Player Matchup

Ares
Ares
ImTheMapCarryMe
Ares
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 12L
1,526 Elo+
Solo
Ra
Ra
Kevinimparable9
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,652 Elo+
Solo
Chaac
Chaac
Shadows-Flurry
Chaac
Level 12
God Stats
1W - 1L
1,354 SR
Queue Stats
8W - 4L
1,805 Elo+
Solo
Pele
Pele
Skilled_Cheerios
Pele
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 24L
1,628 Elo+
Solo
Izanami
Izanami
YaboiChad789
Izanami
Level 29
God Stats
66W - 72L
1,604 SR
Queue Stats
122W - 147L
1,572 Elo+
Solo
Team Averages
Level 19
1,492 SR
1,637 Elo+

VS

Team Averages
Level 7
1,525 SR
1,668 Elo+
Erlang Shen
Erlang Shen
OP4Dk
Erlang Shen
Level 18
God Stats
11W - 15L
1,627 SR
Queue Stats
117W - 135L
1,566 Elo+
Solo
Jing Wei
Jing Wei
Recalibratesx
Jing Wei
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
245W - 221L
1,601 Elo+
Solo
Ares
Ares
SmfCraZy
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,682 Elo+
Solo
Chaac
Chaac
TheSilverWolf_18
Chaac
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 137L
1,683 Elo+
Solo
Olorun
Olorun
jabberwock4708
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 9L
1,810 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 6
9,009
474
6,983
12,431
9,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
10 / 5 / 6
11,379
599
14,391
13,137
5,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
10 / 2 / 12
11,799
621
9,586
17,323
10,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
10 / 4 / 10
11,006
579
11,667
15,397
5,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
YaboiChad789
Izanami
16
5 / 1 / 2
9,906
521
10,452
12,693
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
OP4Dk
Erlang Shen
14
4 / 9 / 2
9,341
492
6,755
14,422
7,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
Recalibratesx
Jing Wei
16
0 / 3 / 1
9,123
480
10,612
17,613
5,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
10
0 / 8 / 0
6,852
361
779
9,368
3,113
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 14 / 1
6,717
354
2,323
15,655
13,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

18
8 / 7 / 2
11,106
585
16,341
16,786
9,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
38
Kills
12
13
Deaths
41
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
10
5
6
2.6
L
Erlang Shen
OP4Dk
Erlang Shen
4
9
2
0.56
L
Jing Wei
Recalibratesx
Jing Wei
0
3
1
0.17
W
10
2
12
8
W
10
4
10
3.75
L
Ares
0
8
0
0
L
0
14
1
0.04
W
Izanami
YaboiChad789
Izanami
5
1
2
6
L
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,079
Damage
36,810
70,981
Taken
73,844
35,957
Mitigated
39,568
20,996
Healing
12,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,983
116
348
2,352
12,431
9,793
258
2,906
9,525
30,343
0
W
14,391
1,454
693
3,775
13,137
5,398
1,670
4,450
8,637
79,390
0
L
Erlang Shen
OP4Dk
Erlang Shen
6,755
3,352
0
514
14,422
7,809
0
5,409
8,842
0
37,512
L
Jing Wei
Recalibratesx
Jing Wei
10,612
6,786
0
6,047
17,613
5,905
0
6,305
11,196
0
73,693
W
9,586
1,206
0
6,552
17,323
10,202
986
5,264
11,984
0
62,892
W
11,667
5,978
0
3,509
15,397
5,935
682
6,916
8,381
0
61,212
L
Ares
779
106
0
680
9,368
3,113
390
1,373
7,957
19,579
0
L
2,323
868
0
1,154
15,655
13,385
291
2,716
12,767
0
12,649
W
Izanami
YaboiChad789
Izanami
10,452
7,967
0
3,767
12,693
4,629
1,477
2,639
9,954
0
76,348
L
16,341
8,120
0
4,468
16,786
9,356
2,934
5,465
11,084
79,323
5,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,099
Gold Earned
43,139
530
Minions Killed
377
0
Camps Cleared
0
1,797,309
Distance Traveled
1,486,611
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,009
474
26
1
0
353,508
0
W
Ra
11,379
599
148
8
0
357,376
3
L
Erlang Shen
9,341
492
68
4
0
329,348
3
L
Jing Wei
9,123
480
123
6
0
339,531
0
W
Chaac
11,799
621
123
6
0
371,627
1
W
Pele
11,006
579
103
5
0
373,249
2
L
Ares
6,852
361
31
2
0
214,424
0
L
Chaac
6,717
354
19
1
0
315,181
2
W
Izanami
9,906
521
130
7
0
341,549
4
L
Olorun
11,106
585
136
7
0
288,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role