Player Matchup

Janus
Janus
Level52Prayer
Janus
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
209W - 205L
1,315 Elo+
Solo
Terra
Terra
NightingGale95
Terra
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 124L
1,460 Elo+
Party 1
Set
Set
Obkcu
Set
Level 156
God Stats
1W - 3L
1,543 SR
Queue Stats
83W - 90L
1,558 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PricanShadow26
Cu Chulainn
Level 146
God Stats
1W - 3L
1,781 SR
Queue Stats
117W - 114L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
SgTGeeZuS
Danzaburou
Level 69
God Stats
15W - 12L
1,736 SR
Queue Stats
623W - 570L
1,804 Elo+
Solo
Team Averages
Level 134
1,612 SR
1,530 Elo+

VS

Team Averages
Level 147
1,359 SR
1,575 Elo+
Nemesis
Nemesis
Adachi
Nemesis
Level 143
God Stats
7W - 6L
1,238 SR
Queue Stats
224W - 219L
1,597 Elo+
Solo
Erlang Shen
Erlang Shen
BushyCascade639
Erlang Shen
Level 145
God Stats
1W - 1L
1,229 SR
Queue Stats
144W - 143L
1,576 Elo+
Party 2
Medusa
Medusa
Darcia111
Medusa
Level 156
God Stats
1W - 1L
1,331 SR
Queue Stats
178W - 180L
1,606 Elo+
Solo
Xing Tian
Xing Tian
NorthernHafrn
Xing Tian
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
257W - 217L
1,420 Elo+
Party 2
Hel
Hel
SourceOfCourse
Hel
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
9,340
492
9,268
11,276
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 6 / 4
8,735
460
8,163
21,990
14,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
Obkcu
Set
16
5 / 7 / 4
9,806
516
11,672
20,153
8,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
PricanShadow26
Cu Chulainn
16
5 / 3 / 4
10,146
534
16,156
19,898
14,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
SgTGeeZuS
Danzaburou
17
3 / 6 / 1
10,710
564
10,079
16,457
5,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adachi
Nemesis
18
9 / 1 / 8
11,509
606
16,529
15,052
6,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
BushyCascade639
Erlang Shen
18
2 / 6 / 5
10,821
570
9,658
14,378
11,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Darcia111
Medusa
18
5 / 5 / 6
11,002
579
11,894
13,430
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
NorthernHafrn
Xing Tian
15
3 / 2 / 14
9,260
487
14,915
19,912
16,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 4 / 5
11,095
584
13,956
15,592
7,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
65
18
Kills
27
27
Deaths
18
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Adachi
Nemesis
9
1
8
13
W
Erlang Shen
BushyCascade639
Erlang Shen
2
6
5
0.75
W
Medusa
Darcia111
Medusa
5
5
6
1.6
L
2
5
5
0.9
L
3
6
4
0.83
W
Xing Tian
NorthernHafrn
Xing Tian
3
2
14
5
L
Set
Obkcu
Set
5
7
4
1
L
Cu Chulainn
PricanShadow26
Cu Chulainn
5
3
4
2.33
L
Danzaburou
SgTGeeZuS
Danzaburou
3
6
1
0.58
W
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,338
Damage
66,952
89,774
Taken
78,364
45,777
Mitigated
47,766
25,890
Healing
26,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Adachi
Nemesis
16,529
9,791
0
1,738
15,052
6,743
344
3,255
11,552
0
86,049
W
Erlang Shen
BushyCascade639
Erlang Shen
9,658
5,196
0
3,708
14,378
11,772
1,060
3,674
10,348
0
66,635
W
Medusa
Darcia111
Medusa
11,894
5,904
0
3,954
13,430
5,636
540
1,490
11,907
0
84,161
L
9,268
898
0
881
11,276
3,107
484
3,167
8,109
57,027
0
L
8,163
1,568
1,895
6,577
21,990
14,179
0
9,354
12,636
33,820
0
W
Xing Tian
NorthernHafrn
Xing Tian
14,915
1,365
504
1,756
19,912
16,538
0
5,718
13,957
33,615
0
L
Set
Obkcu
Set
11,672
5,110
0
6,022
20,153
8,742
0
7,264
12,889
0
64,572
L
Cu Chulainn
PricanShadow26
Cu Chulainn
16,156
2,994
0
7,424
19,898
14,393
250
6,730
13,168
1,578
60,428
L
Danzaburou
SgTGeeZuS
Danzaburou
10,079
4,100
0
3,091
16,457
5,356
0
2,356
14,101
0
70,965
W
13,956
1,162
6,749
7,855
15,592
7,077
1,037
4,038
11,161
71,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,737
Gold Earned
53,687
482
Minions Killed
555
0
Camps Cleared
0
1,843,136
Distance Traveled
1,847,315
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,509
606
115
6
0
429,912
6
W
Erlang Shen
10,821
570
138
7
0
354,794
7
W
Medusa
11,002
579
141
7
0
310,377
10
L
Janus
9,340
492
105
6
0
382,184
9
L
Terra
8,735
460
48
3
0
380,600
11
W
Xing Tian
9,260
487
29
2
0
378,174
2
L
Set
9,806
516
103
5
0
356,466
2
L
Cu Chulainn
10,146
534
103
5
0
378,673
5
L
Danzaburou
10,710
564
123
6
0
345,213
4
W
Hel
11,095
584
132
7
0
374,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role