Player Matchup

Thor
Thor
FreePoombot
Thor
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 70L
1,490 Elo+
Solo
Hachiman
Hachiman
Hombre_amable
Hachiman
Level 8
God Stats
5W - 3L
1,500 SR
Queue Stats
55W - 36L
1,767 Elo+
Party 1
Discordia
Discordia
J4h5
Discordia
Level 17
God Stats
24W - 15L
1,682 SR
Queue Stats
311W - 328L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
SyIvanus-
Baron Samedi
Level 8
God Stats
5W - 3L
1,500 SR
Queue Stats
18W - 10L
1,634 Elo+
Solo
Hou Yi
Hou Yi
n3ry-cg
Hou Yi
Level 17
God Stats
1W - 1L
1,216 SR
Queue Stats
54W - 40L
1,605 Elo+
Party 1
Team Averages
Level 15
1,480 SR
1,590 Elo+

VS

Team Averages
Level 23
1,546 SR
1,545 Elo+
Chaac
Chaac
AirMax07170
Chaac
Level 20
God Stats
16W - 19L
1,500 SR
Queue Stats
155W - 141L
1,500 Elo+
Solo
Janus
Janus
Ayanokoji_LOL
Janus
Level 29
God Stats
1W - 1L
1,703 SR
Queue Stats
47W - 35L
1,516 Elo+
Solo
Cerberus
Cerberus
ColossalHomo
Cerberus
Level 7
God Stats
0W - 4L
1,301 SR
Queue Stats
24W - 28L
1,496 Elo+
Solo
Danzaburou
Danzaburou
DavidMoore1
Danzaburou
Level 29
God Stats
16W - 20L
1,544 SR
Queue Stats
709W - 686L
1,560 Elo+
Solo
Izanami
Izanami
Spectre_Edwin
Izanami
Level 28
God Stats
18W - 15L
1,684 SR
Queue Stats
309W - 316L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,579
558
1,509
6,032
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
Hombre_amable
Hachiman
11
3 / 0 / 0
6,678
668
4,857
4,939
1,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Discordia
J4h5
Discordia
9
1 / 0 / 0
5,183
518
1,873
3,857
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
SyIvanus-
Baron Samedi
9
1 / 1 / 4
5,810
581
3,702
4,653
2,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
n3ry-cg
Hou Yi
9
5 / 1 / 1
5,778
578
5,987
5,403
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,908
191
0
0
0
9
0 / 2 / 0
5,234
523
2,529
4,109
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ColossalHomo
Cerberus
7
1 / 5 / 1
4,794
479
1,958
6,873
3,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
DavidMoore1
Danzaburou
8
0 / 1 / 2
4,564
456
2,032
5,957
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
9
0 / 3 / 0
4,916
492
2,869
7,146
2,015
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
11
Kills
1
2
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
2
0
0
L
Cerberus
ColossalHomo
Cerberus
1
5
1
0.3
L
Danzaburou
DavidMoore1
Danzaburou
0
1
2
1
W
1
0
1
1.5
W
Hachiman
Hombre_amable
Hachiman
3
0
0
3
W
Discordia
J4h5
Discordia
1
0
0
1
L
Izanami
0
3
0
0
W
Baron Samedi
SyIvanus-
Baron Samedi
1
1
4
3
W
Hou Yi
n3ry-cg
Hou Yi
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,928
Damage
9,388
24,884
Taken
24,085
8,319
Mitigated
8,599
11,544
Healing
5,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
2,529
147
0
752
4,109
1,259
798
1,873
2,236
27,129
0
L
Cerberus
ColossalHomo
Cerberus
1,958
53
0
1,212
6,873
3,610
0
1,614
5,259
8,416
0
L
Danzaburou
DavidMoore1
Danzaburou
2,032
233
0
1,493
5,957
1,715
0
2,088
3,869
0
22,655
W
1,509
304
0
2,918
6,032
1,669
0
180
5,852
0
29,729
W
Hachiman
Hombre_amable
Hachiman
4,857
1,978
0
2,319
4,939
1,383
141
0
4,939
0
33,930
W
Discordia
J4h5
Discordia
1,873
193
0
1,219
3,857
1,064
876
2,349
1,508
27,860
0
L
Izanami
2,869
2,036
0
2,474
7,146
2,015
143
0
7,146
0
26,554
W
Baron Samedi
SyIvanus-
Baron Samedi
3,702
432
367
2,028
4,653
2,740
274
1,410
3,243
22,704
0
W
Hou Yi
n3ry-cg
Hou Yi
5,987
4,098
0
2,693
5,403
1,463
989
548
4,855
0
23,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,028
Gold Earned
21,416
265
Minions Killed
159
0
Camps Cleared
0
786,584
Distance Traveled
679,845
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
1,908
191
0
0
0
0
0
L
Janus
5,234
523
50
5
0
158,290
0
L
Cerberus
4,794
479
27
3
0
160,895
1
L
Danzaburou
4,564
456
30
3
0
179,212
2
W
Thor
5,579
558
69
7
0
157,504
1
W
Hachiman
6,678
668
68
7
0
148,572
0
W
Discordia
5,183
518
43
4
0
170,036
0
L
Izanami
4,916
492
52
5
0
181,448
3
W
Baron Samedi
5,810
581
36
4
0
148,331
0
W
Hou Yi
5,778
578
49
5
0
162,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role