17
Deaths
11
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
7
4
6
2.5
L
0
2
2
0.5
L
Ah Muzen Cab
ScubaTurks
Ah Muzen Cab
3
4
1
0.88
L
Ymir
1
2
3
1.25
L
Kukulkan
2
5
3
0.7
W
Olorun
The_Rookin
Olorun
2
2
6
2.5
W
3
2
3
2.25
W
Arachne
UnsafeDonkey
Arachne
4
1
5
6.5
L
Bellona
YoungSavvy18
Bellona
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,432
Damage
42,197
60,402
Taken
63,678
29,365
Mitigated
39,808
22,179
Healing
30,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,929
1,986
2,852
6,871
17,024
15,430
120
3,878
13,146
0
14,887
W
13,750
738
902
2,262
8,607
3,212
224
3,116
5,491
48,314
0
L
2,514
587
0
5,422
11,806
3,821
308
1,652
9,995
0
40,013
L
Ah Muzen Cab
ScubaTurks
Ah Muzen Cab
11,666
4,368
270
4,330
11,402
3,561
320
4,903
6,311
0
40,955
L
Ymir
5,512
672
759
4,213
12,736
6,984
0
6,261
6,262
24,237
0
L
Kukulkan
8,230
1,072
850
2,739
10,002
3,685
822
5,750
3,991
48,349
0
W
Olorun
The_Rookin
Olorun
9,727
4,655
768
4,914
11,731
6,900
33
2,756
8,975
46,971
5,150
W
10,018
4,169
0
3,827
13,312
8,968
1,018
1,686
11,626
0
59,892
W
Arachne
UnsafeDonkey
Arachne
4,773
2,994
0
8,034
13,004
5,298
32
2,306
10,698
0
59,690
L
Bellona
YoungSavvy18
Bellona
9,510
2,377
0
3,596
14,456
11,314
0
3,558
10,283
0
36,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,245
Gold Earned
43,343
347
Minions Killed
442
0
Camps Cleared
0
1,518,188
Distance Traveled
1,690,792
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,702
453
27
2
0
341,047
3
W
Janus
9,157
539
99
6
0
318,460
0
L
Thor
7,071
416
70
4
0
274,081
3
L
Ah Muzen Cab
7,298
429
84
5
0
325,961
2
L
Ymir
6,964
410
31
2
0
333,410
4
L
Kukulkan
8,025
472
92
5
0
265,140
3
W
Olorun
7,979
469
89
5
0
281,817
4
W
Vamana
9,182
540
117
7
0
358,581
2
W
Arachne
9,323
548
110
6
0
390,887
1
L
Bellona
8,887
523
70
4
0
319,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role