Player Matchup

Bacchus
Bacchus
Gold IV
EdiTJoh
Bacchus
Gold IV
Level 154
God Stats
1W - 3L
1,600 SR
Queue Stats
65W - 74L
1,480 MMR
Solo
Skadi
Skadi
Gold V
IWhi7e
Skadi
Gold V
Level 106
God Stats
13W - 10L
1,643 SR
Queue Stats
25W - 30L
1,483 MMR
Solo
Hera
Hera
Silver II
j-ojeda117
Hera
Silver II
Level 88
God Stats
9W - 14L
1,448 SR
Queue Stats
55W - 68L
1,467 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,564 SR
1,477 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,549 SR
1,465 MMR
Sobek
Sobek
Silver II
Charlemagne11
Sobek
Silver II
Level 129
God Stats
23W - 22L
1,500 SR
Queue Stats
94W - 88L
1,449 MMR
Party 1
Hachiman
Hachiman
Silver II
FreezeMasta99
Hachiman
Silver II
Level 129
God Stats
2W - 4L
1,619 SR
Queue Stats
90W - 82L
1,450 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
c Karma r
Baron Samedi
Bronze III
Level 125
God Stats
1W - 0L
1,527 SR
Queue Stats
2W - 2L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EdiTJoh
Bacchus
13
2 / 8 / 7
12,516
626
13,825
19,987
18,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
IWhi7e
Skadi
16
3 / 3 / 3
11,963
598
13,953
7,669
2,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
5 / 6 / 5
12,406
620
13,865
13,969
6,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MedusaAphroditeCabrakanAh PuchDanzaburou

VS

Bans
HelCerberusAnubisGaneshaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 11
13,065
653
7,554
22,352
28,218
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
FreezeMasta99
Hachiman
18
10 / 2 / 6
14,026
701
15,066
12,873
6,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
c Karma r
Baron Samedi
15
2 / 6 / 10
12,181
609
9,462
13,951
7,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
10
Kills
17
17
Deaths
10
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
L
Bacchus
EdiTJoh
Bacchus
2
8
7
0.69
W
Hachiman
FreezeMasta99
Hachiman
10
2
6
6.5
L
Skadi
IWhi7e
Skadi
3
3
3
1.5
W
Baron Samedi
c Karma r
Baron Samedi
2
6
10
1.17
L
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,643
Damage
32,082
41,625
Taken
49,176
28,265
Mitigated
41,386
3,637
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,554
558
789
7,605
22,352
28,218
20
9,087
13,265
28,040
0
L
Bacchus
EdiTJoh
Bacchus
13,825
748
0
1,594
19,987
18,756
94
6,244
13,375
37,204
0
W
Hachiman
FreezeMasta99
Hachiman
15,066
9,036
0
1,622
12,873
6,082
1,211
9,793
3,080
0
97,017
L
Skadi
IWhi7e
Skadi
13,953
7,393
0
551
7,669
2,641
926
3,656
3,881
0
52,403
W
Baron Samedi
c Karma r
Baron Samedi
9,462
451
1,297
2,503
13,951
7,086
426
8,892
5,059
61,016
0
L
13,865
2,499
0
1,492
13,969
6,868
290
6,474
7,317
54,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,885
Gold Earned
39,272
200
Minions Killed
248
0
Camps Cleared
0
1,031,928
Distance Traveled
1,047,868
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,065
653
29
1
0
365,635
3
L
Bacchus
12,516
626
42
2
0
348,690
4
W
Hachiman
14,026
701
123
6
0
350,410
2
L
Skadi
11,963
598
85
4
0
348,614
3
W
Baron Samedi
12,181
609
96
5
0
331,823
2
L
Hera
12,406
620
73
4
0
334,624
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role